Looks like Intel just provided unikernels (and AMD) with 15% performance advantage, for free
(TLDR: likely, speculative execution skips permission checks, and allows to read arbitrary memory from usermode)
https://www.theregister.co.uk/2018/01/02/intel_cpu_design_flaw/
(TLDR: likely, speculative execution skips permission checks, and allows to read arbitrary memory from usermode)
https://www.theregister.co.uk/2018/01/02/intel_cpu_design_flaw/
The Register
Kernel-memory-leaking Intel processor design flaw forces Linux, Windows redesign
Speed hits loom, other OSes need fixes
Me trying to explain the details with simple terms
https://medium.com/@oleksandr_now/how-that-intel-cpu-security-hole-works-2fb752471fbe
https://medium.com/@oleksandr_now/how-that-intel-cpu-security-hole-works-2fb752471fbe
Medium
How that Intel CPU security hole works
There’s quite a lot of the buzz in the media already, I’ll try to explain the technical details in simple terms instead.
https://twitter.com/brainsmoke/status/948561799875502080 oh, is that a PoC already?
Twitter
brainsmoke
Bingo! #kpti #intelbug
Distilling a Neural Network Into a Soft Decision Tree
(skipped the math, but the idea is great)
https://arxiv.org/pdf/1711.09784.pdf
(skipped the math, but the idea is great)
https://arxiv.org/pdf/1711.09784.pdf
Emergent Complexity via Multi-agent competition
TLDR: humanoids and ant-like robots learning complex behaviors from scratch, like kicking and catching soccer balls, playing sumo, tricking each other, etc. With video.
https://arxiv.org/abs/1710.03748
TLDR: humanoids and ant-like robots learning complex behaviors from scratch, like kicking and catching soccer balls, playing sumo, tricking each other, etc. With video.
https://arxiv.org/abs/1710.03748
Blue Noise - unexpected intersection of signal processing and computer graphics. Also, ingenious dithering algorithm, if you need one.
http://momentsingraphics.de/?p=127
http://momentsingraphics.de/?p=127
Also how the triangular noise is used in the rendering of INSIDE
https://www.youtube.com/watch?v=RdN06E6Xn9E
talk slides: http://twvideo01.ubm-us.net/o1/vault/gdc2016/Presentations/Gjoel_Svendsen_Rendering_of_Inside.pdf
https://www.youtube.com/watch?v=RdN06E6Xn9E
talk slides: http://twvideo01.ubm-us.net/o1/vault/gdc2016/Presentations/Gjoel_Svendsen_Rendering_of_Inside.pdf
YouTube
Low Complexity, High Fidelity: The Rendering of INSIDE
In this 2016 GDC Europe session, PlayDead's Mikkel Gjoel and Mikkel Svendsen detail the techniques used to achieve high visual fidelity in the context of the uncompromisingly simplistic aesthetic of INSIDE, Playdead's follow-up to the critically acclaimed…
http://amasci.com/weird/unusual/e-wall.html?utm=email
Now that I would call physics!
Now that I would call physics!
looks like cuttlefish spends energy to change colour/texture, but not to sustain it, like e-ink display
https://www.nytimes.com/2018/02/15/science/cuttlefish-camouflage-neurons.html
https://www.nytimes.com/2018/02/15/science/cuttlefish-camouflage-neurons.html
NY Times
The Cuttlefish, a Master of Camouflage, Reveals a New Trick (Published 2018)
These relatives of the octopus and squid save energy by effortlessly extending structures under their skin that help them hide.
hilarious copyright crap - make a picture from clip art, then claim copyright infringement on others who share your *sources*
https://2600.com/print/27097
https://2600.com/print/27097