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Forwarded from cipherassets.com
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Forwarded from Algorithm of truth
Extremely High Threat Frequency Bands
Source from:
tscm.com/bugfreq.html
50 - 750 kHz - Carrier Current Bugs (power, phone, HVAC lines)
25 - 80 MHz Ultra low power devices (micro watt devices)
65 - 130 MHz Micro power Part 15 devices (FM broadcast band)
130 - 150 MHz Body Wires and Wireless Microphones - Band I
150 - 174 MHz Body Wires and Wireless Microphones - Band II
174 - 225 MHz Body Wires and Wireless Microphones - Band III
295 - 310 MHz Spread Spectrum and Micro powered Bugs (micro watt devices)
330 - 440 MHz Audio/Video Bugs (398.605, 300.455, and 399.030 MHz are popular)
430 - 550 MHz Audio/Video Bugs (433.920 and 418 MHz is popular)
800 - 990 MHz Audio/Video Bugs (902-985 MHz ISM band is popular
1.10 - 1.95 GHz Video and Audio (980 MHz to 1.45 GHz is very popular)
2.00 - 2.75 GHz Video and Audio (2.4 to 2.45 GHz is extremely popular)
5.60 - 7.50 GHz Video and Audio (5.8 to 6.2 GHz is becoming very popular)
8.10 - 13.00 GHz Video and Audio (Popular)
850 - 950 nm Infrared Transmitters
Don't forget about the specific propagation and absorption bands. Bugging devices operating below 22 GHz are very inexpensive, and easy to buy. Devices operating between 22-60 GHz are more expensive, but just as easy to secure. Devices operating on frequencies above 60 GHz tend to be expensive, and can be very difficult to obtain.
DC - 3 kHz Typical Audio Band
3 kHz - 500 kHz Skin Effect (Non Radiating)
500 kHz - 3 MHz Non Radiating, Conducted RF
3 MHz - 300 MHz Conducted RF, Free Space Radiating
300 MHz - 3 GHz Free Space Radiating RF, Slightly Directional
3 GHz - 22 GHz Free Space, Low Attenuation., Highly Directional
22 GHz - 60 GHz Water Vapor Absorption Band
60 GHz - 3 Thz Limited Usage For Covert Surveillance
Source from:
tscm.com/bugfreq.html
50 - 750 kHz - Carrier Current Bugs (power, phone, HVAC lines)
25 - 80 MHz Ultra low power devices (micro watt devices)
65 - 130 MHz Micro power Part 15 devices (FM broadcast band)
130 - 150 MHz Body Wires and Wireless Microphones - Band I
150 - 174 MHz Body Wires and Wireless Microphones - Band II
174 - 225 MHz Body Wires and Wireless Microphones - Band III
295 - 310 MHz Spread Spectrum and Micro powered Bugs (micro watt devices)
330 - 440 MHz Audio/Video Bugs (398.605, 300.455, and 399.030 MHz are popular)
430 - 550 MHz Audio/Video Bugs (433.920 and 418 MHz is popular)
800 - 990 MHz Audio/Video Bugs (902-985 MHz ISM band is popular
1.10 - 1.95 GHz Video and Audio (980 MHz to 1.45 GHz is very popular)
2.00 - 2.75 GHz Video and Audio (2.4 to 2.45 GHz is extremely popular)
5.60 - 7.50 GHz Video and Audio (5.8 to 6.2 GHz is becoming very popular)
8.10 - 13.00 GHz Video and Audio (Popular)
850 - 950 nm Infrared Transmitters
Don't forget about the specific propagation and absorption bands. Bugging devices operating below 22 GHz are very inexpensive, and easy to buy. Devices operating between 22-60 GHz are more expensive, but just as easy to secure. Devices operating on frequencies above 60 GHz tend to be expensive, and can be very difficult to obtain.
DC - 3 kHz Typical Audio Band
3 kHz - 500 kHz Skin Effect (Non Radiating)
500 kHz - 3 MHz Non Radiating, Conducted RF
3 MHz - 300 MHz Conducted RF, Free Space Radiating
300 MHz - 3 GHz Free Space Radiating RF, Slightly Directional
3 GHz - 22 GHz Free Space, Low Attenuation., Highly Directional
22 GHz - 60 GHz Water Vapor Absorption Band
60 GHz - 3 Thz Limited Usage For Covert Surveillance
Tscm
TSCM - Common Bugging Frequencies