A friend of mine is making a space combat game, go wishlist it!
The demo is expected by the end of the month 🚀
https://store.steampowered.com/app/4192700/Warfleet_Captains/
#IndieGames@GameDEV
The demo is expected by the end of the month 🚀
https://store.steampowered.com/app/4192700/Warfleet_Captains/
#IndieGames@GameDEV
Steampowered
Warfleet Captains on Steam
Take direct command of massive sci-fi warships as you lead them into epic fleet engagements. Join up with your friends and experience cool fleet combat scenarios together!
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And since Gainax died, someone published a restored relic:
https://archive.org/details/zgfpy29uigxsba
#Anime@GameDEV
https://archive.org/details/zgfpy29uigxsba
#Anime@GameDEV
Internet Archive
ZGFpY29uIGxsbA== : Free Download, Borrow, and Streaming : Internet Archive
Holding
❤9
Forwarded from /v/ do Brasil (Paulo)
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Just figured out how to bake Bent Normals in Blender. Unfortunately, CPU-only (using OSL). My 3D assets pipeline is getting better.
* It's a mixture of Normals and Ambient Occlusion to improve lighting bounce and occlusion.
#Rendering@GameDEV
#Blender@GameDEV
* It's a mixture of Normals and Ambient Occlusion to improve lighting bounce and occlusion.
#Rendering@GameDEV
#Blender@GameDEV
❤9🔥4
One of the most broken things in 4.x for several years, by the way!
https://godotengine.org/article/inverse-kinematics-returns-to-godot-4-6/
#Physics@GameDEV
#GodotEngine@GameDEV
https://godotengine.org/article/inverse-kinematics-returns-to-godot-4-6/
#Physics@GameDEV
#GodotEngine@GameDEV
Godot Engine
Inverse Kinematics Returns to Godot 4.6 – Godot Engine
Now Godot has Inverse Kinematics in 3D.
❤13
Slop is the word of the year, here's some from Russian Steam keys resellers!
#AI@GameDEV
#WTF@GameDEV
#AI@GameDEV
#WTF@GameDEV
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Since Scott is making the Mesh2Motion (Mixamo alternative, but open source), I believe that the app desperately needs more animations to cover at least a few popular genres. He is up for suggestions.
🔊 I'd love to hear from you: what character animations would you need for your games? Try to cover as much as you can, provide references, and stuff.
#Animations@GameDEV
🔊 I'd love to hear from you: what character animations would you need for your games? Try to cover as much as you can, provide references, and stuff.
#Animations@GameDEV
✍3
Forwarded from /v/ do Brasil (DOOM GUY)
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Hollow Knight: Silksong - Sea of Sorrow Teaser
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