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Are there any solid modpacks with good a quest system that can run well with 4-6 players?

Looking for a 1.20.1 forge rpg modpack that has solid quest system. Kinda hard to test if it'll run well with 4-6 people without having them all download it and test it. Wondering if anyone else has had some luck. Thanks

https://redd.it/1nseb26
@MinecraftModded
GT modpack

Looking for something that is Gregtech, and pretty much ONLY Gregtech, to learn. QoL stuff sure, but no extra machines or anything else that requires some kind of power.

Any suggestions or just throw together something and hope or the best?

https://redd.it/1nsgpzm
@MinecraftModded
Cobwebs in Cisco's Fantasy Medieval Modpack

PLEASE HELP. My friend and I have been playing the current version of Cisco's Fantasy Medieval modpack, but we are getting absolutely destroyed because of cobwebs. We came across the Summoner from the Everbright dimension, and during the boss fight, the Summoner kept spawning cobwebs. And the thing about that structure is you can't break anything so it got to the point where the whole room was covered in cobwebs and it was unmovable and unplayable. We assumed there was a spider that we couldn't see but hear because I watched other gameplays of that boss fight and there was no cobwebs to be found.

So we ended up skipping that boss fight and fast-forwarded to now. We came across the dead king boss fight from the Dungeon Crawl Dungeon, and there are just cobwebs spawning everywhere. And it doesn't help that boss has this one his attack that you're supposed to job. Cobwebs would be spawning while I'm in the air or running away. Is this actually part of the game? I've watched other gameplays, and it doesn't seem to be in their games. PLEASE HELP.

https://redd.it/1nsjbrz
@MinecraftModded
keep rolling rolling rolling rolling rolling
https://redd.it/1nsm0i0
@MinecraftModded
SMH, originality is dead, Mojang is just using Spartan Weaponary now, see that red part on the spear!
https://redd.it/1nsq7cf
@MinecraftModded
*CPU clockcycles exist* TC: Free real estate lmao
https://redd.it/1nsuqp0
@MinecraftModded
I built the Tremorzilla from Alex's Caves in Lego!
https://redd.it/1nt9l1p
@MinecraftModded
Divine Journey 2 is a great modpack, but playing Atum 2 made me feel things no human should have to feel...
https://redd.it/1ntceo4
@MinecraftModded
What is it with this community and the idea of ”difficult=fun”?

I get this might sound as a jab but it really, really isn’t, it’s just something I’ve been trying to understand for the past few months.

Expert packs seem to be one of the main topics of discussion for this sub and I get it, there’s a lot of high-quality expert packs out there. There’s also a lot of high-quality non-expert packs that are worth checking out.

It seems to me that whenever people ask for suggestions on packs, almost exclusively the community suggests GregTech-based packs, Modern Industrialization-based packs, Project Ozone/Enigmatica-style packs or MeatballCraft. Most of which are yes, very high quality, but also brutally difficult for people new to modded or simply not fun for people who do not have hundreds of hours to sink into a single pack.

I’ve been playing modded for years on and off, most recently finally getting around to E2EU after not having dared touch an expert pack since I tried MeatballCraft and had the most painful of experiences. I’m having fun with it and automating things but there are several pointa where it just feels like things are difficult simply for the sake of being difficult, and to me that isn’t fun.

So I guess my point and the TL;DR is, does everyone just find the difficulty fun in a way that I just don’t ”get”, or is there something more to it that I just can’t see?

https://redd.it/1ntge96
@MinecraftModded