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Can anyone explain this? Custom modpack, I'm the only person getting this kind of xp from mining and I really don't want it, we can't think of a fix.
https://redd.it/1n75hgq
@MinecraftModded
https://redd.it/1n75hgq
@MinecraftModded
Big minecraft dosent want you to know this but the goblins in the caves are free you can take them home i have 458 goblins
https://redd.it/1n763nu
@MinecraftModded
https://redd.it/1n763nu
@MinecraftModded
Reddit
From the feedthememes community on Reddit: Big minecraft dosent want you to know this but the goblins in the caves are free you…
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My feedback on Reclamation modpack
SPOILER FOR THE MODPACK AHEAD
---
Really fun to see lesser-used mods in the spotlight, like Theurgy, Nature’s Aura, and Ember. Ember Rekindled was super cool, but I wasn’t a fan of the mastermind minigame part.
Unlocking Mekanism so late and then being expected to build the reactor for antimatter was kind of a downer. The questline said it was optional, and I liked that the pack felt tech-lite until then, but it really was not optional if you wanted to finish the pack.
Mystical Agriculture was a highlight. Loved that it was Agricraft compatible while still being tough to automate. I ended up not automating it at all and just grew what I needed with a watering can.
The pack being light on automation overall was refreshing, I didn’t feel like I had to automate everything just to make progress.
Pacing felt great. Took me about 20 hours to finish while playing casually.
Witchery caught me off guard. I didn’t realize how much space I’d need for the altar and rituals, so I crammed it in my base at first and regretted it later. Totally on me for not knowing the mod.
Loved the Ars Lectern -> AE2 improvement, but storage early on was painful. Spent way too many hours digging through 5+ diamond chests.
Ritual animations that actually changed parts of the world into the Overworld were awesome.
The endgame grind for rituals dragged a bit, but I did like fun touches like having to make vanilla ice cream and being gated by the vanilla seed.
Would’ve been amazing to see more strong “world reclamation” moments earlier in the questlines. The last questline ones were great, just felt like they came a bit too late.
Also, hated the bee part, it felt impossible to understand and by the time I had my first "good" bee I was already way further in progression. It felt like a coinflip that could end up in me losing tens of minutes of progression just because the bees decided to downgrade for no reason. Just skipped the mod.
https://redd.it/1n7aus2
@MinecraftModded
SPOILER FOR THE MODPACK AHEAD
---
Really fun to see lesser-used mods in the spotlight, like Theurgy, Nature’s Aura, and Ember. Ember Rekindled was super cool, but I wasn’t a fan of the mastermind minigame part.
Unlocking Mekanism so late and then being expected to build the reactor for antimatter was kind of a downer. The questline said it was optional, and I liked that the pack felt tech-lite until then, but it really was not optional if you wanted to finish the pack.
Mystical Agriculture was a highlight. Loved that it was Agricraft compatible while still being tough to automate. I ended up not automating it at all and just grew what I needed with a watering can.
The pack being light on automation overall was refreshing, I didn’t feel like I had to automate everything just to make progress.
Pacing felt great. Took me about 20 hours to finish while playing casually.
Witchery caught me off guard. I didn’t realize how much space I’d need for the altar and rituals, so I crammed it in my base at first and regretted it later. Totally on me for not knowing the mod.
Loved the Ars Lectern -> AE2 improvement, but storage early on was painful. Spent way too many hours digging through 5+ diamond chests.
Ritual animations that actually changed parts of the world into the Overworld were awesome.
The endgame grind for rituals dragged a bit, but I did like fun touches like having to make vanilla ice cream and being gated by the vanilla seed.
Would’ve been amazing to see more strong “world reclamation” moments earlier in the questlines. The last questline ones were great, just felt like they came a bit too late.
Also, hated the bee part, it felt impossible to understand and by the time I had my first "good" bee I was already way further in progression. It felt like a coinflip that could end up in me losing tens of minutes of progression just because the bees decided to downgrade for no reason. Just skipped the mod.
https://redd.it/1n7aus2
@MinecraftModded
Reddit
From the feedthebeast community on Reddit
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Gotta make sure the new music doesn't go to waste! Introducing Liquid Music as the core ingredient of musical crafting, coming soon on Fauna & Orchestra v1.1.0!
https://redd.it/1n7dtsb
@MinecraftModded
https://redd.it/1n7dtsb
@MinecraftModded