Node Version 3.0.6026.18489
SK vs Cult (1 on 1) = SK win, not cult
When DG becomes Seer, BH is told who they are
Added "Won" and "Lost" to translation
When SK kills Hunter, message no longer says they were killed by gunner (PM)
Use /version to check your current version. Your next game will always start on the latest version.
SK vs Cult (1 on 1) = SK win, not cult
When DG becomes Seer, BH is told who they are
Added "Won" and "Lost" to translation
When SK kills Hunter, message no longer says they were killed by gunner (PM)
Use /version to check your current version. Your next game will always start on the latest version.
Hope all you have a good weekend! The developer will be on vacation for the next 3 days. Will check in here and there to make sure it didn't explode or anything, and some of the mods have my cell number so they can text.
Lynch On!
Lynch On!
Forwarded from Fel
A new setting for the bot is available! Check it out at @werewolfmafia
Or play it yourself by changing the language under *English Language > Mafia Variant*.
Apply now to get your complimentary fedora. 🕶
Or play it yourself by changing the language under *English Language > Mafia Variant*.
Apply now to get your complimentary fedora. 🕶
♡~†єяι¢α-¢нαи†~♡(유리-나카무라):
서울의 거리를 로밍, 당신은 신문의 날카로운 표정을 얻었다. 그 늑대는 상쾌한 근친 복수에 마을 사람들을 리드 또는에서 일루미나티에 비밀 숭배를 구성 ... 다시 공격했다~!!!! @WerewolfKr
서울의 거리를 로밍, 당신은 신문의 날카로운 표정을 얻었다. 그 늑대는 상쾌한 근친 복수에 마을 사람들을 리드 또는에서 일루미나티에 비밀 숭배를 구성 ... 다시 공격했다~!!!! @WerewolfKr
I'd like to thank everyone for the birthday wishes. I did in fact see each and every one of them (over time, there were a lot), and would respond - but I'm on vacation. Thanks again, I did in fact have a great day :)
The bug in "Choice Accepted" has been fixed with node version 3.0.6030.20953
Please note - spamming other groups (including non-werewolf groups!!) with links to your group is NOT ALLOWED in any way. We do not allow advertising in our groups, and we expect our users to do the same. If I get reports that your group is advertising in other groups, I will discuss with the admins. If it does not stop, there is a chance of the admins of that group being banned from @werewolfbot.
Hello everyone, this is @Ameliarat thank you all for the birthday wishes! I really appreciate it. Also I'm not a bot as some of you may think.
Some new commands, added by Pierre:
/grouplist - get a list of public groups to play in
/rolelist - get help information about roles (denoscriptions)
/grouplist - get a list of public groups to play in
/rolelist - get help information about roles (denoscriptions)
Not sure who exactly, but the nodes shutting down appear to be due to a certain users image. The node was trying to cache the image for stats, and something about that one was crashing it. I've added some handling (hopefully) that should make it ignore the error instead of dying.
Handling added on node version 3.0.6033.15628
Handling added on node version 3.0.6033.15628
Node Version 3.0.6033.16472:
Solved one issue in the image caching, which just revealed a different one. This patches the new image cache issue.
Solved one issue in the image caching, which just revealed a different one. This patches the new image cache issue.
Control Version 3.0.6033.22670
Major update, especially for admins.
All users can now use /setlang and set their own personal language preference. Everyone has been defaulted to English, so be sure to update it if you need to.
Admins: the /config menu is now being translated by our team, but you can go ahead and set your personal language now.
IMPORTANT NOTE ABOUT THIS UPDATE:
The language the group is using to play a game will still be the language used to PM players. This cannot be changed. There are 2 main reasons for this:
1 - Amnesia / Secret / Normal are language files. If the group were playing Amnesia, and the player set their language to normal, that would be cheating.
2 - If a player can't understand the language in the group, then they don't need to be playing there. Communication is very important in this game!
Remember, if you are looking for a group in your language, you can always check /grouplist.
Major update, especially for admins.
All users can now use /setlang and set their own personal language preference. Everyone has been defaulted to English, so be sure to update it if you need to.
Admins: the /config menu is now being translated by our team, but you can go ahead and set your personal language now.
IMPORTANT NOTE ABOUT THIS UPDATE:
The language the group is using to play a game will still be the language used to PM players. This cannot be changed. There are 2 main reasons for this:
1 - Amnesia / Secret / Normal are language files. If the group were playing Amnesia, and the player set their language to normal, that would be cheating.
2 - If a player can't understand the language in the group, then they don't need to be playing there. Communication is very important in this game!
Remember, if you are looking for a group in your language, you can always check /grouplist.
Too clarify, since there is some confusion:
/config - use this to set group language (and other options) - Admin only
/setlang - use this to set your personal language
/config - use this to set group language (and other options) - Admin only
/setlang - use this to set your personal language
Looks like the bot may have hit API limits again, or the Telegram bot API stopped responding. Either way, the bot is processing the thousands of messages it got in the past 5 minutes now....
Fireside chat with Para...
So, in the mornings (for me)... about 1300-1500 UTC I believe, we have been having serious lag issues. This is our peak time, lately with 280+ games running at the same time. Best I can tell, we have so many games running, we are hitting API rate limits again. Unfortunately, I do not know of a way to solve this. I have ways I can attempt to lessen the issue, such as removing the PM death message. You can see that you died in group chat. Extra messages like these are unfortunately adding to the issue.
Another possible thing that can be done is something that you the players can do. We need more large groups- groups running large games. Having 200 groups running 5 player games is leading to API rate limits. This is why in the coming days, I will be modifying the /grouplist command. Admins, take note. Any public supergroup will now become automatically listed in /grouplist . Then menu to find a group will be just like /setlang: you will be presented with a list of base languages, then variants (such as specific country, or modes like amnesia). Once you select the variant, you will be given a list of the top 15 or so groups for that language.
I encourage users to please, join these large groups, and play there. This will help to lower the number of messages being sent out, and hopefully lower the chance of hitting the API limits.
If you have any questions, as usual you can join @werewolfsupport.
So, in the mornings (for me)... about 1300-1500 UTC I believe, we have been having serious lag issues. This is our peak time, lately with 280+ games running at the same time. Best I can tell, we have so many games running, we are hitting API rate limits again. Unfortunately, I do not know of a way to solve this. I have ways I can attempt to lessen the issue, such as removing the PM death message. You can see that you died in group chat. Extra messages like these are unfortunately adding to the issue.
Another possible thing that can be done is something that you the players can do. We need more large groups- groups running large games. Having 200 groups running 5 player games is leading to API rate limits. This is why in the coming days, I will be modifying the /grouplist command. Admins, take note. Any public supergroup will now become automatically listed in /grouplist . Then menu to find a group will be just like /setlang: you will be presented with a list of base languages, then variants (such as specific country, or modes like amnesia). Once you select the variant, you will be given a list of the top 15 or so groups for that language.
I encourage users to please, join these large groups, and play there. This will help to lower the number of messages being sent out, and hopefully lower the chance of hitting the API limits.
If you have any questions, as usual you can join @werewolfsupport.
By the way, from the documentation for bots:
If you're sending bulk notifications to multiple users, the API will not allow more than 30 messages per second or so. Consider spreading out notifications over large intervals of 8—12 hours for best results.
Also note that your bot will not be able to send more than 20 messages per minute to the same group.
Now think about 1900 players in 280 groups playing at once.
If you're sending bulk notifications to multiple users, the API will not allow more than 30 messages per second or so. Consider spreading out notifications over large intervals of 8—12 hours for best results.
Also note that your bot will not be able to send more than 20 messages per minute to the same group.
Now think about 1900 players in 280 groups playing at once.