Java Programming – Telegram
Java Programming
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Everything you need to learn Java Programming

Daily Java tutorials, coding challenges, OOP concepts, DSA in Java & more!
Perfect for beginners, CS students & job seekers.

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Java_OOP-Cheat_Sheet.pdf
255 KB
Java OOP Concepts Cheat Sheet 📘

Master Java’s Object-Oriented pillars:

🔹 Class & Object
🔹 Inheritance
🔹 Polymorphism
🔹 Abstraction
🔹 Encapsulation

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Data Structures and Algorithms in Java Fourth Edition.pdf
14.4 MB
📖 Data Structures and Algorithms in Java Last Edition 🚀

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Top Java Projects That Strengthen Your Resume 💼

1. Student Management System
→ Store student records using classes and ArrayLists
→ Add, update, delete, and search functionalities

2. Banking Application
→ Simulate account creation, deposit, withdrawal
→ Use object-oriented principles and file handling

3. Inventory Management System
→ Track product stock, sales, and low inventory alerts
→ Use JDBC to connect with MySQL

4. Online Quiz App
→ Build GUI using Swing or JavaFX
→ Add timer, score tracking, and result display

5. Library Management System
→ Manage books, members, and borrowing history
→ Implement data storage with serialization or databases

6. Chat Application (Client-Server)
→ Use sockets for real-time messaging
→ Handle multiple clients with multithreading

7. Expense Tracker App
→ GUI to log and categorize expenses
→ Use SQLite or text file for data storage

Tips:
- Use proper OOP design: classes, inheritance, encapsulation
- Document code with comments and Javadoc
- Add exception handling and logging

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Sber presented Europe’s largest open-source project at AI Journey as it opened access to its flagship models — the GigaChat Ultra-Preview and Lightning, in addition to a new generation of the GigaAM-v3 open-source models for speech recognition and a full range of image and video generation models in the new Kandinsky 5.0 line, including the Video Pro, Video Lite and Image Lite.

The GigaChat Ultra-Preview, a new MoE model featuring 702 billion parameters, has been compiled specifically with the Russian language in mind and trained entirely from scratch. Read a detailed post from the team here.

For the first time in Russia, an MoE model of this scale has been trained entirely from scratch — without relying on any foreign weights. Training from scratch, and on such a scale to boot, is a challenge that few teams in the world have taken on.

Our flagship Kandinsky Video Pro model has caught up with Veo 3 in terms of visual quality and surpassed Wan 2.2-A14B. Read a detailed post from the team here.

The code and weights for all models are now available to all users under MIT license, including commercial use.
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Top 5 Mistakes to Avoid When Learning Java

1️⃣ Skipping Core Concepts
Jumping into frameworks too early is a trap. Master variables, data types, loops, conditionals, and OOP (Classes, Objects, Inheritance, Polymorphism) first.

2️⃣ Ignoring the Java Ecosystem
Java isn’t just the language. Understand the JDK, JVM, and JRE. Know how Java compiles and runs code.

3️⃣ Not Using an IDE Properly
Using basic editors slows you down. Learn IntelliJ IDEA or Eclipse. Explore features like debugging, refactoring, and code suggestions.

4️⃣ Avoiding Error Handling
Try-catch blocks and exception handling are core in Java. Skipping them leads to messy and unstable code.

5️⃣ Neglecting Practical Projects
Only reading theory won’t help. Build Java apps like a to-do list, calculator, or REST API using Spring Boot to apply what you’ve learned.

Additional Common Mistakes Found in 2025 Experts' Advice:
⦁ Comparing strings with == instead of .equals() causes bugs
⦁ Not checking for null leads to NullPointerException
⦁ Writing all code inside the main method becomes messy
⦁ Overcomplicating simple problems with unnecessary patterns
⦁ Not following proper naming conventions harms code clarity

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Cool API quick reference PDF 👇
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Java is a popular programming language that is widely used for developing various types of applications, including web applications, mobile apps, desktop applications, and enterprise systems. Here are some key concepts to understand the basics of Java:

1. Object-Oriented Programming (OOP): Java is an object-oriented programming language, which means it focuses on creating objects that contain both data and methods to operate on that data. Key principles of OOP in Java include encapsulation, inheritance, and polymorphism.

2. Classes and Objects: In Java, a class is a blueprint for creating objects. An object is an instance of a class that represents a real-world entity. Classes define the properties (attributes) and behaviors (methods) of objects.

3. Variables and Data Types: Java supports various data types, including primitive data types (e.g., int, double, boolean) and reference data types (e.g., String, arrays). Variables are used to store data values in memory.

4. Methods: Methods in Java are functions defined within a class to perform specific tasks. They encapsulate behavior and can accept parameters and return values.

5. Control Flow Statements: Java provides control flow statements such as if-else, switch-case, loops (for, while, do-while), and break/continue statements to control the flow of program execution.

6. Inheritance: Inheritance is a key feature of OOP that allows a class (subclass) to inherit properties and behaviors from another class (superclass). It promotes code reusability and establishes an "is-a" relationship between classes.

7. Polymorphism: Polymorphism allows objects of different classes to be treated as objects of a common superclass. It enables methods to be overridden in subclasses to provide different implementations.

8. Abstraction: Abstraction involves hiding the complex implementation details and showing only the essential features of an object. Abstract classes and interfaces are used to achieve abstraction in Java.

9. Encapsulation: Encapsulation is the process of bundling data (attributes) and methods that operate on that data within a class. It helps in data hiding and protects the internal state of an object.

10. Exception Handling: Java provides mechanisms for handling exceptions that occur during program execution. The try-catch-finally blocks are used to handle exceptions gracefully and prevent program crashes.

Understanding these basic concepts of Java will help you get started with programming in Java. Practice writing Java programs, exploring different features of the language, and building small projects to strengthen your Java skills.
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Top 50 Java Interview Questions

1. What are the main features of Java?
2. Difference between JDK, JRE, and JVM
3. What is the Java Virtual Machine (JVM)?
4. Explain the concept of Object-Oriented Programming in Java
5. What is the difference between == and .equals()?
6. What are access modifiers in Java?
7. Difference between abstract class and interface
8. What is a constructor? Types of constructors?
9. What is method overloading and overriding?
10. What is the difference between static and non-static methods?
11. What is the final keyword?
12. What is a package in Java?
13. What is the use of this and super keywords?
14. Difference between String, StringBuilder, and StringBuffer
15. What are exceptions? Checked vs unchecked exceptions
16. What is try-catch-finally in Java?
17. What is the difference between throw and throws?
18. Explain multithreading in Java
19. What is synchronization?
20. What is a thread lifecycle?
21. Explain collections in Java
22. Difference between List, Set, and Map
23. What is the difference between ArrayList and LinkedList?
24. What is HashMap?
25. Difference between HashMap and Hashtable
26. What is the hashCode() and equals() contract?
27. Explain generics in Java
28. What is an enum in Java?
29. What is a lambda expression?
30. What is functional interface?
31. What is the Stream API in Java 8?
32. What is Optional in Java 8?
33. What are default and static methods in interfaces?
34. What is garbage collection in Java?
35. What is the finalize() method?
36. What are annotations?
37. What is reflection in Java?
38. What is serialization and deserialization?
39. What is the transient keyword?
40. How does Java handle memory management?
41. What is JDBC in Java?
42. How do you connect to a database in Java?
43. What is the difference between Statement and PreparedStatement?
44. What is a singleton design pattern?
45. What is the factory pattern?
46. What is dependency injection?
47. What is the difference between stack and heap memory?
48. What are inner classes in Java?
49. What are best practices in exception handling?
50. How do you debug a Java application?

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