GameDev Pulse – Telegram
GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Meanwhile, Tim Sweeney decided to eat shit from the biggest audience he can gather by saying that AI usage should not be known by a customer.

This is why Epic Store will never overthrow Steam, not even a little.

How can he say that? He just invested in AI as all of them this year. And he started to praise it in the summer.

#AI@GameDEV
#EpicGames@GameDEV
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Localization, bros!

#AI@GameDEV
#WTF@GameDEV
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Humble Bundle allowed a sale from literally one AI bro with shady company founded in 2022 and has 3000 courses with zero workers. Even his website is vibe-coded and falling apart.

Be careful and don't buy it!
Find better alternatives!

Staring at an empty room will apparently give you more experience in game development than his courses.

#GodotEngine@GameDEV
#Scam@GameDEV
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The whole Splash Damage may be shut down. The studio, acting under British laws, has to make "consultations" before laying off people en masse.

They were working on Gears of War, Halo, and several other noscripts.

#LayOffs@GameDEV
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Growth of small game engines (and kinda stagnation of Game Maker)

#GameEngines@GameDEV
#GodotEngine@GameDEV
#Steam@GameDEV
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Not sure if it's good for players...

#Nintendo@GameDEV
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Cosplay by Aoi Takamura, who still loves that craft at 48 and don't plan to retire

#Cosplay@GameDEV
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The only thought I have when watching the new Stranger Things — let them go! Actors don't want to be there any more. They are all tired of this. The story goes in spirals and doesn't feel as natural as Dark was.

It's bland, there's not even a theme this time. It's not the 80s or 70s, no well-established cultural references (there are some briefly mentioned ones, though). You can skip it until the finale will be released in a month. Watching paint dry is more entertaining.

#Movies@GameDEV
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Sublustrum remaster looks impressive! As usual, I'm concerned if controls are going to be good and if it will be optimized well.

#WalkingSim@GameDEV
#IndieGames@GameDEV
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Forwarded from /v/ do Brasil (Paulo)
5090 users be like
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Paradox Interactive lost over $70m this quarter. One of the most significant issues — the failure of Vampire: The Masquerade – Bloodlines 2.

The game only sold about 120 000 copies on Steam which is roughly a $5m revenue before tax. The biggest and obvious issue — it was absolutely not Bloodlines sequel and not RPG at all. Combine it with poor performance on all platforms and you have a guaranteed commercial failure.
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Forwarded from /v/ do Brasil (DOOM GUY)
The original creator has posted more content in 48 hours than the e entire team in 4 years:

This Hytale footage reflects the latest chapter in the game’s revival. It marks the first step after the “Hytale is Saved” announcement by its original co-founder, Simon.

Recorded in a single morning and put together by Simon. No bells or whistles. Just the game as it is. Raw and broken, but still beautiful.

This is the original legacy engine from the 2018 trailer, running on a four-year-old build as we push Hytale forward again. There’s a long road ahead, but early access is coming soon.

From Simon:
I promised players videos, screenshots and blog posts. One day after the acquisition, I’m keeping that promise. Now that you’ve seen the first gameplay footage in a long time, I’m heading back to work on the early access launch. The team will share more clips and screenshots as we go.
It mattered to me to release raw footage today so we break the curse once and for all.

Stay tuned, Cursebreakers. More is coming.


https://www.youtube.com/watch?v=rhaqjb_S2X8
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Europe approved Chat Control 2.0 (Light), so it's closer to what the UK did a few months ago.

Instead of a backdoor with 24/7 spying for everyone, they have 24/7 backdoor now to spy on everyone, and that's a big difference! They kinda spy on you occasionally, not all the time.

And provide everyone your ID, of course, “to protect children”. Feeling safe, right?

#Europe@GameDEV
#Legal@GameDEV
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