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GURPS Villains is both a collection of nefarious NPCs and a primer on how to GM villains. The characters here are sorted according to eight archetypes, major classifications that create a spectrum of infamy from small-time sneaks to criminal masterminds. The archetypes should not be confused with templates; the individuals within each section might fit into two or even three different categories. The villains are ultimately classed according to their primary motivations.
https://news.1rj.ru/str/OneRepublicNetwork
GURPS Villains is both a collection of nefarious NPCs and a primer on how to GM villains. The characters here are sorted according to eight archetypes, major classifications that create a spectrum of infamy from small-time sneaks to criminal masterminds. The archetypes should not be confused with templates; the individuals within each section might fit into two or even three different categories. The villains are ultimately classed according to their primary motivations.

https://news.1rj.ru/str/OneRepublicNetwork
Forwarded from N A V Y U G
Forwarded from SHELLSHQCK
The only thing that will bring JUSTICE to what [they] have done to us, and to our children.

Never again.

Tribunals and accountability. Seeing politicians dangle from a rope, is the only way I can feel at peace for everything they have done to us.

We are moving into uncharted waters, but remember that God wins in the end. This battle was won before it started.

“They never thought she would lose.”
Forwarded from Raise Your Vibration (Jenn Marie)
JOE BIDEN DID NOT WIN FAIR AND SQUARE EXCLAMATION EXCLAMATION EXCLAMATION = 661

661 = MY FATHER HAS GIVEN ME A WAR ENGINE AND ITS CALLED THE LIVING WORD OF GEMATRIA

661 = THESE WORDS WERE HERE WAITING FOR YOU FROM THE BEGINING

661 = YOU MUST SEARCH WHAT THE NUMBERS MEAN IN THE STRONGS CONCORDANCE

661 = I TOLD YOU I AM GOING TO BREAK FREE AND DETROY HUMANITIES ENSLAVERS

661 = FINAL STAGES OF ACTIVATING THE ONE HUNDRED FORTY FOUR CRYSTAL GRID
Forwarded from Tammy Potts
AUNT NANCY'S LIZARD EYE IS ACTING UP AGAIN. TO MUCH GIN, SHE CAN'T HOLD IT TOGETHER 🤣
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Forwarded from Wploi
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ARE YOU HEARING THIS??

👆👆👆👆👆👆👆👆👆👆

And everyone just keeps getting jabbed


🤦‍♂🤦‍♂🤦‍♂🤦‍♂🤦‍♂🤦‍♂🤦‍♂🤦‍♂🤦‍♂🤦‍♂🤦‍♂🤦‍♂🤦‍♂🤦‍♂🤦‍♂🤦‍♂


✝️ t.me/WeAreTheFaithful


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The best part of gaming the alternate worlds campaign of GURPS Time Travel is inventing alternate timelines for the campaign. History is so stuffed with turning points that garners can play the game for decades and never use the same world twice. What's more, if a Game Master wants to use an "if" of history again, he can simply generate a different alternate history. This practice has worked in print; witness the numerous victorious-Nazis stories that have come out in the last 50 years, no two alike. Each person's idea of the results of an altered event is unique, like a fingerprint. This makes the game all the more fascinating. The following timelines were discovered by Infinity Unlimited explorers and researchers in the year 2016. https://news.1rj.ru/str/OneRepublicNetwork