Programmer mods
Hi, I’m currently playing the latest FTB Evolved and wanted to know if I can add some pseudo-programming like mods. I’m talking about hard but highly functional and customisable mods like super factory manager wich is already in the pack (also computer craft and modular routers). Don’t need to be lots of downloads, they could be even 100, I don’t care, it just has to work.
https://redd.it/1iedyw3
@MinecraftModded
Hi, I’m currently playing the latest FTB Evolved and wanted to know if I can add some pseudo-programming like mods. I’m talking about hard but highly functional and customisable mods like super factory manager wich is already in the pack (also computer craft and modular routers). Don’t need to be lots of downloads, they could be even 100, I don’t care, it just has to work.
https://redd.it/1iedyw3
@MinecraftModded
Reddit
From the feedthebeast community on Reddit
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Carefully thought and put togheter modpacks?
I was a modpack maker for Minecraft in the past but I never actually put the time into playing them because everything felt unsatisfactory. I'm going to delete my main 1.20.1 pack as well because i'm not even playing it, nor have enough time to develop it.
My main principles are optimisation, progression, QoL and improvements to existing systems. I don't like when there's too many items or features (and no tech systems as well).
I like when items & blocks can be used over and over, for different purpoposes, instead of occupying a single role (Take note, Mojang...).
I like a simple and fair progression system. No more evil farms that get you infinite wealth. No more skipping to the endgame.
I like being engaged to build and explore, to gather, to have fun with the game.
I don't want a Vanilla+ styled modpack... I want a game redesign modpack.
https://redd.it/1iek3i8
@MinecraftModded
I was a modpack maker for Minecraft in the past but I never actually put the time into playing them because everything felt unsatisfactory. I'm going to delete my main 1.20.1 pack as well because i'm not even playing it, nor have enough time to develop it.
My main principles are optimisation, progression, QoL and improvements to existing systems. I don't like when there's too many items or features (and no tech systems as well).
I like when items & blocks can be used over and over, for different purpoposes, instead of occupying a single role (Take note, Mojang...).
I like a simple and fair progression system. No more evil farms that get you infinite wealth. No more skipping to the endgame.
I like being engaged to build and explore, to gather, to have fun with the game.
I don't want a Vanilla+ styled modpack... I want a game redesign modpack.
https://redd.it/1iek3i8
@MinecraftModded
Reddit
From the feedthebeast community on Reddit
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How hard is to port mods to higher versions?
I’m thinking about learning basic Java and porting a mod called “Fossils and Archeology Revival” from 1.18.2 to the latest Minecraft version.
https://redd.it/1iemgvq
@MinecraftModded
I’m thinking about learning basic Java and porting a mod called “Fossils and Archeology Revival” from 1.18.2 to the latest Minecraft version.
https://redd.it/1iemgvq
@MinecraftModded
Reddit
From the feedthebeast community on Reddit
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Minecraft Curseforge platform exceeded 200k mod count and 71 billion total downloads
https://redd.it/1ieqwsp
@MinecraftModded
https://redd.it/1ieqwsp
@MinecraftModded
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When you login after not playing for one day and someone has already built the firmalife cellar (The TFC multiplayer experience)
https://redd.it/1iekllc
@MinecraftModded
https://redd.it/1iekllc
@MinecraftModded