Coming updates, hopefully tomorrow -
- Max players increase to 35
- At 23 players, game will begin with 2 cultists
- Balancing for Cult:
-Cult can convert every night, instead of every other night. Cult still cannot convert wolves.
-If all wolves are dead, game will continue until village or cult wins, rather than immediate end
- Max players increase to 35
- At 23 players, game will begin with 2 cultists
- Balancing for Cult:
-Cult can convert every night, instead of every other night. Cult still cannot convert wolves.
-If all wolves are dead, game will continue until village or cult wins, rather than immediate end
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Just so everyone knows, I hope to get these changes done today. However, one of my PCs crashed, which has the most current version of the code, so I have to recover it first. I'm working on that now, but later today I am travelling out of town on business for a couple days... so we will just have to see what I can get done before I leave!
Balance: Second wolf moved to nine players
Modified: Max players increased to 35
Balance: If all wolves are dead, but cult members still alive, keep playing until village or cult wins
Balance: Cult can convert every night
Added: Second cultist at 19 players
Fixed: Wild Child will become wolf if role model was killed for being AFK
Modified: Names are now full names, not just first name
Added: Blank player names, and "Skip", cannot join the game.
Fixed: Message of cult member already dead was being sent to main group, not Cult Hunter
Modified: Using markdown for some messages
Modified: /players can only be used once every 10 seconds per group
Modified: /startgame and /join will both start / join a game
Modified: Max players increased to 35
Balance: If all wolves are dead, but cult members still alive, keep playing until village or cult wins
Balance: Cult can convert every night
Added: Second cultist at 19 players
Fixed: Wild Child will become wolf if role model was killed for being AFK
Modified: Names are now full names, not just first name
Added: Blank player names, and "Skip", cannot join the game.
Fixed: Message of cult member already dead was being sent to main group, not Cult Hunter
Modified: Using markdown for some messages
Modified: /players can only be used once every 10 seconds per group
Modified: /startgame and /join will both start / join a game
Due to a bug in the new /join and /startgame working together, maintenance lockdown does not work on /join. I will have to shut the bot down to apply a patch, which will terminate a couple games. Sorry :(
Waiting on "Mamas" to finish their game (6 players remain)
In this update: Set a max on the day cycle of 4 minutes.
Added a few admin commands
Waiting on "Mamas" to finish their game (6 players remain)
In this update: Set a max on the day cycle of 4 minutes.
Added a few admin commands
Getting some transaction deadlocks today, probably due to high volume. Going to have to put the translation project on hold, and refactor the database calls to something safer. Apologies for the crashing.... we are reaching up to 100 concurrent games now, which I never anticipated / planned for. Give me some time, I'm working on a fix for it now
Update in a few minutes:
- Fixed: Cult hunter was unable to kill Cult
- Fixed: Minor text changes
- Fixed: Cult hunter was unable to kill Cult
- Fixed: Minor text changes
English language file has been completed, code is ready for language support. The file has been sent to a few players for translation.
As part of this, I will need to take the bot down for a short time to change the database schema to allow setting language for each group (Yes - you will be able to set a specific language for your group)
Right now it looks like a lot of games are running, so I will wait a while before doing this.
As part of this, I will need to take the bot down for a short time to change the database schema to allow setting language for each group (Yes - you will be able to set a specific language for your group)
Right now it looks like a lot of games are running, so I will wait a while before doing this.
Remember, if you enjoy playing Werewolf Telegram, please take a moment to rate the bot: https://storebot.me/bot/werewolfbot
Current languages being added:
Brazilian (Portuguese)
Bahasa (Indonesia)
Russian
Ukrainian
German
Italian
Chinese
Dutch
Swedish
Brazilian (Portuguese)
Bahasa (Indonesia)
Russian
Ukrainian
German
Italian
Chinese
Dutch
Swedish
Update in a few minutes:
Added: Multi-language support
Ability to set admins for each group, who can ban / unban / smite
Group admins can also set language for the group
Language is set PER GROUP, not per user
Added: Multi-language support
Ability to set admins for each group, who can ban / unban / smite
Group admins can also set language for the group
Language is set PER GROUP, not per user
For the record, at this time we only have the files for English and Deutsch. I am currently waiting on files for the other languages. If you'd like to add a language, feel free to translate this file and send it back to @Para949
Updated English file (there are a few new strings at the bottom for role noscripts).
Please note: Do NOT change
Please note: Do NOT change
key="ThisText" - the key is used by the bot to pick the string. You do not need to translate that. Only translate the <value>Text Here!</value>I am going to sleep now..... if you need assistance adding an admin to your group, contact @Ameliarat
Increasing Max Games to 75, fixing a bug in queueing system where sometimes it will reset a groups position
Dropped max games to 70. I had put it to 80, seems to have been a bit too much. Too many threads... Looks like it might be time to look into building a dedicated server for this
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While we wait on the database update to finish.....
Some news about group administrators. Group owners: Remove the bot from your group (while there is no game playing, please), then re-add the bot. The person adding the bot to the group will automatically be made a group admin for the bot, and will be able to set the language for the group using /setlang
Some news about group administrators. Group owners: Remove the bot from your group (while there is no game playing, please), then re-add the bot. The person adding the bot to the group will automatically be made a group admin for the bot, and will be able to set the language for the group using /setlang