Forwarded from Unity Новости
Свой CI/CD для Unity
https://habr.com/ru/post/479884/?utm_campaign=479884&utm_source=habrahabr&utm_medium=rss
https://habr.com/ru/post/479884/?utm_campaign=479884&utm_source=habrahabr&utm_medium=rss
Хабр
Свой CI/CD для Unity
Сейчас я расскажу, как выглядит процесс разработки на Unity в маленькой gamedev компании и как мы его улучшаем и автоматизируем. Всё-таки 2020 год на дворе, хватит уже мышкой водить… Про...
https://github.com/mtrive/ProjectAuditor
Project Auditor is an experimental static analysis tool for Unity Projects
#analysis
Project Auditor is an experimental static analysis tool for Unity Projects
#analysis
GitHub
GitHub - mtrive/ProjectAuditor: Project Auditor is an experimental static analysis tool for Unity Projects.
Project Auditor is an experimental static analysis tool for Unity Projects. - GitHub - mtrive/ProjectAuditor: Project Auditor is an experimental static analysis tool for Unity Projects.
https://www.stevejgordon.co.uk/writing-high-performance-csharp-and-dotnet-code
High-performance C#
#performance
High-performance C#
#performance
Steve Gordon - Code with Steve
Series: Writing High-Performance C# and .NET Code - Steve Gordon - Code with Steve
This series explores modern C# and .NET/.NET Core techniques and features which support writing more performance, low allocation code. Posts in this series: Part 1: Motivations for Writing High-Performance C# Code Part 2: Introduction to Benchmarking C# Code…
https://exceed7.com/native-audio/
Native audio is faster than default Unity audio pipeline
#native #audio
Native audio is faster than default Unity audio pipeline
#native #audio
Exceed7
Native Audio - Unity Plugins by Exceed7 Experiments
Lower audio latency via direct unmixed audio stream at native side
https://github.com/MarkUnity/AssetAuditor
Tools to control the asset import settings in a Unity project
#optimization
Tools to control the asset import settings in a Unity project
#optimization
GitHub
MarkUnity/AssetAuditor
Tools to control the asset import settings in a Unity project - MarkUnity/AssetAuditor
Embracing nullable reference types | .NET Blog
https://devblogs.microsoft.com/dotnet/embracing-nullable-reference-types/
https://devblogs.microsoft.com/dotnet/embracing-nullable-reference-types/
Microsoft News
Embracing nullable reference types
Probably the most impactful feature of C# 8.0 is Nullable Reference Types (NRTs). It lets you make the flow of nulls explicit in your code, and warns you when you don’t act according to intent. The NRT feature holds you to a higher standard on how you deal…
https://habr.com/ru/company/pixonic/blog/481880/
Physics for a mobile shooter and how it is integrated into ECS
#ecs #physics
Physics for a mobile shooter and how it is integrated into ECS
#ecs #physics
Хабр
Физика для мобильного PvP шутера и как мы подружили её с ECS
Всем привет! В этой статье мы расскажем про личный опыт работы с физическими движками для мультиплеерного шутера и главным образом сфокусируемся на взаимодействи...
https://inthecheesefactory.com/blog/understand-android-activity-launchmode/en
Understand how launchMode affects your Android build
#android
Understand how launchMode affects your Android build
#android
Inthecheesefactory
Understand Android Activity's launchMode: standard, singleTop, singleTask and singleInstance
Activity is one of the most brilliant concept on Android from its well-design architecture on memory management which lets Multitasking works perfectly on this most popular mobile operating syste
https://devblogs.microsoft.com/premier-developer/dissecting-the-async-methods-in-c/
async/await internals
#async #await
async/await internals
#async #await
Microsoft News
Dissecting the async methods in C#
The async series Dissecting the async methods in C#. Extending the async methods in C#. The performance characteristics of the async methods in C#. One user scenario to rule them all. The C# language is great for developer’s productivity and I’m glad for…