GameDev Pulse – Telegram
GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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I'll be a storytelling skeleton
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Skin shader for Godot 4 has been improved! The creator is trying to fix plastic look, common in modern games.

https://github.com/matmadness/HumanShaders

#Shaders@GameDEV
#GodotEngine@GameDEV
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Bloomberg says that PlayStation is turning away from PC for the next few years to improve their own brand. They are concerned by poor sales of a few recent ports, they no longer want deals with Microsoft, and so on.

Multiplayer and Live Service games will be available on PC, but the story-driven paid games will stay exclusives.

The biggest change happened when PlayStation forced people to use PSN accounts on PC. It was their plan to move people from PC to PS5, but it backfired. Even when restrictions were lifted sales never returned.

#PlayStation@GameDEV
#Consoles@GameDEV
#Xbox@GameDEV
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Valve secretly revived Counter-Strike: Global Offensive. Yes, CS2 is also available separately, but CSGO is much faster on old machines and players are extremely happy to see it.

Despite such a limited news coverage, the game already peaked at 61K CCU. Sadly, all Steam achievements are gone.

#Multiplayer@GameDEV
#Valve@GameDEV
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Marathon just reached the 4th spot among top sellers on Steam, while Rainbow Six Siege lost letter X in its name and now (freaking how?) on the third spot.

Apparently, gamers are not getting wiser...

#Steam@GameDEV
#Bungie@GameDEV
#Ubisoft@GameDEV
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Surprise: Apple just decided to go lower since the hardware prices are mad. Their new baby-macbook, called Neo is based on iPhone CPU and 8GB of RAM. And starts at just $599.

1080p camera, good speakers with Dolby Atmos, 2 x USB Type-C, headphone jack, fancy colors, 16 hours of battery life. And even the screen is 2408 x 1506, which is far better than cheap laptops offer.

The RAM will be a limiting factor, but come on, $599...

#Apple@GameDEV
#Hardware@GameDEV
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Slop memes INC

#meme@GameDEV
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Years ago Valve locked Polish prices to their internal conversion rates. Which by default makes prices in Poland literally the most expensive in the world. Despite that the salaries in the country are far lower than in Western Europe.

If you are making an indie game, set the Zloty price manually, don't use the default one.

#Steam@GameDEV
#Valve@GameDEV
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Meanwhile, Highguard got a skill tree (I believe it's not what the game ever needed and it proves some of my thoughts for the upcoming video).

https://store.steampowered.com/news/app/4128260/view/533251118084391202?l=english

#GameDesign@GameDEV
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Some Indie Devs faced backlash from the audience, who blamed them their art is "clearly AI". They have to make timelapses to prove they are real:

https://www.reddit.com/r/IndieDev/comments/1rl13di/people_call_our_handdrawn_game_ai_art_so_we/

#IndieGames@GameDEV
#AI@GameDEV
#2DArt@GameDEV
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Don't blame greedy publishers and lazy developers if 80000 people decided to hop into Marathon upon release...

#Bungie@GameDEV
#PlayStation@GameDEV
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Let me tell you a German joke: no jokes in Germany! Go follow all the stupid rules and regulations!

Free games are 25€¢ there 🤦‍♂️
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Folks, it seems like the Fortnitified Horizon game has five times more dislikes eventually.

Also the conversion rate from views to dislikes is insane. For just 800K views having 100K+ dislikes is the greatest engagement ratio.

#PlayStation@GameDEV
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