GameDev Pulse – Telegram
GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Forwarded from /v/ do Brasil
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There's a free demo now on compatible platforms, so if you ever wanted to try it out — https://store.steampowered.com/app/2842040/Star_Wars_Outlaws/

#Ubisoft@GameDEV
#StarWars@GameDEV
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TeamSpeak is doing some OperaGX level of marketing here, celebrating the issues of Discord (their main competitor, as they think)!

#Discord@GameDEV
#TeamSpeak@GameDEV
#SocialNetworks@GameDEV
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Forwarded from r/Unity3D
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You can play the main menu but it's quite difficult

https://redd.it/1k59g0g
@r_Unity3D
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Still feels like it was recently

#YouTube@GameDEV
#SocialNetworks@GameDEV
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Just in case anyone needed this to prototype their Unity game: Free Lowpoly Asset Bundle!

(Unity Store / Fab)

#Unity@GameDEV
#GameAssets@GameDEV
#Free@GameDEV
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Folks, I have a mobile publisher who is interested in a wide range of hybrid casual and casual games. Preferably Unity.

They can help with user acquisition, creatives and playables production, Amazon publishing, and more. Usually with a revenue share model, but deals are flexible and personal.

You can fill the form on a website 🙂 and share the post with friends if they are looking for a partner to scale their mobile games!

#Unity@GameDEV
#MobileGames@GameDEV
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Okay, I have SO MANY QUESTIONS!

#UIUX@GameDEV
#meme@GameDEV
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Expedition 33 is doing great on Steam — the first game of the studio, founded by ex-Ubisoft staff, reached almost 52 000 concurrent players on Steam and very positive reviews.

People praise the story and characters, but also mentioned a well-balanced combat system, combining turn-based and QTE features.

#Steam@GameDEV
#GameDesign@GameDEV
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Sleep well and don't forget to support the future you!

#Anime@GameDEV
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Let me remind you two of the most pointless backflips in gaming history!

#Animations@GameDEV
#meme@GameDEV
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— We don't need a contract! — We do! — Don't you TRUST me? — I trust no one!

This should be your ONLY way of doing things in any commercial game development. Unless you want to end up like this.

#Legal@GameDEV
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GameDev Pulse
Video
Meanwhile, Clair Obscur developers announced that they sold over 500K copies in less than 24 hours. Which is a good result for a small team!

I'm also curious that western developers can still make games with exceptionally beautiful characters ☺️
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