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Any modpacks that encourage traveling instead of settling down and building a base?

I've found with most modpacks making a base is obviously required so i'm wondering if there are any that mean you can spend most of it traveling with no long term base? Preferably not a large tech based modpack as well.

https://redd.it/1ot6pvj
@MinecraftModded
what mod it is and how to store food for longer??
https://redd.it/1ot8p7a
@MinecraftModded
Looking for Feedback for a Modpack built around Building
https://redd.it/1otehw9
@MinecraftModded
HANK!!! HANK!!! YOU DON'T NEED THE ROTATION SPEED CONTROLLER, YOU CAN JUST GEAR RATIO IT!!! HANK!!!
https://redd.it/1otinhi
@MinecraftModded
Finished All The Mods 10 for the second time - now with Refined Storage!

(Since I couldn't crosspost from ATM subreddit, I just pasted the contents here)

**Introduction**

It has kind of become a meme at this point to point and laugh at how Refined Storage *is* bad. My mission with this playthrough (and talking a lot on the All The Mods discord) is to turn that *is* into a *was*. With recent developments in the RS ecosystem, it has become *very* powerful, and deserves way more respect.

I should preface it by saying I've always been a proponent of RS, even back then when it clearly lacked a lot of functionalities, a lot of *oomph*, so to speak. And after finishing ATM10S with the whole RS + addons suite that I installed smack-dab, I realized how powerful RS2 is, and wanted to give it a shot in a much bigger pack.

I've also talked a lot with the crew at the Refined Mods discord throughout this playthrough, and thus have given the devs there a lot of feedbackfeedbacks on their mods, and beta tested a bunch of them. This meant that I was constantly updating RS and its addons, as well as using newer addons - sometimes versions unavailable to the public - that honestly deserve more attention. I will try to keep my yapping as accessible as possible, though - and if you've got any questions about my setups, or RS in general, feel free to drop a question; I'll try to answer them to the best of my ability.

Overall, RS2 has blown me away with how useful it can be despite its limited toolkit, especially compared to how it used to be. It may very well be the reason I'm never gonna play anything below 1.21 again lol. I have a few ruminations on it that I want to share:

**1. What RS2 has done well**

A lot of things, really.

The single biggest change from the core RS rewrite must be the rework of Crafters, now more appropriately named Autocrafters. While the function is the same, it now boasts a wider variety of features. Firstly, there are now more locking modes rather than just the redstone pulse trigger locking mode back then; particularly, the most useful mode is to "Lock until all outputs are received", which lets me send just a single set of ingredients at a time to a machine. Autocrafter chaining is now also a thing, to help bypass the amount of Pattern slots a single Autocrafter can have, and use more Patterns on a single machine.

And of course, we have to talk about the addons. Perhaps the two most significant ones both come from Ultramega: Refined Types and Cable Tiers.

* Refined Types is a new RS addon in 1.21 that gives the system compatibility with FE, Source from Ars Nouveau, and Souls from Industrial Foregoing Souls, allowing the user to store and import/export these resources to/from their RS network.
* On the other hand, the Cable Tiers rewrite for 1.21 has brought better Autocrafters (*much* faster than ExtraStorage's autocrafters, hands down), as well as bringing tiered upgrades to the core tools in RS. Most notably, patterns with sided inputs are now possible, and the tiered Autocrafters can directly import items from machine - which leads to very compact setups at times. With these new tools, I was able to do really fast crafting, with a demonstration [here.](https://youtu.be/pLHf88AZSn0)

Apart from the addons already in ATM10, I've added a few myself, and I think they deserve recognition, if not addition to ATM10 and future packs from the team.

* Firstly, Omni Grid. It does... a lot of things lol; think of it as an extension of your inventory that allows for amazing automation of tasks like keeping yourself stocked with things, pulling things from containers, automatically looting containers, compressing things, etc. It's quite similar to Sophisticated Backpack, in some sense.
* Secondly, Buuz has updated Refined Storage: Requestify to 1.21! Much appreciated feature.
* Another mod that's a big WIP right now and not on CurseForge is [GridFlow](https://github.com/KindaWorks/GridFlow). Currently, it adds a single block: the Flow Scope. It lets you track ALL items inflow/outflow of your RS network, in a