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GameDev Pulse
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Yep, Bethesda moment: they forced this name to be used simply because they have wasted money on it. And then it's players fault that they ask questions.

#Bethesda@GameDEV
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Forwarded from /v/ do Brasil (DOOM GUY)
>29% of male gamers prefer playing female characters, whereas only 9% of female gamers prefer playing male characters. In a typical core PC/console game, about 60% of the female avatars you meet are played by a male player.

https://quanticfoundry.com/2021/08/05/character-gender/
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Visa is trying to push their agenda after PR disaster with Collective Shout mums delisting games.

As we see here, their try didn't work even on LinkedIn 😉 (the link is down)
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What a choice!

#meme@GameDEV
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Fake emails helped hackers to gain access to NPM packages with 2 billion weekly downloads. Yep, I never trust NPM, PIP, and so on. They are a huge hole in security.

#JavaScript@GameDEV
#Security@GameDEV
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Skill issue

#meme@GameDEV
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Sleep well, folks 🥱

(Art by hotatenshi333)
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GOTY, apparently
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GameDev Pulse
“How to kill a parent with a fork” is a very different type of Google search, if you are a system administrator or a child: https://www.youtube.com/watch?v=3NyUgv6dpJc https://fightchatcontrol.eu #Europe@GameDEV #Security@GameDEV
The most recent Chat Control 2.0 news:

Remember the controversial law they're trying to implement in Europe that will make authorities scan all your private messages, photos, and videos?

Well, people have tried to send emails to their representatives here in Bulgaria, but servers rejected these emails, Error 554.

https://fightchatcontrol.eu
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How it feels to work in AAA studios these days

#meme@GameDEV
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“And Now His Watch Is Ended”: Build a Rocket Boy, the creators of Mindseye, are finally letting people go. Today dozens of ex-employees marked themselves available for hire on LinkedIn.

They finished the big patch that fixed a lot of issues, but the game is still played by 17 people on Steam and has no more sales. It was one of the last game studios in Edinburgh, comparable only to Rockstar North.

It's unclear what else and what's next can they do. Currently, it's more likely that the medium-size team will stay to work on much smaller AA projects.

#LayOffs@GameDEV
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