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GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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As the alternative to dystopian #Cyberpunk and #Steampunk, there's another #ArtDirection to chose from — #SolarPunk, where all technologies are trying to be close to the nature and bring harmony to everyday life.

(Dear Alice by The Line)
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Hello World written in C #programming #meme
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#GameArt for the multiplayer space sandbox about the Solar System exploration (both on foot and via several spaceships). The game is in the early stages of development by Synthes Games on #UnrealEngine 5.

#UE5 #IndieGames
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If you planned to buy a MacBook Air... think again! #Apple #Fail #Hardware
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Europe adopts its first major Artificial Intelligence Act:

Companies will not be allowed to identify faces, intelligence services will not be allowed to predict crimes with AI, companies will have to mark all AI-generated content, their AI Models will have to be verified for legal sources, and finally, for each big AI case companies will have to provide documents to prove safety for health and the environment, democracy and human rights.

One more thing Bloomberg noticed: AI will not be allowed to screen CVs (resumes) of candidates.

SOURCE

#Laws #Europe #EU #AI #NeuralNetworks
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Grab Deus Ex Mankind Divided, it's #Free on #EGS

Prepare yourself for an immersive #Cyberpunk journey and don't expect too much action, the game isn't about brute force.
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GameDev Pulse
Grab Deus Ex Mankind Divided, it's #Free on #EGS Prepare yourself for an immersive #Cyberpunk journey and don't expect too much action, the game isn't about brute force.
The best way to explain the game: you can break in almost anywhere with the fridge and strong arms! Much faster than hacking! #GameDesign #ImmersiveSim
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Free fireflies VFX for #GodotEngine by Miskatonic Studio (MIT License)

Get it on GitHub #Free #VFX #Shaders #Godot4
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Well, yeah #Business
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Some folks from #Blender and #GodotEngine just met at the party and also some donuts guy was among them 😉
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Your games suffer from it too: why clean image isn't what the audience may really need?

— Not everything should be in focus
= Defocus distance and sides
— Not everything perfectly lit
= Wisely add and subtract light
— Good environment isn't perfect
= Make the world dirty and livable
= Use particle effects
= Use volumetric fog
= Use smart materials and decals
— Camera is artificial
= Obstruct view with objects
= Use lens effects wisely
= Watch through frame/glass
= Play with angles

⚠️ Do not use motion blur and chromatic aberration by default, they are causing motion sickness!

https://www.youtube.com/watch?v=h-MB0Sej9tQ
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