Forwarded from Cosmicmaster 2
Sono cieco e sordo
Forwarded from Mich
Mi dispiace allora ti mando un vocale
Forwarded from Cosmicmaster 2
Mich
Mi dispiace allora ti mando un vocale
Che non posso sentire visto che sono sordo
Forwarded from Mich
Ma mi hai appena risposto quindi ci vedi
Perché per una Volta non mi tocca bannarlo e ha ragione?
Forwarded from 🇸🇪ᑕᗴOᗷᗴ&PANINI🔬
Texas e Lappland hanno appena distrutta la torre di pisa
Forwarded from Arknights Hub | Endfield (玉藻 «Рызь» ᴸᵞᵢᵑᵡ)
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Forwarded from ChatFight ⚡️
⛔️ prendo la 104 is flooding: blocked for 20 minutes for using the bot.
Forwarded from Spectral
Module Upgrade
Carnelian (HP/ATK)
> Trait upgrade - When skill is not active, does not attack and significantly increase DEF and Magic Resistance
> When skill is active, retains a portion of the effect and deals AoE magic damage to all enemies in range
>
> Talent upgrade (Lvl 2) - During skill, increase Max HP
> Talent upgrade (Lvl 3) - During skill, increase Max HP+; When activating skill, recover a certain amount of Max HP+
Lin (ATK/DEF)
> Trait upgrade - When skill is not active, does not attack and significantly increase DEF and Magic Resistance
> When skill is active, retains a portion of the effect and deals AoE magic damage to all enemies in range
>
> Talent upgrade (Lvl 2) - When attacked, 50% chance to recover some SP+
> Talent upgrade (Lvl 3) - When attacked, certain chance+ to recover some SP+
Mint (HP/ATK/DEF)
> Trait upgrade - When skill is not active, does not attack and significantly increase DEF and Magic Resistance
> When skill is active, retains a portion of the effect and deals AoE magic damage to all enemies in range
>
> Talent upgrade (Lvl 2) - When skill is not active, increase DEF+ of adjacent allies
> Talent upgrade (Lvl 3) - When skill is not active, increase DEF++ of adjacent allies
Beeswax (HP/ATK)
> Trait upgrade - When skill is not active, does not attack and significantly increase DEF and Magic Resistance
> When skill is active, retains a portion of the effect and deals AoE magic damage to all enemies in range
>
> Talent upgrade (Lvl 2) - When skill is not active, increase Max HP
> Talent upgrade (Lvl 3) - When skill is not active, increase Max HP+
Carnelian (HP/ATK)
> Trait upgrade - When skill is not active, does not attack and significantly increase DEF and Magic Resistance
> When skill is active, retains a portion of the effect and deals AoE magic damage to all enemies in range
>
> Talent upgrade (Lvl 2) - During skill, increase Max HP
> Talent upgrade (Lvl 3) - During skill, increase Max HP+; When activating skill, recover a certain amount of Max HP+
Lin (ATK/DEF)
> Trait upgrade - When skill is not active, does not attack and significantly increase DEF and Magic Resistance
> When skill is active, retains a portion of the effect and deals AoE magic damage to all enemies in range
>
> Talent upgrade (Lvl 2) - When attacked, 50% chance to recover some SP+
> Talent upgrade (Lvl 3) - When attacked, certain chance+ to recover some SP+
Mint (HP/ATK/DEF)
> Trait upgrade - When skill is not active, does not attack and significantly increase DEF and Magic Resistance
> When skill is active, retains a portion of the effect and deals AoE magic damage to all enemies in range
>
> Talent upgrade (Lvl 2) - When skill is not active, increase DEF+ of adjacent allies
> Talent upgrade (Lvl 3) - When skill is not active, increase DEF++ of adjacent allies
Beeswax (HP/ATK)
> Trait upgrade - When skill is not active, does not attack and significantly increase DEF and Magic Resistance
> When skill is active, retains a portion of the effect and deals AoE magic damage to all enemies in range
>
> Talent upgrade (Lvl 2) - When skill is not active, increase Max HP
> Talent upgrade (Lvl 3) - When skill is not active, increase Max HP+
Forwarded from Spectral
Dorothy (HP/ATK)
> Trait upgrade - 20% chance to deploy a trap that deals 2x damage
>
> Talent upgrade (Lvl 2) - When traps are activated, Dorothy gains a certain percentage of ATK+ up to 10 layers
> Talent upgrade (Lvl 3) - When traps are activated, Dorothy gains a certain percentage of ATK++ up to 10 layers
Frost (ATK/DEF)
> Trait upgrade - 20% chance to deploy a trap that deals 2x damage
>
> Talent upgrade (Lvl 2) - Self and traps ignore a certain amount of DEF
> Talent upgrade (Lvl 3) - Self and traps ignore a certain amount of DEF+
Robin (HP/ATK)
> Trait upgrade - 20% chance to deploy a trap that deals 2x damage
>
> New Talent (Lvl 2) - When attacked, gain Camouflage for several seconds
> New Talent (Lvl 3) - When attacked, gain Camouflage for several seconds+
> Trait upgrade - 20% chance to deploy a trap that deals 2x damage
>
> Talent upgrade (Lvl 2) - When traps are activated, Dorothy gains a certain percentage of ATK+ up to 10 layers
> Talent upgrade (Lvl 3) - When traps are activated, Dorothy gains a certain percentage of ATK++ up to 10 layers
Frost (ATK/DEF)
> Trait upgrade - 20% chance to deploy a trap that deals 2x damage
>
> Talent upgrade (Lvl 2) - Self and traps ignore a certain amount of DEF
> Talent upgrade (Lvl 3) - Self and traps ignore a certain amount of DEF+
Robin (HP/ATK)
> Trait upgrade - 20% chance to deploy a trap that deals 2x damage
>
> New Talent (Lvl 2) - When attacked, gain Camouflage for several seconds
> New Talent (Lvl 3) - When attacked, gain Camouflage for several seconds+
Forwarded from Spectral
Cement (ATK/DEF)
> Trait upgrade - Slowly recovers SP; When blocking enemies, SP recovers at normal rate
>
> Talent upgrade (Lvl 2) - Gain a certain percentage of Physical damage reduction+; Effect doubles after being deployed for 35 seconds
> Talent upgrade (Lvl 3) - Gain a certain percentage of Physical damage reduction++; Effect doubles after being deployed for 35 seconds
Morgan (HP/ATK)
> Trait upgrade - 20% chance to deploy a trap that deals 2x damage
>
> Talent upgrade (Lvl 2) - When deployed, gain ATK [Tenacity] effect up to a certain percentage+ (caps when 70% HP is lost)
> Talent upgrade (Lvl 3) - When deployed, gain ATK [Tenacity] effect up to a certain percentage++ (caps when 70% HP is lost)
Nian (HP/ATK/DEF)
> Trait upgrade - 20% chance to deploy a trap that deals 2x damage
>
> Talent upgrade (Lvl 2) - When in team, all [Defender] operators gain increased Max HP+; For every [Defender] operator deployed, further increase healing received by self and Max HP, stacks up to several layers
> Talent upgrade (Lvl 3) - When in team, all [Defender] operators gain increased Max HP++; For every [Defender] operator deployed, further increase healing received by self and Max HP+, stacks up to several layers
Ceobe (HP/ATK/DEF)
> Trait upgrade - Gain 1 SP when attacking elite or boss enemies
>
> Talent upgrade (Lvl 2) - If there are no allies within the adjacent 4 tiles, gain ATK+ and Attack Speed+
> Talent upgrade (Lvl 2) - If there are no allies within the adjacent 4 tiles, gain ATK++ and Attack Speed++
> Trait upgrade - Slowly recovers SP; When blocking enemies, SP recovers at normal rate
>
> Talent upgrade (Lvl 2) - Gain a certain percentage of Physical damage reduction+; Effect doubles after being deployed for 35 seconds
> Talent upgrade (Lvl 3) - Gain a certain percentage of Physical damage reduction++; Effect doubles after being deployed for 35 seconds
Morgan (HP/ATK)
> Trait upgrade - 20% chance to deploy a trap that deals 2x damage
>
> Talent upgrade (Lvl 2) - When deployed, gain ATK [Tenacity] effect up to a certain percentage+ (caps when 70% HP is lost)
> Talent upgrade (Lvl 3) - When deployed, gain ATK [Tenacity] effect up to a certain percentage++ (caps when 70% HP is lost)
Nian (HP/ATK/DEF)
> Trait upgrade - 20% chance to deploy a trap that deals 2x damage
>
> Talent upgrade (Lvl 2) - When in team, all [Defender] operators gain increased Max HP+; For every [Defender] operator deployed, further increase healing received by self and Max HP, stacks up to several layers
> Talent upgrade (Lvl 3) - When in team, all [Defender] operators gain increased Max HP++; For every [Defender] operator deployed, further increase healing received by self and Max HP+, stacks up to several layers
Ceobe (HP/ATK/DEF)
> Trait upgrade - Gain 1 SP when attacking elite or boss enemies
>
> Talent upgrade (Lvl 2) - If there are no allies within the adjacent 4 tiles, gain ATK+ and Attack Speed+
> Talent upgrade (Lvl 2) - If there are no allies within the adjacent 4 tiles, gain ATK++ and Attack Speed++