GameDev Pulse – Telegram
GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Literally me after few hours of prototyping...

#GodotEngine@GameDEV
#meme@GameDEV
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Warhorse SMM should get a raise

#meme@GameDEV
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You can't make this up...

#meme@GameDEV
#AI@GameDEV
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Easter eggs in Duckduckgo
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Larian Studios got mad that their Divinity announcement was spoiled days before The Game Awards due to legal procedures. So after the event they placed leaks into their Twitter header 🗿
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Forwarded from /v/ do Brasil (DOOM GUY)
Source Gallery (sourcegallery1):
Valve Cancelled Game Stars of Blood Concept Arts

Valve cooking up the coolest shit and be saying "not good enough, throw it away."

Via BrApu
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Forwarded from /v/ do Brasil (DOOM GUY)
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/v/ do Brasil
Photo
By the way, x3/x4 Frame Generation is by my experiments absolutely solid in Cyberpunk 2077 and absolutely useless in every other game. In some noscripts the image simply collapsed with x3/x4 due to artifacts, in others it was just inconsistent.

For example, in Hogwarts Legacy the issue is not frame generation, but frame pacing. It's way too unstable, so extra frames will never compensate for the choppy feeling.

But in Cyberpunk 2077 I switched from x3 to x4 on max settings + overdrive Path Tracing. And it just works and feels good. Absolutely fake 150 FPS, but good ones. Literally one game like this.
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Forwarded from /v/ do Brasil (DOOM GUY)
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The artist is 84 by the way

#2DArt@GameDEV
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To play a solo game Callisto Protocol, you have to press OK, Confirm, Confirm, Confirm, OK, OK, OK, OK, Main Menu. And agree with three different and fairly long documents: terms of service, privacy policy, and so on. All on separate screens.

I FUCKING HATE YOUR LIVE-SERVICE CRAP! Got it for free on EGS and wanna refund already.

PS. And there's no DLSS, only the original FSR, which looks blurry as hell.
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Bros, my phone is many years old and I have 16GB of RAM. What the hell is this world going to...

#Hardware@GameDEV
#WTF@GameDEV
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