Best questing/progression-based modpacks?
I'm looking for a modpack that has a real "goal", whether it be completing quests or crafting a specific item or progressing through tiers of mods. Modpacks that are just open-ended sandboxes never appeal to me.
I'm familiar with quite a few, though it's been years. Divine Journey 2 and Sevtech Ages, for example, are great, though I never did finish either. I haven't played in a long time, so I wanted to know, what do people consider the "best" packs of this kind lately? Are the classics still where to go, or are there newer ones?
Preferably ones closer to the easier end of the spectrum. I wanna finally get around to finishing one of these (though feel free to mention packs that are harder if you think they're that good).
https://redd.it/1pjlubt
@MinecraftModded
I'm looking for a modpack that has a real "goal", whether it be completing quests or crafting a specific item or progressing through tiers of mods. Modpacks that are just open-ended sandboxes never appeal to me.
I'm familiar with quite a few, though it's been years. Divine Journey 2 and Sevtech Ages, for example, are great, though I never did finish either. I haven't played in a long time, so I wanted to know, what do people consider the "best" packs of this kind lately? Are the classics still where to go, or are there newer ones?
Preferably ones closer to the easier end of the spectrum. I wanna finally get around to finishing one of these (though feel free to mention packs that are harder if you think they're that good).
https://redd.it/1pjlubt
@MinecraftModded
Reddit
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Returning to modded MC after a long time
Last modpack I played was Nomifactory which was for 1.12 I believe. I have not touched a modpack since especially in the newer versions. Kinda looking for recommendations for what modpack would be good to return to.
I 100% do not want any kind of skyblock pack, not my cup of tea I did try one a looooong time ago. I'm looking for something that is sorta complex, actually moreso looking for something with a good progression system. Part of what I liked about Nomi was as you got deeper, previous stuff became easier (later circuit recipes took less resources or crafted more per craft). Not sure I want to dive into a modpack like Nomi or a more modern version of it if one exists as its a long long modpack. But defiantly something with that kinda style of progression would be nice.
So what kinda packs would you all recommend?
https://redd.it/1pjobja
@MinecraftModded
Last modpack I played was Nomifactory which was for 1.12 I believe. I have not touched a modpack since especially in the newer versions. Kinda looking for recommendations for what modpack would be good to return to.
I 100% do not want any kind of skyblock pack, not my cup of tea I did try one a looooong time ago. I'm looking for something that is sorta complex, actually moreso looking for something with a good progression system. Part of what I liked about Nomi was as you got deeper, previous stuff became easier (later circuit recipes took less resources or crafted more per craft). Not sure I want to dive into a modpack like Nomi or a more modern version of it if one exists as its a long long modpack. But defiantly something with that kinda style of progression would be nice.
So what kinda packs would you all recommend?
https://redd.it/1pjobja
@MinecraftModded
Reddit
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My fishing mod Starcatcher is out! 🎣 90+ new restricted fishes, trophies, secrets, lots of mod compatibility and more 🐟
https://reddit.com/link/1pkax53/video/igq4bta9dn6g1/player
Starcatcher is a 100% data-driven fishing mod where every fish can be restricted by dimension, biome, weather, daytime, baits and more! 🐠 (don't be deceived by the video, that was just a fun datapack I did to showcase the data-driven nature of the mod!)
\- 🐡 90+ new fishes
\- 🎣 Hooks, Bobbers & Baits to help or modify the fishing minigame
\- 🏆 Trophies to collect
\- 📓 In-game guide book to keep track of your catches
\- 📏 Size and Weight specific to each fish
\- 🕵️♀️ Secret stories to find
\- 🛠 Built-in compatibility with fishes from other mods such as Aquaculture
\- 🌸 Seasons compatibility with Serene Seasons & Ecliptic Seasons
\- 🔥 Any-fluid data-driven fishing (and built-in lava fishes)
And much more to come in the near future! Check out the mod's page for the full list of upcoming features 🐟
\- Fishing Tournaments
\- Entity Fishing (+ FishingReal compatibility)
\- Data-driven per-fish sweetspots and modifiers
\- Lots of mod compatibility - if it has a fish, there will be compatibility coming!
\- Hooks & Bobbers balancing
\- Fishing rod skins for cosmetics
\- Farmer's Delight addon
Available for Forge 1.20.1, neoforge 1.21.1 and more versions to come in the future
https://www.curseforge.com/minecraft/mc-mods/starcatcher
https://modrinth.com/mod/starcatcher
https://redd.it/1pkax53
@MinecraftModded
https://reddit.com/link/1pkax53/video/igq4bta9dn6g1/player
Starcatcher is a 100% data-driven fishing mod where every fish can be restricted by dimension, biome, weather, daytime, baits and more! 🐠 (don't be deceived by the video, that was just a fun datapack I did to showcase the data-driven nature of the mod!)
\- 🐡 90+ new fishes
\- 🎣 Hooks, Bobbers & Baits to help or modify the fishing minigame
\- 🏆 Trophies to collect
\- 📓 In-game guide book to keep track of your catches
\- 📏 Size and Weight specific to each fish
\- 🕵️♀️ Secret stories to find
\- 🛠 Built-in compatibility with fishes from other mods such as Aquaculture
\- 🌸 Seasons compatibility with Serene Seasons & Ecliptic Seasons
\- 🔥 Any-fluid data-driven fishing (and built-in lava fishes)
And much more to come in the near future! Check out the mod's page for the full list of upcoming features 🐟
\- Fishing Tournaments
\- Entity Fishing (+ FishingReal compatibility)
\- Data-driven per-fish sweetspots and modifiers
\- Lots of mod compatibility - if it has a fish, there will be compatibility coming!
\- Hooks & Bobbers balancing
\- Fishing rod skins for cosmetics
\- Farmer's Delight addon
Available for Forge 1.20.1, neoforge 1.21.1 and more versions to come in the future
https://www.curseforge.com/minecraft/mc-mods/starcatcher
https://modrinth.com/mod/starcatcher
https://redd.it/1pkax53
@MinecraftModded
Reddit
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Because I'm crazy and bored I'm downloading GTNH with no idea what I'm doing. Any actually helpful beginner tips?
So, I was just thinking "I keep seeing mention of this Gregtech New Horizon" so I found the most mentioned modpack I have ever seen KNOWING it will be not good for a beginner.
Any tips for me to help my early game and figuring things out?
https://redd.it/1pk3un6
@MinecraftModded
So, I was just thinking "I keep seeing mention of this Gregtech New Horizon" so I found the most mentioned modpack I have ever seen KNOWING it will be not good for a beginner.
Any tips for me to help my early game and figuring things out?
https://redd.it/1pk3un6
@MinecraftModded
Reddit
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Stoneblock 4 Workshop (Under Construction)
Entrance
Foundry Room
Hallway Scheme
Energizing Orb Room
Just started Stoneblock 4 and want everyones opinions :) Should i keep the "Death Star SCP Facility" vibes, or chill out on the chiseled blocks? hahahahaaah
https://redd.it/1pkeseq
@MinecraftModded
Entrance
Foundry Room
Hallway Scheme
Energizing Orb Room
Just started Stoneblock 4 and want everyones opinions :) Should i keep the "Death Star SCP Facility" vibes, or chill out on the chiseled blocks? hahahahaaah
https://redd.it/1pkeseq
@MinecraftModded
Playing Stoneblock 4 and i was wondering of what methods early game i could use for earning credits
I like to move at a slow pace, mostly just hoping between little projects as i think about them, and a mob farm is, as far as i can tell the earliest renewable source of credits through the quests, although there is a "cool down" for those quests, it takes a Real day, and i would like to be able to go abit faster than 50 credits a day, is there a reasonable way to gain credits at a faster pace?
https://redd.it/1pkf7ua
@MinecraftModded
I like to move at a slow pace, mostly just hoping between little projects as i think about them, and a mob farm is, as far as i can tell the earliest renewable source of credits through the quests, although there is a "cool down" for those quests, it takes a Real day, and i would like to be able to go abit faster than 50 credits a day, is there a reasonable way to gain credits at a faster pace?
https://redd.it/1pkf7ua
@MinecraftModded
Reddit
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Is there a balanced Parasite mod that doesn't destroy the landscapes of your entire world? (Unrelated image)
https://redd.it/1pkitrb
@MinecraftModded
https://redd.it/1pkitrb
@MinecraftModded
As a Random things fan, This perfectly describes my opinion on the portable mobs mod.
https://redd.it/1pkn7qw
@MinecraftModded
https://redd.it/1pkn7qw
@MinecraftModded
Divine Journey 2 or MeatballCraft?
ill cut to the chase. which has more exploration, adventure and lots of intricate quests like gtnh, with as minimal tech as possible, but still grindy like parts before tier 1 lv in gtnh where i quit, thank you already
https://redd.it/1pkp57c
@MinecraftModded
ill cut to the chase. which has more exploration, adventure and lots of intricate quests like gtnh, with as minimal tech as possible, but still grindy like parts before tier 1 lv in gtnh where i quit, thank you already
https://redd.it/1pkp57c
@MinecraftModded
Reddit
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Stone block 4 : Is replica super op ?
I just built the basic stuff for replica and it feels like it will make so many things redundant.Does this ruin the pack like old projectE transmutation if I use it?
https://redd.it/1pkpjwh
@MinecraftModded
I just built the basic stuff for replica and it feels like it will make so many things redundant.Does this ruin the pack like old projectE transmutation if I use it?
https://redd.it/1pkpjwh
@MinecraftModded
Reddit
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