World of Defish - Announcements – Telegram
World of Defish - Announcements
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Ahoy, Captains 🐳

Today we want to talk more about the Grand Tournament and announce its start date and duration.

The Grand Tournament will begin on 17th of April, the registration will open on 14th of April.

The registration will be open throughout the Tournament, so you will be able to join at any point before its end.

The Tournament will be held for 4 weeks and will end on 15th of May.

The prize pool may be extended depending on the number of participants. So, if you want to increase your potential prize — invite your friends to take a part in the competition.

Now, knowing all that, we suggest you start preparing for the Grand Tournament, Captains!

And we want to remind you that one possibility to do that, the new Collection, is coming this Friday, 31st of March!

Stay alert, Captains, as the biggest waves are still to come!

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Ahoy, Captains 🐳

Today's Harbor refills will happen on 13:30 and 18:00 UTC (yes, exactly UTC)

The 13:30 refill will bring 4M WOD to harbor for withdraw, the 18:00 will have 2M WOD.

We hope that everyone will be able to withdraw their WODs on time, so get ready for Harbor refills, Captains!

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One more important announcement, Captains! 🐟

Defish Box 4.0 sales start tomorrow at 12:00 UTC on our WEBSITE.

Reminding you that the new craft rotation will happen after the Collection soldout.

P.S. We are also ready to change the price and box limits if the WOD Token's price will make them absurdly expensive.

Get ready, Captains, the new era of World of Defish is commencing!

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Ahoy, Captains 🐳

The new Defish Box 4.0 sales have started and are available HERE.

Total of 400 boxes with 112 new unique equipment items are awaiting for their new owners!

Hurry up to claim your prizes and share the drops in the community chat!

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Ahoy, Captains 🐳

Today, at 14:00 UTC will be Maintenance.
The reason - preparing game for off-chain crafting

It will take 1 hour

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Ahoy, Captains 🐳

Today we are going to talk more about the Off-Chain Crafting Update, and also announce the Testnet release.

All crafting will be available on Off-Chain. What changes does it bring into the game:

- Crafting will no longer require gas fees.
- You no more need to transfer materials and WOD Tokens to On-Chain for crafting purposes.
- Materials can be teleported to Off-Chain and On-Chain, in both directions.

Important note:
Also the crafted item will go to harbor, then they can move directly to off-chain in one transaction

This is made for optimization, so that, if you craft more than one item, you won't have to make a transaction for every craft you do and you could transfer everything you crafted to Off-Chain with only one transaction.

Predicting the likely question, you will be able to craft On-Chain just like you did all this time. So if you teleported your materials on On-Chain, you will be able to use them.

The update will be available on Testnet on Friday, 7th of April.

The Testnet version will only have the Off-Chain crafting and you won't be able to craft On-Chain, but we will show you how these 2 systems will interact a little later.

Get ready for testing the new craft changes, Captains! The new era of craftsmanship in World of Defish is about to commence!

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Ahoy, Captains 🐳

Today we will continue introducing you to the game mechanics of Tower Defish, preparing you for what’s to come.

#TDDevblog 10

Spells are yet another major element, making the levels in Tower Defish much more diverse and dynamic. We have a total of 6 Spells abailable in the game:

Meteor - the first spell available for the player, and the simplest one. It summons a meteor, that deals significant damage in a big area.

Freeze - freezes the fish in a selected area, which stops it from moving, but doesn’t stop your towers from targeting it.

Scan - while not dealing any damage, the spell detects all Stealthy fish in the area and lets your towers to target it. Don’t get it wrong, the stealthy fish is not hard to notice in the game, but most of your towers won’t attack it without detection.

Corrosion - summons a cloud of toxin that deals damage per second and removes the armor from the fish that pass through it, letting your towers to deal much more damage.

Anti-Clone - the spell targets the cloning fish, that we introduced to you before, eliminating all clones with lightning.

Trawler - the most powerful spell, that summons a boat with a net, that catches fish along the river. The fish too big for Trawler to handle is pulled back, but if there is too many fish in the river, the Trawler might not make it to the end of the river and will sink.

Now let’s talk about the spell economy. We have more multipurpose spells, like Meteor, and more situational, like Trawler, so they will have different availability. Some of the spells will be able for purchase in the in-game store and some will be restoring by their own, but will have a limit on uses in one level.

That’s all we have to say about spells for now. But if you thought we are done with the Towers, you should reconsider, as we have a whole category of Special Towers for you to enjoy. We will talk about it more in our next devblog, and for now, Captains, stay sharp, and don’t miss any news!

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Ahoy, Captains 🐳

Good news, we've managed to get the Off-Chain Crafting Update ready for Testnet faster than we thought!

The update is already uploaded to Testnet, so you can try Off-Chain Crafting for yourselves right now.

Get ready to forget about moving materials and WODs to On-Chain for crafting, Captains, and share your impressions in the community chat!

Watch out for the waves, Captains, as there is another big economic update we are going to announce soon 👀

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Ahoy, Captains 🐳

In the week prior to the start of the Grand Tournament our partners from Playdex will host a fistful of events for your entertainment and preparation before the tournament.

The Week of Events starts on Monday, 10th of April, in Playdex's Discord Channel

Gather all your wittiness and haste, Captains, you are going to need it next week!

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Ahoy, Captains 🐳

We have some great news for those of you who struggled to withdraw your WOD in time.

Starting from tomorrow, the Harbor will be refilling every 12 hours, instead of every 24 hours like it did before, so that it would be much more comfortable to withdraw in different time zones.

The Harbor will refill two times during one day: at 01:30 UTC and 13:30 UTC.

The next Harbor refill will happen tomorrow at 01:30 UTC.

P.S. We are open for a discussion about the most convenient time for Harbor refills. If the community agrees that we should move the refill time 1 hour ahead or backward, we will make it so.

So don't forget to tell how you feel about this update in the community chat, and stay sharp, for we have one more thing to tell you about!

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One more thing, Captains 👀

The Off-Chain Crafting Update will be released on the Mainnet tomorrow after the maintenance. The maintenance will start at 9:00 UTC and take place approximately for 2 hours.

You will be able to craft your gear without having to pay any gas fees or wait for Harbor refill to withdraw your WOD. You will also pay way less for teleporting your materials.

Gather your materials, craft on and get ready for more updates to the game economy, Captains!

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Ahoy, Captains 🐳

Today, at 9:00 UTC will be Maintenance.
The reason - implementing off-chain crafting on prod

It will take 2 hours

By the way, try to guess, what we will move to off-chain next?😏

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Ahoy, Captains 🐳

Today we have a big reveal of the planning updates for the game economy, that we are willing to share with you!

Firstly, we have a big announcement of the update that many of you have been waiting for: the tools are moving to Off-Chain.

In close future you will be able to buy tools to repair your equipment from Off-Chain. The tools will be bought from Marketplace, only this time you can choose whether you want to buy them on On-Chain or Off-Chain. The option to buy tools on On-Chain will remain untouched and you will be able to use it just like you did all this time.

There is no precise release date for this update, but we can predict that it will be ready within two weeks.

Secondly, we are working hard to reduce the gas fees on teleports from On-Chain to Off-Chain and vice versa. The gas fees on teleporting materials have already been significantly reduced with the release of the Off-Chain Crafting Update, and we are planning to upscale it on all items you can teleport.

After we implement these two changes, we are going to focus on the NFT, specifically, the equipment economy, to make your gear much more valuable. We are also working on improving the Equipment Level Up mechanics. We know that it’s not perfect and are actively looking for options to make it much better and effective.

In addition, we are going to turn our attention on the material economy, reducing material drop chances, while also reducing the material cost for crafting.

Now, let’s talk about Off-Chain Crafting.

As of now, you can use materials from Off-Chain and On-Chain for crafting, and we see that many of the Captains hold their materials On-Chain, so it will not change for now, but in the future, when there will be much less holders of On-Chain materials, we are going to move all crafting to Off-Chain only.

We wanted to share our plans and vision with you, as we understand that making changes to the economy of the game at this point is a very sensitive topic that can upset many devoted players, that is also why we want to announce that all changes we make are going to be fully transparent and in dialogue and agreement with the community.

Our main goal is to make World of Defish grow and prosper, and you are World of Defish, Captains. Please, share your thoughts on this small roadmap of the upcoming changes, we are very interested in what you have to say, and stay sharp, for the waves are growing bigger.

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Ahoy, Captains 🐳

We have great news for those of you who craves glory and riches!

The registration on the World of Defish Grand Tournament is open and available HERE

All the information about rules, prize pool, Tournament Tiers and their requirements is available HERE

The Grand Tournament will begin on 17th of April at 11:00 UTC and will end on 15th of May at 11:00 UTC.

Gather all your strength and cunning and get ready for the contest, Captains, for only the most deserving will emerge victorious!

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Ahoy, Captains 🐳

It's time for us to tell you more about a new part of Tower Defish's combat mechanics — the Special Towers!

#TDdevblog 11

The Special Towers all have their unique ability that can turn the tides against your enemies.

Let's start with the Whirlpool Generator. This tower creates whirlpools in the river, that slows and deals damage to every fish in the area.

Transformer Station is a support tower. It increases the stats of all other towers in the area and the effect can be combined if you have other Station around.

Defence Station is a shield for your towers. It creates a dome that protects your towers from fish attacks or debuffs.

Portal is our favourite and the most fun tower there is. Every time the fish swims into this tower's area, the Portal tower spins a roulette wheel and if you win, it sends the fish right at the start of the river. It certainly can help with the big hordes of fish, separating them and dealing with them one by one.

Now, let's talk about some special buildings, that don't count as towers, but are also very helpful in your fish struggle.

Lure, fish just can't miss it, so they stop to have a bite of it. The more fish eats the Lure, the faster they will finish it off and start moving again.

Net, a trap that can be set on a river, instantly kills the fish that gets into it, although some fish types just pass through it. The Net is cheap and can be set several times, so it can help you get through some tough calls.

And now a few words about the Special Towers economy. All of the Special buildings require WOD, and not the session currency, like the regular Towers, so you will have another great way to spend it.

That's it for now, but don't lower your guard, Captains, we will return with more news about the development of Tower Defish, and maybe the opportunity to try the game for yourselves is not so far 👀

P.S. Alpha testers, the new game build is available for you with more new content for you to discover!

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Ahoy, Captains 🐳

The World of Defish Grand Tournament begins tomorrow at 11:00 UTC.

We want to remind every worthy challenger to register HERE to begin your contest for the prize pool.

The registration will not be closed after the start, but those who joined the contest from the beginning will be one step ahead of the latecomers!

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Ahoy, Captains 🐳

The World of Defish Grand Tournament had started! Gather all your strength and cunning and rush into the contest!

For those who didn’t register yet: the registration will be open throughout the Tournament. So if you haven’t joined yet, do it HERE and hurry, for the prize won’t wait for everyone!

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Ahoy, Captains 🐳

We have several great news for you!

The Off-Chain Repair Tools Update is almost ready for release. The developer team just needs some more time connecting the update to Front-end. In the nearest future, the equipment repair tools will be available for purchase with Off-Chain balance.

Apart from that, we are starting to work on reducing the gas fees for equipment teleportation. It will be a significant improvement, that would be definitely felt by all Captains, and you will feel it yourself very soon.

In a short time we are going to introduce you to our vision of the NFT Equipment, Fish and Material Economic Adjustments.

We would greatly appreciate a discussion in the community about what do you think we should adjust, fix, add or remove in the current state of NFT economy. Make your suggestions in the community chat and follow the news!

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Ahoy, Captains 🐳

The fish are gathering in the rivers, waiting for a moment to strike. And it's coming soon.

#TDdevblog 12

Tower Defish is on its final stage before the open beta release.

We have showcased every major aspect of the game, including combat mechanics, economy and the connection between WoD and TD, so there's not much left to tell you about.

At the monent, the team has finished their work with game and combat mechanics and is now working on cosmetic improvements, making graphics and special effects a pretty sight. The picture you see on the banner is a real screenshot from the game, not a render, so you can judge the progress by yourself.

Most of the current work is not as interesting to showcase as the game mechanics and economy, but we'll keep you posted on our progress, just like we did all this time.

Keep your eyes open, Captains, as the new fish threat is closing in!

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Ahoy, Captains 🐳

We have important news for the Grand Tournament participants.

In order to balance the current state of the tournament and to deal with Tier 1 being overwhelmed with players, we have decided to make a few changes in Tiers and rewards.

First, and the most important change: the level restriction for Tier 1 is now higher and starts from LVL 114. Tier 2 now consists from players with LVL 75-113.

This is done in order to separate the whales with high-end equipment from the more casual players, and in the end, to balance the competetive aspect of the tournament. The whales will now compete with whales, while the experienced players that just don't have a good enough gear will compete with players of the same level in Tier 2.

Second change, due to making more balanced Tiers, we have decided to reward the best 7 players of one Tier, instead of 15. This is done to make the contest fair, as those who will move from Tier 1 to Tier 2 with the new rules will now have a high chance of getting in the prize ranks, while being an underdog before.

You can read the updated rules HERE and see the new prize ranks and Tier separation for yourselves.

These changes will be implemented on Thursday, the 27th of April.

Now, with a more distict separation between Tiers 1 and 2, the tournament has become much more fair and competetive, so if you're still not participating, you can do it HERE and still be able to take your prize.

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Ahoy, Captains 🐳

We are delighted to introduce you to our new partners, Clarnium!

Clarnium is a WEB3 gaming distribution platform that will accumulate blockchain games and millions of players in WEB3. Using Clarnium, you will access the ultimate environment for playing, researching and game promoting.

Our partnership with Clarnium will help us to promote our game and to increase the active player base, and will help you to get all of your favourite WEB3 games in one place and track your progress!

There are more good news about our new partnership on their way, so stay sharp and make sure you won’t miss anything, Captains!

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