Forwarded from /v/ do Brasil (Paulo)
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😁20👏1
A good one and also applies to games: this is why Batman Arkham Knight feels real, and Gotham Knights and Suicide Squad aren't:
https://www.youtube.com/watch?v=tvwPKBXEOKE
#ArtDirection@GameDEV
#Movies@GameDEV
https://www.youtube.com/watch?v=tvwPKBXEOKE
#ArtDirection@GameDEV
#Movies@GameDEV
YouTube
Why Movies Just Don't Feel "Real" Anymore
Start your free month of great cinema now at https://mubi.com/likestoriesofold
Why don't movies feel "real" anymore? A deep dive into the first principles of movie immersion: on perceptual realism, indexicality, haptic visuality, and cinematic qualia.
…
Why don't movies feel "real" anymore? A deep dive into the first principles of movie immersion: on perceptual realism, indexicality, haptic visuality, and cinematic qualia.
…
👍9
What resolution do you usually use in games?
Anonymous Poll
62%
FHD 1080p
24%
QHD 1440p
7%
4K 2160p
7%
Other
Can we talk for a sec: fans were able to make it multiplayer? But CDPR considered it nearly impossible?
https://m.youtube.com/watch?v=LdV8cH4ndGQ
#Multiplayer@GameDEV
#Modding@GameDEV
#CDPR@GameDEV
#Cyberpunk@GameDEV
https://m.youtube.com/watch?v=LdV8cH4ndGQ
#Multiplayer@GameDEV
#Modding@GameDEV
#CDPR@GameDEV
#Cyberpunk@GameDEV
YouTube
CyberMP Beta-Test Results | Cyberpunk 2077 Multiplayer Mod
Hey everyone!
As many of you already know, we recently held a closed test. Its key goals were:
- Checking improved synchronization of vehicles and players;
- Introducing a new overlay and testing game modes (Racing and PvP);
- Evaluating the overall resilience…
As many of you already know, we recently held a closed test. Its key goals were:
- Checking improved synchronization of vehicles and players;
- Introducing a new overlay and testing game modes (Racing and PvP);
- Evaluating the overall resilience…
❤5👍3👏1
Why you should use the Godot Rendering Server:
(Bookmarked for later)
https://www.youtube.com/watch?v=ZSzHbhx0PRM
#GodotEngine@GameDEV
#Tutorials@GameDEV
#Rendering@GameDEV
(Bookmarked for later)
https://www.youtube.com/watch?v=ZSzHbhx0PRM
#GodotEngine@GameDEV
#Tutorials@GameDEV
#Rendering@GameDEV
YouTube
Why you should use the Godot Rendering Server
A short explainer on the Godot Rendering Server API and how it stacks up against multimeshes and nodes.
PART 2: https://www.youtube.com/watch?v=l0O7KUME_K0
---
Thanks for stopping by!
https://michaeljared.ca/
PART 2: https://www.youtube.com/watch?v=l0O7KUME_K0
---
Thanks for stopping by!
https://michaeljared.ca/
❤7
Who would've guessed!
(Literally everyone)
Microsoft insists that free users are also growth and that the fact that people are not buying it isn't a worrying sign.
#AI@GameDEV
#Microsoft@GameDEV
(Literally everyone)
Microsoft insists that free users are also growth and that the fact that people are not buying it isn't a worrying sign.
#AI@GameDEV
#Microsoft@GameDEV
😁19
There's a CVE-2025-55182:
Pre-authentication remote code execution vulnerability exists in React Server Components versions 19.0.0, 19.1.0, 19.1.1, and 19.2.0 including the following packages: react-server-dom-parcel, react-server-dom-turbopack, and react-server-dom-webpack. The vulnerable code unsafely deserializes payloads from HTTP requests to Server Function endpoints.
But that's not the crazy part: hackers created several forked tools for fake CVE inspection, that actually steals the data of users and loads you malware.
Do not launch GitHub repos mindlessly!
#Hackers@GameDEV
#Security@GameDEV
Pre-authentication remote code execution vulnerability exists in React Server Components versions 19.0.0, 19.1.0, 19.1.1, and 19.2.0 including the following packages: react-server-dom-parcel, react-server-dom-turbopack, and react-server-dom-webpack. The vulnerable code unsafely deserializes payloads from HTTP requests to Server Function endpoints.
But that's not the crazy part: hackers created several forked tools for fake CVE inspection, that actually steals the data of users and loads you malware.
Do not launch GitHub repos mindlessly!
#Hackers@GameDEV
#Security@GameDEV
✍6😁3
JetBrains are going to discontinue the lightweight Fleet IDE and will instead focus on "agentic" tools (aka, AI). The new app was developed for many years and was widely available since 2021, but didn't get significant traction in the industry.
#AI@GameDEV
#Jetbrains@GameDEV
#AI@GameDEV
#Jetbrains@GameDEV
🫡12
If you have a recent NVIDIA RTX card, there's a DLSS Override in NVIDIA App that allows you to replace DLSS binaries safely in supported apps.
It made several games much sharper, but didn't work well in Cyberpunk 2077. The game has a unique DLSS, trained on their own data, so the replacement makes image quality worse.
But most of the supported games (even fairly new Dying Light The Beast) became much clearer. It also compensates a lot of TAA artifacts and ghosting without any changes to TAA settings.
#Hardware@GameDEV
#NVIDIA@GameDEV
It made several games much sharper, but didn't work well in Cyberpunk 2077. The game has a unique DLSS, trained on their own data, so the replacement makes image quality worse.
But most of the supported games (even fairly new Dying Light The Beast) became much clearer. It also compensates a lot of TAA artifacts and ghosting without any changes to TAA settings.
#Hardware@GameDEV
#NVIDIA@GameDEV
🔥10
BNA, Brand New Animal (2020) — childish but good noire anime about conspiracy in animal people reservation. Can recommend ⭐
#Anime@GameDEV
#Movies@GameDEV
#Anime@GameDEV
#Movies@GameDEV
❤15👍2
Forwarded from /v/ do Brasil (DOOM GUY)
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Tainted Grail: The Fall of Avalon - Sanctuary of Sarras - Expansion Announcement Trailer
👍7
Facebook, Instagram, Threads, X, YouTube, Snapchat, Reddit, Kick, Twitch, and TikTok are no longer available for kids and teens in Australia.
Platforms have to lock access for all users under 16 or get fined. They are already rolling out updates. Teens were and still are fighting for their rights in court, but seemingly losing.
The recent Steam and Itchio censorship was also coming from Australia and the whole movement is ruled by a bunch of Karens. Sadly enough, they are still considering more "social" platforms to ban for kids, including Steam and GitHub (yep, not kidding).
#SocialNetworks@GameDEV
#Laws@GameDEV
#WTF@GameDEV
Platforms have to lock access for all users under 16 or get fined. They are already rolling out updates. Teens were and still are fighting for their rights in court, but seemingly losing.
The recent Steam and Itchio censorship was also coming from Australia and the whole movement is ruled by a bunch of Karens. Sadly enough, they are still considering more "social" platforms to ban for kids, including Steam and GitHub (yep, not kidding).
#SocialNetworks@GameDEV
#Laws@GameDEV
#WTF@GameDEV
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It's not yet a widely known thing, but one fella is making forks of Unreal Engine 4 and 5 to move away from Nanites and Lumen, but also from Chaos Physics.
Instead he brings GI library from NVIDIA (which they open sourced time ago), tessellation, PhysX (which was also open sourced), and so on.
Which unfortunately means, he works with 5.0 as the primary source and backport some features to 4.x. For example, nice animation and modelling tools are unavailable.
To use the fork you have to be in Epic Games organization on GitHub (due to how Unreal Engine is distributed). Yes, even forks are tracked by Epic.
https://x.com/theredpix
#GameEngines@GameDEV
#UnrealEngine@GameDEV
Instead he brings GI library from NVIDIA (which they open sourced time ago), tessellation, PhysX (which was also open sourced), and so on.
Which unfortunately means, he works with 5.0 as the primary source and backport some features to 4.x. For example, nice animation and modelling tools are unavailable.
To use the fork you have to be in Epic Games organization on GitHub (due to how Unreal Engine is distributed). Yes, even forks are tracked by Epic.
https://x.com/theredpix
#GameEngines@GameDEV
#UnrealEngine@GameDEV
X (formerly Twitter)
TheRedPixel (@theredpix) on X
#GameEngineDev C++ ◢ Making UE Faster: Vite's UE Fork: https://t.co/GtLWfVpfMC ✨ Work Credit: ◈Death's Gambit: Afterlife ◈Fort Solis https://t.co/mOxfqiBkJK
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