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Nearly unlimited optimized animations, based on shaders data instead of bones
https://github.com/yanorax/Godot-VertexAnimation-Demo
#Godot #GodotEngine #Shaders #Animations
https://github.com/yanorax/Godot-VertexAnimation-Demo
#Godot #GodotEngine #Shaders #Animations
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Imagine you have the best free 2 play game in your portfolio, but revenue decresed a little. What can you do:
– Make new content?
– Balance out something?
– Nope, you can fire ALL QA TESTERS!
Over 200 people lost their contracts on a ZOOM-call without a warning and with poor compensations. APEX is #4 right now on top grossing list on Steam and was in TOP-10 over and over for many months in a row.
https://kotaku.com/ea-apex-legends-bugs-layoffs-respawn-zoom-1850168472
– Make new content?
– Balance out something?
– Nope, you can fire ALL QA TESTERS!
Over 200 people lost their contracts on a ZOOM-call without a warning and with poor compensations. APEX is #4 right now on top grossing list on Steam and was in TOP-10 over and over for many months in a row.
https://kotaku.com/ea-apex-legends-bugs-layoffs-respawn-zoom-1850168472
Kotaku
EA Lays Off Over 200 Apex Legends Testers Over Zoom Call
Staff at EA's Baton Rouge office were abruptly let go today
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Creating LOD structures for point clouds at rates of up to 1 to 4 billion points per second in CUDA.
source: https://github.com/m-schuetz/CudaLOD
paper: https://cg.tuwien.ac.at/research/publications/2023/SCHUETZ-2023-LOD/
source: https://github.com/m-schuetz/CudaLOD
paper: https://cg.tuwien.ac.at/research/publications/2023/SCHUETZ-2023-LOD/
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Did you know, that #Godot 4 is available on Steam as well? Just switch the branch in the app settings!
#GodotEngine #Steam
#GodotEngine #Steam
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FYI #Marketing #Infographics
(The real scale is different, there are about 25-40 games released daily, but your goal is to get sales and reviews in the first week to get featured spots)
(The real scale is different, there are about 25-40 games released daily, but your goal is to get sales and reviews in the first week to get featured spots)
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In #Godot 4 you can use GPU particles with collisions. Here are 1m of them simulated at full 144Hz framerate...
https://godotforums.org/d/33054-how-to-make-all-3d-gpu-particles-slide-and-align-to-normal-when-colliding/2
#GodotEngine #Physics
https://godotforums.org/d/33054-how-to-make-all-3d-gpu-particles-slide-and-align-to-normal-when-colliding/2
#GodotEngine #Physics
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Dozens of games and movies references in one image: https://i.redd.it/tnhv8fcoecma1.jpg (full size)
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