GameDev Pulse – Telegram
GameDev Pulse
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Just in case, Facebook is still banning thousands of fair users daily, including a lot of indie developers who stayed there for networking.

Wait, why?

This spring they acquired and hired an AI startup for moderation and fired most of their human moderators. Now literally every move or no moves at all can lead to your permanent ban.

Over the last few months total bans are beyond imaginable. Many of them lost access to friends and family (who only communicate on FB/WhatsApp), to local groups, communities of universities and so on. You can be a paid user, own a big business on Facebook and spend a fortune on their ads — it will not save you. There's no support to talk to.

There are class action lawsuits already, but they will last for years.

PS. The screenshot isn't mine, but I was set to be deleted this July and only avoided that by industry connections.

#SocialNetworks@GameDEV 
#Facebook@GameDEV
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Julio is cooking (again) with his CC-BY textures collections. Go grab it, it's precious!

#GameArt@GameDEV
#GameAssets@GameDEV
#Textures@GameDEV
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GameDev Pulse
I see... #AI@GameDEV #Amazon@GameDEV
Amazon is still not very stable
This is their longest crash ever

#Amazon@GameDEV
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Fair enough

#meme@GameDEV
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I'm not even asking who in their right mind wanted a copilot ever, but what the hell with the UI and icons?!

#Microsoft@GameDEV
#UIUX@GameDEV
#Windows@GameDEV
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I'd own more games if they were offline 😔

#meme@GameDEV
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One player decided to sleep on a bridge for a couple of days in The Elder Scrolls Online to find out if anyone will notice. And renamed himself into Sleeps-on-Bridges.

And oh, boi: people noticed!

He spent there OVER FIVE YEARS...
Developers made an NPC reference
And his mentions appeared in quests
Fans created a cult and a guild of him
#MMO@GameDEV
#Multiplayer@GameDEV
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WB is so inspired by EA acquisition, that they are also looking for some potential buyers!

#WB@GameDEV
#Business@GameDEV
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According to the first reviews, instead of Painkiller that we know and love (I never played it), the new version is a co-op slop with forced online.

Wasn't it supposed to be a brutal single player campaign where we fight demons for 10 hours?
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