“Game Forum” doirasidagi 1-panel muhokamasi “Mahalliy iste’dodlar: O‘yin sanoati uchun ekotizimni qanday mustahkamlash mumkin?” mavzusiga bag‘ishlandi.
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The first panel discussion within the framework of the Game Forum was dedicated to the topic “Local Talent: How to Strengthen the Ecosystem for the Game Industry?”
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✅ Panelda yetakchi kompaniyalar, ta’lim muassasalari, investorlar va xalqaro ekspertlar ishtirok etib, iste’dodlarni qo‘llab-quvvatlash, ta’lim va sanoat o‘rtasidagi hamkorlikni kuchaytirish borasidagi qarash va tajribalari bilan o‘rtoqlashdi.
Panel sessiyasidan oldin forumda soha ekspertlari o‘z ma’ruzalari bilan ishtirok etishdi.
-Akmal Salikhov (East Games) O‘zbekistondagi GameDev holati haqida,
-Kirill va Roman Gurskiy (Gem Capital) global investitsiyalar va o‘yin bozori tendensiyalari haqida,
-Jonathan Weinberger (GameDevHQ) esa xalqaro tajribaga asoslangan yondashuvlarni taqdim etidi.
🎤 Forum spikerlari:
-Jason Dion, Chief Product Officer, Akylade
-Samha Choi, Vice President, ProxyPlanet
-Vusal Karimli, Founder, Gamepons
-F. Javier Bernal, Co-CEO & Co-Founder, Gosu Academy
-Cheri Daily, Global Engagement Executive Director, University of Utah
Mazkur panel sessiyasi GameDev ekotizimini mustahkamlashda xalqaro va mahalliy yondashuvlarni uyg‘unlashtirish borasida muhim platformaga aylandi.
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The first panel discussion within the framework of the Game Forum was dedicated to the topic “Local Talent: How to Strengthen the Ecosystem for the Game Industry?”
✅ The panel brought together leading companies, educational institutions, investors, and international experts who shared their insights and practical experiences on supporting talent and strengthening collaboration between education and the industry.
Before the panel session, industry experts took part in the forum with their presentations.
-Akmal Salikhov (East Games) spoke about the current state of GameDev in Uzbekistan,
-Kirill and Roman Gurskiy (Gem Capital) discussed global investments and gaming market trends,
-Jonathan Weinberger (GameDevHQ) presented approaches based on international experience.
🎤 Forum speakers included:
-Jason Dion, Chief Product Officer, Akylade
-Samha Choi, Vice President, ProxyPlanet
-Vusal Karimli, Founder, Gamepons
-F. Javier Bernal, Co-CEO & Co-Founder, Gosu Academy
-Cheri Daily, Global Engagement Executive Director, University of Utah
This panel session served as an important platform for aligning international and local approaches to strengthening the GameDev ecosystem.
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Bugun, 16-may kuni bo’lib o’tgan Xalqaro GameFest 2025 festivalining rasmiy ochilish marosimidan videolavhalar.
Ushbu tadbir O‘zbekiston Respublikasi Raqamli texnologiyalar vazirligi hamda Uzbekistan Creative Association hamkorligida tashkil etilgan bo‘lib, o‘yin ishlab chiquvchilar, animatorlar, investorlar, shuningdek, xalqaro akademiyalar va studiyalar vakillarini bir joyga jamladi.
🔗 Bizni kuzatishda davom eting gamefest.uz
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Video highlights from the official opening ceremony of the International GameFest 2025, held today, May 16.
This event was organized in cooperation with the Ministry of Digital Technologies of the Republic of Uzbekistan and the Uzbekistan Creative Association, bringing together game developers, animators, investors, as well as representatives of international academies and studios.
🔗Keep following us for more updates gamefest.uz
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Ushbu tadbir O‘zbekiston Respublikasi Raqamli texnologiyalar vazirligi hamda Uzbekistan Creative Association hamkorligida tashkil etilgan bo‘lib, o‘yin ishlab chiquvchilar, animatorlar, investorlar, shuningdek, xalqaro akademiyalar va studiyalar vakillarini bir joyga jamladi.
🔗 Bizni kuzatishda davom eting gamefest.uz
———————————————
Video highlights from the official opening ceremony of the International GameFest 2025, held today, May 16.
This event was organized in cooperation with the Ministry of Digital Technologies of the Republic of Uzbekistan and the Uzbekistan Creative Association, bringing together game developers, animators, investors, as well as representatives of international academies and studios.
🔗Keep following us for more updates gamefest.uz
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Game Forum doirasidagi navbatdagi panel muhokamasi zamonaviy va dolzarb mavzuga bagʻishlandi: “Oʻyin sanoatida ayollar: Imkoniyatlar va muammolar.”
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The next panel discussion within the Game Forum was dedicated to a timely and relevant topic: “Women in the Gaming Industry: Opportunities and Challenges.”
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Panelda davlat va xususiy sektor vakillari ishtirok etib, oʻyin sanoatida ayollar uchun muhit yaratish va ularni qoʻllab-quvvatlash masalalari haqida oʻz fikr-mulohazalarini bildirdilar.
🎤 Panel spikerlari:
Kamola Sobirova, Oʻzbekiston Respublikasi Raqamli Texnologiyalar vaziri maslahatchisi
Helena Liu, Product Camps kompaniyasi bosh direktori
Taihwa Jang, Toshkentdagi Bucheon Universiteti Multimedia Oʻyin Kontenti fakulteti dekani
Ushbu sessiyada ayollarning oʻyin sanoatiga faol jalb etilishi, teng imkoniyatlar yaratilishi va ularning yetakchilik salohiyatini rivojlantirish masalalari muhim e’tibor markazida boʻldi.
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The next panel discussion within the Game Forum was dedicated to a timely and relevant topic: “Women in the Gaming Industry: Opportunities and Challenges.”
Representatives from the public and private sectors shared their thoughts on creating a supportive environment for women in the gaming industry and empowering their participation.
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Panel speakers:
Kamola Sobirova
, Advisor to the Minister of Digital Technologies of the Republic of Uzbekistan
Helena Liu
, CEO of Product Camps
Taihwa Jang
, Dean of the Faculty of Multimedia Game Content at Bucheon University in Tashkent
The session focused on actively involving women in the gaming industry, ensuring equal opportunities, and fostering their leadership potential
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Forwarded from Uzbekistan Creative Association
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GameFest 2025 - O‘zbekistonda o‘yinlar va animatsiya sohasini rivojlantirish yo‘lida muhim qadam bo‘lgan xalqaro festival.
16-may kuni IT Park Uzbekistan hududida start olgan tadbir o‘yin ishlab chiquvchilar, animatorlar, startapchilar, investorlar va dunyo bo‘ylab mashhur akademiyalar hamda studiyalar vakillarini jamladi.
Festival Raqamli texnologiyalar vazirligi hamda Uzbekistan Creative Association tomonidan tashkil etildi va mamlakatdagi raqamli kreativ tadbirlardan biri sifatida soha mutaxassislari va yosh iste’dodlar uchun yangi imkoniyatlar yaratdi.
🔗 Batafsil ma’lumot uchun: gamefest.uz
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GameFest 2025 was an important step toward the development of the gaming and animation industry in Uzbekistan.
The event, which kicked off on May 16 at IT Park Uzbekistan, brought together game developers, animators, startups, investors, and representatives of renowned academies and studios from around the world.
The event was organized by the Ministry of Digital Technologies and the Uzbekistan Creative Association, becoming one of the country’s major digital creative gatherings and offering new opportunities for industry professionals and young talents.
🔗 For more information gamefest.uz
16-may kuni IT Park Uzbekistan hududida start olgan tadbir o‘yin ishlab chiquvchilar, animatorlar, startapchilar, investorlar va dunyo bo‘ylab mashhur akademiyalar hamda studiyalar vakillarini jamladi.
Festival Raqamli texnologiyalar vazirligi hamda Uzbekistan Creative Association tomonidan tashkil etildi va mamlakatdagi raqamli kreativ tadbirlardan biri sifatida soha mutaxassislari va yosh iste’dodlar uchun yangi imkoniyatlar yaratdi.
———————————————
GameFest 2025 was an important step toward the development of the gaming and animation industry in Uzbekistan.
The event, which kicked off on May 16 at IT Park Uzbekistan, brought together game developers, animators, startups, investors, and representatives of renowned academies and studios from around the world.
The event was organized by the Ministry of Digital Technologies and the Uzbekistan Creative Association, becoming one of the country’s major digital creative gatherings and offering new opportunities for industry professionals and young talents.
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🎮 “GameFest2025” doirasida “Games & Animation Expo” ko‘rgazmasi tashkil etilib, katta qiziqish bilan davom etmoqda.
Ko‘rgazmada 30 dan ortiq loyihalar namoyish etilmoqda. Tashrif buyuruvchilar eng so‘nggi videoo‘yinlar, AR/VR texnologiyalarini sinab ko‘rish, shuningdek, mahalliy va xorijiy animatsion studiyalar faoliyati bilan yaqindan tanishish imkoniyatiga ega bo‘ldilar.
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🎮 As part of GameFest2025, the “Games & Animation Expo” is being held and continues to attract great interest.
The exhibition features more than 30 projects. Visitors have the opportunity to try out the latest video games and AR/VR technologies, as well as explore the work of local and international animation studios up close.
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Ko‘rgazmada 30 dan ortiq loyihalar namoyish etilmoqda. Tashrif buyuruvchilar eng so‘nggi videoo‘yinlar, AR/VR texnologiyalarini sinab ko‘rish, shuningdek, mahalliy va xorijiy animatsion studiyalar faoliyati bilan yaqindan tanishish imkoniyatiga ega bo‘ldilar.
————————————————
🎮 As part of GameFest2025, the “Games & Animation Expo” is being held and continues to attract great interest.
The exhibition features more than 30 projects. Visitors have the opportunity to try out the latest video games and AR/VR technologies, as well as explore the work of local and international animation studios up close.
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GameFest 2025 ning ikkinchi kuni O‘zbekistonning yetakchi animatsion studiyalari vakillarining chiqishlari bilan boshlandi.
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The second day of GameFest 2025 kicked off with presentations from representatives of Uzbekistan’s leading animation studios.
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Ushbu panel sessiyada animatsiya sanoatining rivojlanishiga hissa qo‘shib kelayotgan mutaxassislar sohadagi tajribalari, muhim loyihalari va innovatsion yondashuvlari bilan o‘rtoqlashishdi.
Panel ishtirokchilari:
-Pavel Kim - bosh direktor, DIP Animation Studio
-Odil Maxamadov - badiiy rahbar, ITIC Animation Studio
-G‘olibjon Sanoqulov - VFX supervayzeri, Whiteline Studio
-Abdulatif Haydarov - bosh direktor, Astir Animation Studio
-Azimjon Rahimjonov - ijrochi direktor, Lola Animation
Ishtirokchilar o‘z chiqishlarida texnik mahorat, kreativ fikrlash va zamonaviy yondashuvlar asosida yaratilgan loyihalarni taqdim etdilar. Ushbu sessiya animatsiya sohasi rivojlanishidagi tendensiyalarni yoritishda muhim qadam bo‘ldi.
GameFest davom etmoqda. Oldinda sizni yana ko‘plab taqdimotlar kutmoqda.
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The second day of GameFest 2025 kicked off with presentations from representatives of Uzbekistan’s leading animation studios.
During this panel session, professionals who have significantly contributed to the development of the animation industry shared their experiences, major projects, and innovative approaches.
Panel participants included:
- Pavel Kim - CEO, DIP Animation Studio
- Odil Maxamadov - Art Director, ITIC Animation Studio
- G‘olibjon Sanoqulov - VFX Supervisor, Whiteline Studio
- Abdulatif Haydarov - CEO, Astir Animation Studio
- Azimjon Rahimjonov - Executive Director, Lola Animation
In their speeches, the participants presented projects created through technical expertise, creative thinking, and modern approaches. This session marked an important step in highlighting trends in the development of the animation sector.
GameFest continues. Many more presentations await you ahead.
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