GameDev Pulse – Telegram
GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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#RPG #GameDesign thoughts
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GameDev Pulse
Meanwhile #PlayStation is facing its destiny...
One of the craziest parts: people who were fired from Bungie will lose some of their shares that will be reverted the same as they would if they quit by their will.

#PlayStation #Bungie #Business #Finance
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Very nice summed-up story on the current state of #GameDev as #Business: pandemic and crypto money funded bubbles that never meant to grow into a healthy state, but instead several healthy areas were oversaturated and others never had a chance, in general, to be as profitable as expected

https://www.gamesindustry.biz/what-the-hell-is-going-on-with-video-games-analysis
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#Intel CPUs and #NVIDIA GPUs are gaining market back from AMD, according to Steam #Hardware Survey.

https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam
#AI #meme time
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Modern Warfare 3 is 3 hours long and only about one hour of that is actually a gameplay while the rest are cutscenes. No surprise, that it received 4/10 from IGN.

The game was created in only about one year and should be an honest DLC, not a full price release.
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#Writing is hard and barely recognized
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This is #AIart from #StableDiffusion by u/auguste_laetare
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#Unity took recent issues seriously and their promise will now be included into the GitHub repository and other legal pages:

Users can keep using older versions and their specific EULA, that can't be changed afterwards (which was illegal in many countries anyway).

https://blog.unity.com/news/unity-editor-software-terms-update

#Unity3D #Legal
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Our favorite #RustLang engine #Bevy reached yet another milestone:

Meet Deferred Rendering, Bevy Asset V2, PCF Shadow Filtering, StandardMaterial Light Transmission, and hundreds of other updates and fixes!

https://bevyengine.org/news/bevy-0-12/ #GameEngines #FOSS #OpenSource
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Best of #Blocktober (#LevelDesign vs #LevelArt) challenge - one of the best ways to explain what's the difference between these two roles
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