GameDev Pulse – Telegram
GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Godot Engine developers have founded a commercial company W4 to support the non-profit section. It also means that they can add non-opensource components and make custom builds.

Their first announcement is to bring DX12 to Godot 4... and you can compile it right now https://w4games.com/2022/08/12/w4-games-donates-direct3d-12-support-to-godot/

#Godot #GodotEngine #GameEngines #DX12
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Input Helper addon for #Godot now works with Godot 4!

→ Detects what input device the player is using
→ Can tell the difference between a few different gamepads
→ Can get and set input action buttons and keys
→ Rumble a gamepad

https://github.com/nathanhoad/godot_input_helper

→ Licensed under the MIT license
#GodotEngine #Addons #FOSS
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Sometimes I criticize Godot 4 (alpha) due to very annoying bugs (for example, UIDs are not Unique for copies – issue #54774), but then I remember how far we can push the visuals with G4 – much better lighting and shadows, much more objects without performance drops.

And I forget about bugs!

#Godot #GodotEngine
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Me, working on a personal project during my weekend

#Meme #GameEngines
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Finally, someone did it!
#Blender #meme
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This was a busy couple of weeks, folks, so only #Meme for today!
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Very nice one: Subway Surfers recreated with ultra visuals!

https://youtu.be/KS6XuyAJeFY
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Hey, where are you guys from? Hello from Sofia, Bulgaria, by the way)

✉️ Reply in the chat!
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