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/g/ Library
https://pleromanonx86.wordpress.com/2025/05/06/why-old-games-never-die-but-new-ones-do/
Pawlicker's Blog
Why old games never die (but new ones do)
It’s well known that video games today are disposable pieces of slop. Modern multiplayer games tend to fall into one of two categories: they’re abandoned after a while and the servers a…
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/g/ Library
https://obsoletesony.substack.com/p/how-sony-launched-4k-before-the-world
Substack
How Sony Launched 4K Before the World Was Ready
Inside the $25,000 TV That Came With Its Own PC
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/g/ Library
https://paulbakaus.com/the-illusion-of-motion/
Renaissance Geek
Frames per second, or: The Illusion of Motion
The story of why we perceive film as moving pictures, how TVs work, and how our brains create reality.
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/g/ Library
https://github.com/practical-tutorials/project-based-learning
GitHub
GitHub - practical-tutorials/project-based-learning: Curated list of project-based tutorials
Curated list of project-based tutorials. Contribute to practical-tutorials/project-based-learning development by creating an account on GitHub.
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/g/ Library
https://www.gurwinder.blog/p/how-social-media-shortens-your-life
www.gurwinder.blog
How Social Media Shortens Your Life
It's engineered to speed up your time
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/g/ Library
https://github.com/FFmpeg/asm-lessons
GitHub
GitHub - FFmpeg/asm-lessons: FFmpeg Assembly Language Lessons
FFmpeg Assembly Language Lessons. Contribute to FFmpeg/asm-lessons development by creating an account on GitHub.
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/g/ Library
https://www.youtube.com/watch?v=FknTw9bJsXM
YouTube
From TCP to HTTP | Full Course by @ThePrimeagen
The web is built on HTTP, and there's no better way to understand how something works than to implement it yourself. In this course, we'll learn the nitty-gritty details of the HTTP/1.1 protocol, and as we do so we'll actually build our own HTTP server from…
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/g/ Library
https://www.gorillasun.de/blog/the-importance-of-sketching-with-code/
Gorilla Sun
The Importance of Sketching with Code
Sketches are more than just little artworks that you hack together in your bedroom. They're ongoing conversations that you have with the yourself and the machine. It's important to explore them, gain new perspectives and ultimately contribute to something…
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/g/ Library
https://jj-for-everyone.github.io/
jj-for-everyone.github.io
Introduction - Jujutsu for everyone
A Jujutsu tutorial that requires no previous experience with Git or other version control systems.
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/g/ Library
Michio_Shibuya,_Takashi_Tonagi,_Office_Sawa_The_Manga_Guide_to_Microprocessors.pdf
25.5 MB
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/g/ Library
https://youtu.be/fV9BqqU17DM
YouTube
Mickey Mania's 3D Rotating Tower - How Was It Possible?
In this episode of "Coding Secrets" I explain how we achieved Mickey Mania's 60 FPS 3D Rotating Tower Levels on the SEGA Genesis. Original video with an error here: https://youtu.be/HprVmYtjIOk
Is That You or Are You You by Chris Zabriskie is licensed under…
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/g/ Library
https://wiki.futo.org/index.php/Introduction_to_a_Self_Managed_Life:_a_13_hour_%26_28_minute_presentation_by_FUTO_software
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/g/ Library
https://bobacupcake.com/shader-basics
Bobacupcake
shader basics
shader basics to cross reference for other shader tutorials
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/g/ Library
https://johnnysswlab.com/how-branches-influence-the-performance-of-your-code-and-what-can-you-do-about-it/
Johnny's Software Lab
How branches influence the performance of your code and what can you do about it? - Johnny's Software Lab
In this articles we investigate on how branches influence the performance of the code and what can we do to improve the speed of our branchfull code.
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/g/ Library
https://vintageapple.org/inside_r/pdf/Human_Interface_Guidelines_1992.pdf
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/g/ Library
https://youtube.com/watch?v=bUOOaXf9qIM
YouTube
Vjekoslav Krajačić – File Pilot: Inside the Engine – BSC 2025
Vjekoslav Krajačić's talk at BSC 2025 on creating his next-generation file explorer: File Pilot.
Vjekoslav's links:
- https://filepilot.tech
- https://x.com/vkrajacic
- https://discord.com/invite/PjH9zYadTg
BSC links:
- https://BetterSoftwareConference.com…
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/g/ Library
https://www.makingsoftware.com/chapters/shaders
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/g/ Library
https://youtu.be/40tyEVx_umY
YouTube
Putting x86 instructions where they don't belong (to make PS3 emulation faster) [RPCS3]
Learn for free on Brilliant for a full 30 days: https://brilliant.org/Whatcookie/. You’ll also get 20% off an annual Premium subnoscription.
My links:
twitter.com/whatcookie
Support the channel: https://www.youtube.com/channel/UCop6aovOTLqHsw2IgrRgYTQ/join…
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/g/ Library
https://www.youtube.com/watch?v=P7PMA3X1tf8
YouTube
C Programming with Raylib – Match3 Game Tutorial
Learn to build a complete match-3 game from scratch using C programming and the Raylib graphics library in this hands-on tutorial. You'll create a polished ASCII-based puzzle game with smooth animations, visual effects, sound integration, and responsive gameplay…
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/g/ Library
https://www.youtube.com/watch?v=KFItEHbFEwg
YouTube
How do we make a Steamdeck scheduler work on large servers - David Dai (Meta), Ryan Newton (Meta)
How do we make a Steamdeck scheduler work on large servers - David Dai (Meta), Ryan Newton (Meta)
With the proliferations of many sched_ext schedulers, including ones that caters for very specific workloads within Meta. There exists a need for a "default"…
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