Official Release: Dying Sol
https://preview.redd.it/8i2al62szwff1.png?width=1024&format=png&auto=webp&s=4254623d64517a5b2e2470a71d778980d8f2d07f
https://preview.redd.it/r8aucgaszwff1.png?width=2036&format=png&auto=webp&s=b1e0ee0062962c8815facaf9b97ca262d56a2fb7
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# "The Sun is approaching the end of its lifespan, and time is limited. Resist certain doom and survive the improbable, as you're pitted against a dying star."
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Dying Sol is a challenge-oriented modpack, placing the player in a race for survival against a dying Sun. Given a mere week before the apocalypse begins, it is your goal to collect what resources you can, before you're pushed to live permanently underground.
Will you survive and thrive, or are you destined to be baked alive in the unrelenting heat of the Sun?
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# Features:
A deathly Solar Apocalypse, and the main "star" of Dying Sol. Thanks to none other than the [Solar Apocalypse](https://modrinth.com/mod/solar-apocalypse) mod by [SmushyTaco](https://modrinth.com/user/SmushyTaco)!
Terrain quality is greatly improved through Tectonic, with added atmospheric immersion through Sound Physics Remastered and Effectual!
Tons of QOL enhancements and performance boosts. Performance boosts are attributed to [Sodium](https://modrinth.com/mod/sodium) whilst QOL content is provided through a handful of mods made by [Serilum](https://modrinth.com/user/Serilum)!
A small handful of original content and heavily fine-tuned configurations, done by EpicEbic (me!) exclusively for the Dying Sol modpack. Currently, there's a custom noscript screen, a custom guidebook, as well as custom in-game dialogue that dynamically reacts to how long you survived before dying! It also has a handful of custom splash texts, and a few easter eggs!
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# "Where can I play Dying Sol?":
Dying Sol is available now on Modrinth! A link to play the mod can be found here!
~~--------------------------------------------------------------------------------------~~
Nature will make way for the unrelenting heat, reduced to ash when faced with the Sun.
https://redd.it/1mctlpo
@MinecraftModded
https://preview.redd.it/8i2al62szwff1.png?width=1024&format=png&auto=webp&s=4254623d64517a5b2e2470a71d778980d8f2d07f
https://preview.redd.it/r8aucgaszwff1.png?width=2036&format=png&auto=webp&s=b1e0ee0062962c8815facaf9b97ca262d56a2fb7
~~--------------------------------------------------------------------------------------~~
# "The Sun is approaching the end of its lifespan, and time is limited. Resist certain doom and survive the improbable, as you're pitted against a dying star."
~~--------------------------------------------------------------------------------------~~
Dying Sol is a challenge-oriented modpack, placing the player in a race for survival against a dying Sun. Given a mere week before the apocalypse begins, it is your goal to collect what resources you can, before you're pushed to live permanently underground.
Will you survive and thrive, or are you destined to be baked alive in the unrelenting heat of the Sun?
~~--------------------------------------------------------------------------------------~~
# Features:
A deathly Solar Apocalypse, and the main "star" of Dying Sol. Thanks to none other than the [Solar Apocalypse](https://modrinth.com/mod/solar-apocalypse) mod by [SmushyTaco](https://modrinth.com/user/SmushyTaco)!
Terrain quality is greatly improved through Tectonic, with added atmospheric immersion through Sound Physics Remastered and Effectual!
Tons of QOL enhancements and performance boosts. Performance boosts are attributed to [Sodium](https://modrinth.com/mod/sodium) whilst QOL content is provided through a handful of mods made by [Serilum](https://modrinth.com/user/Serilum)!
A small handful of original content and heavily fine-tuned configurations, done by EpicEbic (me!) exclusively for the Dying Sol modpack. Currently, there's a custom noscript screen, a custom guidebook, as well as custom in-game dialogue that dynamically reacts to how long you survived before dying! It also has a handful of custom splash texts, and a few easter eggs!
~~--------------------------------------------------------------------------------------~~
# "Where can I play Dying Sol?":
Dying Sol is available now on Modrinth! A link to play the mod can be found here!
~~--------------------------------------------------------------------------------------~~
Nature will make way for the unrelenting heat, reduced to ash when faced with the Sun.
https://redd.it/1mctlpo
@MinecraftModded
Mod that forces you to create realistic buildings?
As noscript says, is there a mod that forces you to build in a realistic way, otherwise your build will colapse in on itself?
Would be fun to have a world were infrastructure must be planned out beforehand.
https://redd.it/1mcy2qf
@MinecraftModded
As noscript says, is there a mod that forces you to build in a realistic way, otherwise your build will colapse in on itself?
Would be fun to have a world were infrastructure must be planned out beforehand.
https://redd.it/1mcy2qf
@MinecraftModded
Reddit
From the feedthebeast community on Reddit
Explore this post and more from the feedthebeast community
What does it mean "Additional files"? I've been stuck on 0 for an hour (GT New Horizons)
https://redd.it/1md3r33
@MinecraftModded
https://redd.it/1md3r33
@MinecraftModded
What can make food mods appealing to you?
What could make a mod like Pam's harvestcraft really appealing? Like, I adore the complexity and the amount of content it brings, but the problem is just that at the end you'll just be eating golden carrots anyways. It all kinds just... Is there for a minute and then disappears.
Multiple mods tried doing something with it, the original SoL mod made food less effective the more you eat the same one, which sounds interesting in theory, but in effect you'll just be carrying a ton of food around at any time, or have stacks of a food that's fast to eat. SoL Carrot Edition then tried making it that you get health boosts from eating different things, but that just resulted in you crafting a bunch of things once and then never thinking about it again.
What would be a way to make it more appealing? A sort of temporary boost for a balanced diet?
https://redd.it/1mda81h
@MinecraftModded
What could make a mod like Pam's harvestcraft really appealing? Like, I adore the complexity and the amount of content it brings, but the problem is just that at the end you'll just be eating golden carrots anyways. It all kinds just... Is there for a minute and then disappears.
Multiple mods tried doing something with it, the original SoL mod made food less effective the more you eat the same one, which sounds interesting in theory, but in effect you'll just be carrying a ton of food around at any time, or have stacks of a food that's fast to eat. SoL Carrot Edition then tried making it that you get health boosts from eating different things, but that just resulted in you crafting a bunch of things once and then never thinking about it again.
What would be a way to make it more appealing? A sort of temporary boost for a balanced diet?
https://redd.it/1mda81h
@MinecraftModded
Reddit
From the feedthebeast community on Reddit
Explore this post and more from the feedthebeast community
GTQU Update
Hi! I'm a modpack dev for 1.12.2 working on a large pack called Gregtech: Quantum. this post will be a display of a few features ive added as of late, to possibly keep the project within public view. I'm the only dev, so don't expect much!
Custom gem types for all thaumcraft gems.
Elements with symbols!
Alloys based on materialized thaumcraft aspects!
Thermal and Thaumcraft integration!
Blood Magic x Thaumcraft x Gregtech!
\(WIP Due to time constraint\) Blood Magic x Thaumcraft Research!
Fallout GUIs!
Psi x Thaumcraft Integration!
Lag-Free Post-Apocalypse Wasteland, Courtesy of ApocalypseCraft!
Hope you all enjoyed this dump. Have a nice day!
https://redd.it/1mdazka
@MinecraftModded
Hi! I'm a modpack dev for 1.12.2 working on a large pack called Gregtech: Quantum. this post will be a display of a few features ive added as of late, to possibly keep the project within public view. I'm the only dev, so don't expect much!
Custom gem types for all thaumcraft gems.
Elements with symbols!
Alloys based on materialized thaumcraft aspects!
Thermal and Thaumcraft integration!
Blood Magic x Thaumcraft x Gregtech!
\(WIP Due to time constraint\) Blood Magic x Thaumcraft Research!
Fallout GUIs!
Psi x Thaumcraft Integration!
Lag-Free Post-Apocalypse Wasteland, Courtesy of ApocalypseCraft!
Hope you all enjoyed this dump. Have a nice day!
https://redd.it/1mdazka
@MinecraftModded
From which mods are these tooltips? (Mod list in the denoscription)
https://redd.it/1mdbeyz
@MinecraftModded
https://redd.it/1mdbeyz
@MinecraftModded
Made a little mod for the people out there who like collecting stuff!
https://redd.it/1mdehbm
@MinecraftModded
https://redd.it/1mdehbm
@MinecraftModded
Reddit
From the feedthebeast community on Reddit: Made a little mod for the people out there who like collecting stuff!
Explore this post and more from the feedthebeast community