Forwarded from Unity Новости
Improve workflows, validate decisions, and avoid errors with Presets
https://blogs.unity3d.com/ru/2019/10/11/improve-workflows-validate-decisions-and-avoid-errors-with-presets/
https://blogs.unity3d.com/ru/2019/10/11/improve-workflows-validate-decisions-and-avoid-errors-with-presets/
Unity Technologies Blog
Improve workflows, validate decisions, and avoid errors with Presets프리셋을 이용한 워크플로 개선, 디자인 검증 및 오류 방지Preset でワークフローの改良、意思決定の検証、エラー回避を実現する…
With Presets, you can customize the default state of just about anything in Unity – Components, Importers, Managers – without coding. Presets can benefit development teams of all sizes, from streamlining repetitive tasks or validating design decisions, to…
Forwarded from Unity Новости
Optimizing your game post-launch | Triangle Studios - Unite Copenhagen
https://www.youtube.com/watch?v=WABIxLZCRjQ
https://www.youtube.com/watch?v=WABIxLZCRjQ
Forwarded from Unity Новости
Forwarded from Unity Новости
chrismarch/SoftBodySimulation
A quick exploration of mesh deformation in response to collision
A quick exploration of mesh deformation in response to collision
Forwarded from Unity Новости
Mesh Texture painting in Unity Using Shaders
Painting directly in mesh textures in Unity 3d with shaders
Painting directly in mesh textures in Unity 3d with shaders