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Since Ore is a real mechanic now. Please, GGG
https://redd.it/1rh2kv9
@GGPoE
Follow-through nerfs not included in english patch notes

In Korean patch notes: https://poe.game.daum.net/forum/view-thread/3913394 it says:

The Follow-Through Cluster Jewel Notable Passive Skill now grants 'Projectiles deal 25% increased damage with hits and ailments per remaining Chain, up to a maximum of 100%' (previously 15% increased, with no maximum).

I believe it should be included in patch notes since it effectively nerfs pconc of bouncing dps by 30-50% on 4 clusters and is overall a big change.

In english patch notes it only says:

Clarified some denoscriptions on Cluster Jewel Notables such as Purposeful Harbinger and Follow-Through to make it clearer that the caps are global. This is purely a denoscriptive change.

Edit:

As someone said, the 50% less damage assume no changes in build which means the difference will be smaller, but still very noticable.

How i calculated it:

I used a very popular pob from poe bota

https://pobb.in/vMa1xAxAhIW\_ _

From calcs we can see 165% increased damage per medium cluster jewel notable so 660% from 4. From the patch notes it looks like the cap will be global so 100% max. If you put 560% reduced damage in config or remove notables and add 100% increased damage in config you will get a 15m dps (previously 32m).

It is for the first hit as someone mentioned so clear will not be hugely affected, but the single target loss is big.

https://redd.it/1rh5ovy
@GGPoE
What's going to happen to the Map Tab? Will we be able to hold thousands of T16s in it after the patch?
https://redd.it/1rh9z5c
@GGPoE
Small update to the patchnotes

[https://www.pathofexile.com/forum/view-thread/3913392](https://www.pathofexile.com/forum/view-thread/3913392) at the bottom

**New Patch Notes:**


* Chain Support has a Cost & Reservation Multiplier of 140% (previously 150%)
* The Follow-Through Notable Cluster Jewel Passive now grants Projectiles deal 20% increased Damage with Hits and Ailments for each remaining Chain, up to 100% (previously 15% increased with no cap)
* Fixed a bug where Sirus, Awakener of Worlds and The Incarnation of Dread were dropping their uniques more often than intended while in a Feared encounter.

https://redd.it/1rhdzho
@GGPoE
I'll miss you Toxic Sewers.

GGG: Makes it super easy to spam my favorite map.

Also GGG: Removes my favorite map for the same league.

Me: I think I'm in an abusive relationship.

Also Me: I love you GGG.

https://redd.it/1rhe8iu
@GGPoE
Bleed masteries are completely useless for the bleed ascendancy
https://redd.it/1rhdl2x
@GGPoE
All these broken AF belts got me thinking...
https://redd.it/1rhj4t6
@GGPoE
Let us assign influence to atlas presets.
https://redd.it/1rhglpx
@GGPoE
Bless me pls rng, I paid extra for this art
https://redd.it/1rhkdku
@GGPoE
Questions Thread - March 01, 2026

This is a general question thread. You can find the previous question threads here.

Remember to check the community wiki first.

You can also ask questions in any of the questions channels under the "help" category in our official Discord.

For other discussions, please find the Megathread Directory at this link.

The idea is for anyone to be able to ask anything related to PoE 1:

New player questions
Mechanics
Build Advice - please include a link to your [Path of Building](https://pathofbuilding.community/)
League related questions
Trading
Endgame
Price checks
Etc.

For questions related to PoE 2, please go to r/PathOfExile2

No question is too big or too small!

We encourage experienced players to sort this thread by new.

We'd like to thank those who answered questions in the last thread! You guys are the best.

https://redd.it/1rhogvu
@GGPoE
Remember to level skill gems in your weapon swap!

The imbuing mechanic will consume a lot of level 20 skill gems, which will create massive demand for level 20 gems for widely played skills. Leveling those gems to 20 in your item swap should be a decent passive side income for everyone throughout the league.

For example, if Earthshatter with imbued Item Rarity Support is valuable (which I bet it will be), there's 28 possible blue imbued outcomes and most of them are bad - so every Item Rarity Earthshatter will, on average, brick 27 20/20 Earthshatter gems.

Also, content that produces leveled gems should be unusually good this league too: gemcutter's strongboxes, gem rewards in Heist or Expedition, Dying Anguish and The Fox divination cards...

https://redd.it/1rhisex
@GGPoE
Fubgun's 3.28 Starter tier list
https://redd.it/1rhrons
@GGPoE
Veiled fractures in 3.28 worth it?
https://redd.it/1rhqr31
@GGPoE
Einhar, Jun, and Alva cannot be recreated by Mirage.
https://redd.it/1rhsbcl
@GGPoE
So much good unique art going underappreciated
https://redd.it/1rhvwln
@GGPoE
It is that time again
https://redd.it/1rhz3zr
@GGPoE