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GameDev Pulse
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Something odd just occurred in the commercial branch of Godot: W4 Games is shutting down their build tools for average commercial customers and sending it to open source.

Enterprise customers will become the only paid category. Which is good, but also odd. It seems like the free trial part of the tier was way too expensive for them to run.

PS. It's not related to open-source and non-profit branches, aka Godot Foundation. W4 provides services for big partners, including console porting.

#GodotEngine@GameDEV
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About TAA, I insist!
(VIA)

#meme@GameDEV
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Okay, a new way to fight cheaters in your game: STOP SELLING IT!

#VR@GameDEV
#Security@GameDEV
#WTF@GameDEV
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Folks, it's urgent!

We need photos of your pets in our chat! Drop your cats, dogs, parrots, fishes, or whatever!

#OffTopic@GameDEV
#Aww@GameDEV
#Cats@GameDEV
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Forwarded from /v/ do Brasil (Mauricio)
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That's what Dispatch's Invisigal (Laura Bailey) been doing before video games…

(from Kodocha)
#Anime@GameDEV
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Modern assets streaming be like: we updated the game! Now it just no longer loads up anything if you have 8GB VRAM!

https://www.youtube.com/watch?v=ZZeOq4L-Ch0 (Digital Foundry)

#Hardware@GameDEV
#Optimization@GameDEV
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The Indie Game awards kinda annoyed the audience when they awarded Expedition 33 (made by a fairly big team and huge budget) as the best indie game… now they called it off because of the AI (that the team used during prototyping).

The use of AI has been widely known months before the event. And it would be way more reasonable to not qualify them as indie instead. What a clown world!

#IndieGames@GameDEV
#Events@GameDEV
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So you know, Owlcat is also AI
(The post is old, ~2 years ago)

#AI@GameDEV
#RPG@GameDEV
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What do you think of generative AI in gamedev?
Anonymous Poll
32%
I support the use of AI
28%
Not sure yet
41%
I do not support the use of AI
YouTube finally allows you to opt-out from awful AI-enhancements for both video and audio. It only works from the creator side of things and on per-channel basis.

Settings > Channel > Advanced settings (and scroll down)

#YouTube@GameDEV
#AI@GameDEV
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Just to make it clear and to make it worse: back in 2022 I was using the first few versions of Stable Diffusion locally. Which was posted here and discussed with the community.

Back then several internal projects under my leadership were using AI as the experimental feature. And it was quite curious, like being among the first few smartphone users 20 years ago — we were pioneers.

For example, it was used to generate faces that otherwise would be photo bashing. Then they were manually edited to add clothing and full body setups, and manually turned into 3D models (for which the image was only a guideline). But it helped with "random" faces.

But we weren't Larian or Activision. We were a few geeks, keeping it contained and local. Whatever happens now is very different: it's global, unstoppable, unsafe, and used by idiots. And it's not helping at current scope, it's stealing from literally everyone.
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That's the dedication 🗿

#Marketing@GameDEV
#IndieGames@GameDEV
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She's amazing!

Ellen Mclain, the voice behind Portal's GLaDOS, sings the ending song from the game 18 after the its release.

#Portal@GameDEV
#Valve@GameDEV
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NVIDIA Deprecated NVENC presets and broke compatibility with dozens of video editing apps, making it impossible to use hardware acceleration.

The majority of older versions will not be updated, so the only way is to get older NVIDIA drivers instead.

This amazing update also broke several streaming tools and VR streaming as well.

https://docs.nvidia.com/video-technologies/video-codec-sdk/13.0/deprecation-notices/index.html

#NVIDIA@GameDEV
#WTF@GameDEV
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GameDev Pulse
NVIDIA Deprecated NVENC presets and broke compatibility with dozens of video editing apps, making it impossible to use hardware acceleration. The majority of older versions will not be updated, so the only way is to get older NVIDIA drivers instead. This…
Vegas team noted that restoring support for older apps is impossible due to legal limitations. They simply can't come up with fixes for Vegas 22 and below without breaking legal obligations with components providers.
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