Nothing screams "im poor af" more than this goofy ahh smeltery
https://redd.it/1lw09xb
@MinecraftModded
https://redd.it/1lw09xb
@MinecraftModded
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I made an Ars Nouveau spell that creates dark fountains from Deltarune!
https://redd.it/1lw60ky
@MinecraftModded
https://redd.it/1lw60ky
@MinecraftModded
Hbm's Nuclear Tech 1.20.1 Alpha Release v0.24.5-alpha
Here it is, in all its glory. Barely holding on for dear life.
Behold; Racist Radiation
https://redd.it/1lw8xpg
@MinecraftModded
Here it is, in all its glory. Barely holding on for dear life.
Behold; Racist Radiation
https://redd.it/1lw8xpg
@MinecraftModded
GitHub
Release behold; racist radiation · DirtWithWaterz/hbm-ntm_-_1.20.1_-_47.2.20
Added
Radiation
Spreads in the 3rd dimension. beautiful, radiating even. Can also be contained by rad resistant blocks, I'm so cool.
use blocks with high density or radiation will leak (use ...
Radiation
Spreads in the 3rd dimension. beautiful, radiating even. Can also be contained by rad resistant blocks, I'm so cool.
use blocks with high density or radiation will leak (use ...
Dear modpack devs, how do you do it?
I have a ModPack I am currently working on that is inspired by terraria's progression. I have A LOT of the bones of the project done, but am unsure on how to do things.
How do you remove items from mods? How do you make custom recipes AND remove others? Is there a way to balance existing items?
Is there work arounds? There are so much mods I have and love but have pieces I'd rather see gone, but work perfect for what I'm envisioning,
EDIT: Is there a way to make gamestages UNLOCK different recipes? I.E getting (Blank) achievement unlocks (blank) recipe to craft.
I deeply apologize for asking a lot of questions in the comments, I want to learn to the best of my ability.
https://redd.it/1lw8g4y
@MinecraftModded
I have a ModPack I am currently working on that is inspired by terraria's progression. I have A LOT of the bones of the project done, but am unsure on how to do things.
How do you remove items from mods? How do you make custom recipes AND remove others? Is there a way to balance existing items?
Is there work arounds? There are so much mods I have and love but have pieces I'd rather see gone, but work perfect for what I'm envisioning,
EDIT: Is there a way to make gamestages UNLOCK different recipes? I.E getting (Blank) achievement unlocks (blank) recipe to craft.
I deeply apologize for asking a lot of questions in the comments, I want to learn to the best of my ability.
https://redd.it/1lw8g4y
@MinecraftModded
Reddit
From the feedthebeast community on Reddit
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Unpopular opinion: Silent Gear sucks
Why does everyone love Silent Gear? The mod provides no tutorial and no info about traits or mechanics. The GitHub wiki isn't very helpful either. Its strange upgrading and tool creation system just feels off. It only focuses on crafting tools from different materials, nothing more.
For example, Tinkers' Construct has a great guidebook. In some versions, it even lets you level up tools (which I felt was overpowered, but at least it added depth).
Tetra has a realistic feel: changing parts requires using the tool to settle them. It offers tons of upgrade paths and lets you gradually improve different aspects through use. It’s a fantastic mod.
So why does every modpack I’ve tried recently force Silent Gear into the mix? Sometimes there are alternatives, so I ignore it, but often it’s the only tool mod available. I just don’t understand the appeal.
https://redd.it/1lwikox
@MinecraftModded
Why does everyone love Silent Gear? The mod provides no tutorial and no info about traits or mechanics. The GitHub wiki isn't very helpful either. Its strange upgrading and tool creation system just feels off. It only focuses on crafting tools from different materials, nothing more.
For example, Tinkers' Construct has a great guidebook. In some versions, it even lets you level up tools (which I felt was overpowered, but at least it added depth).
Tetra has a realistic feel: changing parts requires using the tool to settle them. It offers tons of upgrade paths and lets you gradually improve different aspects through use. It’s a fantastic mod.
So why does every modpack I’ve tried recently force Silent Gear into the mix? Sometimes there are alternatives, so I ignore it, but often it’s the only tool mod available. I just don’t understand the appeal.
https://redd.it/1lwikox
@MinecraftModded
Reddit
From the feedthebeast community on Reddit
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I know this isn't going to be everyone's cup of tea but I think It's pretty cool. I took a mix of everyones advice on the previous post.
https://redd.it/1lwly3e
@MinecraftModded
https://redd.it/1lwly3e
@MinecraftModded
One must have self restraint to not break the Balance of Modpacks with this Power!
https://redd.it/1lwiq6c
@MinecraftModded
https://redd.it/1lwiq6c
@MinecraftModded