Maptism Channel pinned «I dont think you can actually send DMs over Channel posts, so my personal account is t.me/Henrikikik if you want to Contact me.»
Love/Hate relationship with Russian and USSR Archaeology. They make a ton of high quality Maps, are very thorough, and have probably the best Archaeological Literature next to Germany, France and England, and its practically all available online, but they also love to use completely made up or hand-drawn Projections that are a pain in the ass to try and georeference
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Apart from the Steppe, it clearly favors the Forest-Steppe as well, possibly indicating that during this period the climate in the area was different.
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Maptism Channel
Andronovo Sites, Extremely Sparse in the desert, a Crescent shaped migration path would make the most sense for reaching Southern Central Asia and then India and Iran.
This is genuinely a gigantic stretch of land when you use a Projection like this. Andronovo itself is comparable in size to its ancestor, Corded Ware
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Interestingly, the Afanasievo Culture occupied the Minusinsk Basin only Later after 2900bc and before that was concentrated in the Altai
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Quite suprised how much attention a somewhat minimalistic Slop map like that Got. I will make a version for Yamnaya as well excluding Corded Ware
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@haplogroupthink has automated nearly the entire workflow and truncated the time to animate maps by ~80%. Expect more maps more quickly!
This is a pretty big deal as the plugin we had purchased specifically for the purpose of animating the sites simply could not handle the scale and quantity we're working with. We're rendering between 5000 and 12000 individual points at a time—After Effects started crashing after 200, severely bottlenecking our progress.
Special thanks to Claude Code and the five ko-fi donators that helped us afford it ✌🏻😂
Rumour has it a longer form Corded Ware video is in the works...
For now, enjoy this BTS sneak peek at our QGIS-Python-AE pipeline.
This is a pretty big deal as the plugin we had purchased specifically for the purpose of animating the sites simply could not handle the scale and quantity we're working with. We're rendering between 5000 and 12000 individual points at a time—After Effects started crashing after 200, severely bottlenecking our progress.
Special thanks to Claude Code and the five ko-fi donators that helped us afford it ✌🏻😂
For now, enjoy this BTS sneak peek at our QGIS-Python-AE pipeline.
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