Fableborne – Telegram
Fableborne
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Join the Fableborne Team when we showcase and discuss the current state of the game, show you our progress, and new and exciting features! 🚀 Join us on Friday, February 3rd at 2 PM UTC on https://t.co/OduRmDJ2nA Curious about spoilers? 👇 https://t.co/TDDJ18hV6m
— Fableborne🔺 (@fableborne) Jan 31, 2023
➡️ Fire Biome 🔥 ➡️ 2 New monster units 👻 ➡️ A character ability rework??? 👀 ➡️ Base Building 🏝️ ➡️ A preview of the Talent System 🧌 ➡️ And a secret new gameplay feature🤯
— Fableborne🔺 (@fableborne) Jan 31, 2023
Make sure to check out the video we did with @MetaLemonTweet where @ohmybaskerville talks about Fableborne, Lunchtime Esports and how we will pioneer mobile esports and web3 gaming 🚀 👇 https://t.co/fnrvw5fIIO
— Fableborne🔺 (@fableborne) Feb 1, 2023
Make sure to set yourself a reminder https://t.co/KY5ZjTKJZw
— Fableborne🔺 (@fableborne) Feb 2, 2023
Have you ever wondered why some Free-to-Play games have such a bad rep? 🤔 Let's discuss predatory tactics and how blockchain can improve F2P! 👇 1/11
— Fableborne🔺 (@fableborne) Feb 2, 2023
Right now, F2P games use 3 tactics that negatively impact a player's experience: 2/11
— Fableborne🔺 (@fableborne) Feb 2, 2023
1⃣ Create deceiving ads that don't represent the game at all 2⃣ Build carefully curated pinch points and progression walls to frustrate users that push you to spend 3⃣ Use gatcha to push you to spend with very little chance of you obtaining the item you actually want 3/11
— Fableborne🔺 (@fableborne) Feb 2, 2023
If you just look at the performance of most games in F2P, on average only 2% of all players spend anything That’s a poor ratio, which results in design decisions that aren't benefitting the players. 4/11
— Fableborne🔺 (@fableborne) Feb 2, 2023
☝️ Blockchain flips the narrative. Instead of creating value that needs to be sold to players, players now create value themselves and trade with each other. 5/11
— Fableborne🔺 (@fableborne) Feb 2, 2023
But there is a catch 😯 the UGC (User-generated content) model only works when there is a critical mass of players trading every day. Expect primary sales of NFT’s and subnoscription to still play a part in how many blockchain games generate revenue. 6/11
— Fableborne🔺 (@fableborne) Feb 2, 2023
The benefit of Blockchain for players is to empower players to create experiences for each other, rather than optimising predatory tactics 🤝 7/11
— Fableborne🔺 (@fableborne) Feb 2, 2023
This will result in games that are fun to play, don't block you from progressing, and allow players to be part of the experience in a deeper way than ever before 🫶 8/11
— Fableborne🔺 (@fableborne) Feb 2, 2023
We've dedicated ourselves to develop @Fableborne and build this new playbook that improves on F2P and creates better experiences for players 😉 🔥 Join us on that journey! ➡️ https://t.co/pyR6A5O8j8 9/11
— Fableborne🔺 (@fableborne) Feb 2, 2023
To see how we are doing that, stay up to date! We are going to share more about our progress: ➡️ Townhalls ➡️ Project Updates ➡️ Closed Playtests ➡️ Upcoming Alpha Playtest ➡️ And so much more But wait, we need you as well! We want your Feedback @ https://t.co/OduRmDIuy2 10/11
— Fableborne🔺 (@fableborne) Feb 2, 2023
And don't forget to join the next Townhall 📌 February 3rd at 2 PM UTC https://t.co/KY5ZjTKJZw 11/11
— Fableborne🔺 (@fableborne) Feb 2, 2023
📌 Don't forget to join us today at 2 PM UTC ⚠️ You don't want to miss the new game features and discussions with the team☝️ https://t.co/KY5ZjTKJZw
— Fableborne🔺 (@fableborne) Feb 3, 2023
Unlike the Earth Biome, the Fire Biome's vegetation is resistant against the dreaded heat of smoldering lava 🔥🌴 These plants are as beautiful as they are dangerous. https://t.co/8B6wfgPucc
— Fableborne🔺 (@fableborne) Feb 3, 2023
It is time again to provide you with a summary of what’s happened recently in the realm of the Shatterlands 🚀 Make sure to check out the Shatterlands Harbinger #2 now: https://t.co/pLNn4u579Z https://t.co/Q99NAqWhlj
— Fableborne🔺 (@fableborne) Feb 6, 2023