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I found that villagers are the culprit of the lag in my world, is there a way to reduce lag?
https://redd.it/1jvh2te
@MinecraftModded
The amount of money i would pay for a huge adventure time based modpack..
https://redd.it/1jviu28
@MinecraftModded
Are these modpacks any good? What's everyone playing?
https://redd.it/1jvnktx
@MinecraftModded
Looking for villagers enchament mods (not structures)

Hello guys.

When i was young i remember a mod that made villagers smarter. Gave them roles and you could give the jobs and the would perform.

For example wood chopping villagers that collect wood or mining villagers.

I also remember being able to see what resources your village has and them building buildings automatically.

I have searched and not found anything like that.

I tried searching old post, but nothing with the same topic i apologise if this was a post at some point. ❤️

https://redd.it/1jw0in8
@MinecraftModded
How do you get rid of these? I’ve waited a while and it hasn’t gone away
https://redd.it/1jw44xg
@MinecraftModded
Questbased Tech modpack sugestion?

besides the elephant in the room… gtnh, i wonder if there is any good quest guided tech modpack like e2e is a great pack but i think for new players it feels to vague, also theres meatballcraft but like gtnh you need to spend half of your life there, so is there any qb modpack that is endable and has a good guide to follow?

https://redd.it/1jw6zwg
@MinecraftModded
Media is too big
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I made "Minecraft Chaos Edition" and I challenge people to try and beat it

https://redd.it/1jw80kg
@MinecraftModded
whats causing this big blocky shadow under me? it follows me around wherever I go
https://redd.it/1jw4ppp
@MinecraftModded
Trying to make a conduit megastructure
https://redd.it/1jwco8f
@MinecraftModded
How do the various magic mods stack up against eachother?

I will be running a custom modpack smp for 1.12.2, and we decided it would be neat if everyone had exactly one magic mod they use, so we have to trade and make deals with other people for other magic. I wanted to get some thoughts here, though: How do the mods stack up to each other in terms of power and content? In short, I don't want anyone to feel like the thing they choose has less to do than the other things. Which ones are more or less equal, or in your opinion, would work well with this? (assume I have all the adons for each mod)

The magic mods in the pack are:
Blood Magic
Botania
Thaumcraft
Astral Sorcery
Bewitchment
Wizardry
Electrobob's Wizardry
Embers
Psi



https://redd.it/1jwcpzx
@MinecraftModded