ЯevDex – Telegram
ЯevDex
2.08K subscribers
56 photos
33 videos
59 files
71 links
My GitHub - https://github.com/ispointer
Telegram Bot - @RevDexbot
Telegram Chat: @RevDexChat
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Smooth C++ zoom & editor chunk management no lag you can load 300 mb txt in 1 editor profile without extend :} no memory leak problem
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merger-1.0.jar
415.4 KB
merger-1.0.jar

RevDex APK Merger v1.0 🍺
dev - @aantik_mods
tg - https://news.1rj.ru/str/RevDex

(apks|xapk|apkm)

Requirements:
pkg install openjdk-17

Example:
java -jar merger.jar (apks|xapk|apkm)

I’m giving you a cli shortcut that lets you use merger as a home command in termux. no matter which directory you’re in… when you need to merge multiple apks into one, just type

merger app.apks


and watch it merge instantly, like magic.../

Fast Easy Deadly efficient.
Perfect for all CLI lovers… if you dare.❤️‍🩹



#termux
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smali c++ #1.rar
8.5 KB
I built this smali C++ library for HM Manager, and some people started talking nonsense, saying I’m just a sora editor user 🤣 let me make one thing clear.go learn C++ first. right now, you’re still a child in this field I’m not forcing anyone to use this code

Anyway I'm donating this code, enjoy bro

Dev - @aantik_mods
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merger-2.0.jar
1.6 MB
Game Over MT Manager

merger-2.0.jar

RevDex APK Merger v2.0 🍺
dev - @aantik_mods
tg - https://news.1rj.ru/str/RevDex

(apks|xapk|apkm)

Requirements:
pkg install openjdk-17

Example:
java -jar merger-2.0.jar (apks|xapk|apkm)


100x faster try 300mb apks then give me feedback ❤️‍🔥


#c++_apks-to-apk
#termux
❤‍🔥92
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shotcut merger-2.0.jar
6
Termux-theme@ЯevDex Fix.zip
1.2 MB
Shell Features :
Tab Completion
Smart Navigation
History Management
Builtin Aliases
System & Performance Tweaks :
Extended Scrollback Increases terminal history to 40,000 rows so you don't lose previous output
Cursor Styling Sets the cursor to an underline style with a 500ms blink rate
Automatic Backup etc..

UI - https://news.1rj.ru/str/RevDex/304


If you want to change the icon, then
Search in Termux.sh for this line

sym=$(printf "\uF17B") 

Then add a new icon hex. But the question is, how do I get the icon hex?

Go to this link search for your favorite icon copy the hex and paste it here That’s it

https://www.nerdfonts.com/cheat-sheet
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time pass 😪 good night
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libLogCat.zip
139.4 KB
tasks.register("libe", Copy) {

from("${buildDir}/intermediates/stripped_native_libs/debug/stripDebugDebugSymbols/out/lib/arm64-v8a/") {
include "liblog.so"
}

into("D:/Software/Emulator/MuMuPlayerGlobal/nx_device/12.0/vms/MuMuPlayerGlobal-12.0-base/products/Screenshots")

doFirst {
println "🍺 Copying liblog.so to MuMu directory"
}

doLast {
println "liblog.so moved"
}
}

afterEvaluate {
tasks.matching { it.name.startsWith("assemble") }.all { assembleTask ->
assembleTask.finalizedBy("libe")
}
}
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libnativelgl.so
933.3 KB
const-string v0, "nativelgl"

invoke-static {v0}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V


arm64-v8a

NativeModMenu 🍺

Try and give me feedback

Doesn't need to add dex or service code to AndroidManifest.xml, just load the lib, and menu will appear
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❤‍🔥63
Mini Militia 5.6.0 [x64] AimBot ImJava AIDE Working.zip
203.6 KB
Mini Militia 5.6.0 [x64] AimBot ImJava.zip

Mini Militia 5.6.0 [x64] AimBot by @PuruliaKing007

Credits: @aantik_mods

Join @PuruliaCheatz

NativeModMenu AIDE Working - https://github.com/ispointer/NativeModMenu
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Mini Militia 5.6.0 Aim Silent 😖.zip
306.6 KB
Mini Militia 5.6.0 Aim Silent 😖 😁

const-string v0, "nativelgl"

invoke-static {v0}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V


arm64-v8a
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Houdini bridge issue explained and bypassed

You already know that the Houdini bridge behaves differently on different architectures. On x86_64 devices, the library path folder is often not visible. Basically, in this case, the mod menu library may load and the menu might appear, but the mod features do not work.

The reason is very simple Houdini translates ARM64 libraries into x86_64 at runtime, but the translated library process does not appear in /proc/self/maps. Because of this, your code cannot find the real library base address or process, so hooks and offsets fail.

Some developers try to work around this by using something like

base.apk + 0x2f3fe0


But this is not a real solution and is fundamentally incorrect.

I have an ultimate bypass for the Houdini bridge. I hooked houdini.so line by line using xdl hooking. By doing this, it is possible to capture any Houdini-translated library process and hook the translated game library correctly.

With this method, you can fully control and hook the translated ARM64-to-x86_64 libraries.

I will make this public soon 😒
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Dex Editor Plus

HM Manager custom model search engine
Method / field info
Line metadata
Class denoscriptors
Method refs
String constants
Registers
Instruction text
Opcode



Done Custom Search Engine Same Like Others VIP Tools
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Hill Climb Racing Free 1.67.6 (arm64) Upgrade Car Hook.cpp
6.6 KB
Hill Climb Racing Free 1.67.6 (arm64) Upgrade Car Hook.cpp
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https://www.youtube.com/watch?v=FGVHf436aiI

Ultimate Hooking day 😂

Video end have a twist hook 😂 don't miss this

Thanks for dropping Muslim album - dex2c 😂
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