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GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Just found this gif from my old battle mage game demo (made with GODOT 2 in 2016)

#Godot #GodotEngine
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Adolf cesar (u/ADbrasil) was able to create relatively consistent bodies with #StableDiffusion for #ConceptArt purposes

https://www.youtube.com/watch?v=Ig1S2guCfKM

#AI #NeuralNetworks #AIArt

But some people got it even further: https://civitai.com/models/3036/charturner-character-turnaround-helper – this embedding helps to make turnarounds with even more details and better overall quality.
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Perfect 😎
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And another piece of news from this morning: it seems that the vapor chambers of the AMD Radeon 7000 series (reference design from any brand) are facing horrible issues in the long run:

– The liquid inside keeps being evaporated faster, so there will be not enough of it in the liquid stage to really cool down anything
– So, after using it for a while gamers and professionals started to see temps above 100*C, and the first AMD support replies were "these are fine temps"
– There's no way to fix this except by recalling each and every card, replacing their cooling systems with something better, and only then sell them again

The issue isn't limited to a specific region or specific revision, they are just all affected probably each 7000 series card out there. It's even worse than 12-pin NVIDIA burnouts.

https://www.youtube.com/watch?v=26Lxydc-3K8
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Dear developers, can you please STOP?
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