Grey Wolf Development – Telegram
Grey Wolf Development
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Update:
Control Version 2.1.6010.27874
Node Version 2.1.6010.28148

New game endings for SK + Hunter, SK + <anyone else>, and no one left alive

Fixed an issue where hunter survives a solo wolf attack, but it still told they were killed

Made a lot of changes to the backend. SQL usage and CPU usage have been lowered dramatically, which will result in less lag
The error in the cantonese language file has been patched.
Update:
Node Version 2.1.6011.22599

Players lists are now sorted:
In vote menus (PM) players will be sorted by name
In /players, they will be sorted in the order they died
There currently appears to be a major issue going around Telegram where some users appear as "Unknown" to some, but normal to others. Because of this, the bot sees some people as "Unknown" and cannot PM you or even respond to you. There's is nothing I can do about this - this is on Telegram side. I apologize for the issues, but you will need to wait for Telegram to sort it out
There is a possible fix. If you cannot talk to the bot, please try changing your username (@name) - you can even set it to the same thing you were using before.
Update
Node Version 2.1.6011.26352
Player list sorting has been updated to put "Skip" back at the bottom, as it should be
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If you enjoy playing Werewolf, please take a moment to rate us on the bot store!
P.S. I'm sorry Jubs, I can't give you your life back. I don't intend to shut down @werewolfbot ;)

https://storebot.me/bot/werewolfbot
Node Version 2.1.6015.24387
Fixed a bug when DG becomes harlot, they are unable to get a response from visiting someone.

Consolidated functions for App Seer, DG, and Wild Child. This should solve issues like seer dead because lover -> App seer does not become seer

Also consolidated Hunter death function. If Hunter died, DG becomes hunter, hunter then shoots hunter... new hunter should get to shoot as well

use /version to find out what version you are on
In case anyone was curious ;)

Werewolf database now includes 52,731 players in 8,224 groups.
In the past month, there have been 264,285 games which resulted in 662,879 player kills, and 493,624 survivors
Bahaso Minang has been uploaded!
Node Version 2.1.6016.17240
Patched a bug where detectives choice to snoop would count as a lynch vote if gunner shot the detective
Node Version 2.1.6016.18424
Patched the message for apprentice seer being told that they were the seer who died, when becoming the new seer.

This will be the last update for a while.
I know it seems a bit soon, considering we only released 2.1 recently, but I am working hard on 3.0

3.0 will not really have much for the players - no new roles, nothing of that sort.

3.0 is a complete refactoring of the project, to clean up the code, make it smoother, make it react even better, clean up minor bugs / nuances, etc etc etc.

The main thing about 3.0 though, is it is all for one major goal:

@werewolfbot is going open source. Developers in our player community will now be able to contribute, add roles, add features, etc etc etc. Stay tuned for more information on this :)
1
Forgot - in case anyone is curious, @werewolfbot is written in C#
Werewolf Bot 3.0 is now online. There's still more refactoring to be done (quite a bit really, in the node).

And with that, I'm just going to leave this here..
https://github.com/parabola949/Werewolf
Also please note that you can submit bug reports on that site (github)
Just did a ton of optimization on the SQL DB. Dropped SQL CPU usage from 50% to 2%. This should make for a lot less lag, and faster responses