For modeling I used Blender, 3D Coat and Photoshop for texturing, Marmoset for rendering. Polycount is 2714 tris.
Поддержать лайком:
https://www.artstation.com/artwork/1N3VOL
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Warhammer 40K Vindicator
Some technical parameters and stages:
- 29K Tris
- 7 texture set
- ~60% used UV space
- Texture Map size: 4K
- Texel Density: ~8
- Modeling in Maya (High poly and Low poly)
- UV unwrapping in Maya
- Baking in Marmoset Toolbag
- Texturing in Substance 3D Painter
- Rigging and animation in Maya
- Render in Marmoset Toolbag
Больше рендеров на арте:
https://www.artstation.com/artwork/zxBoY4
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The Ballista (Divinity: Original sin 2 Fan art)
Ссылка на работу:
https://www.artstation.com/artwork/mAn4JY
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Оценить работу можно на арте:
https://www.artstation.com/artwork/nJLXBr
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ArtStation
Hackathon VR Creators project, aatminsk tg: @Aatminsk
My work on creating models for the VR creators hackathon. All models were designed, drawn and modeled by me personally, all of them are made in low poly format.
All models together contain 21,082 polygons.
15 models total.
About a month of work.
All objects…
All models together contain 21,082 polygons.
15 models total.
About a month of work.
All objects…
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Всем привет, сделал для портфолио некоммерческий проект для косметики Эксайла, буду рад лайку на Бихансе (там еще пара анимаций и брекдауны)
https://www.behance.net/gallery/224000317/Exile-Cosmetics-3D-Motion-Design-Non-commercial
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Нейронка Krea выкатила фичу – теперь там можно строить полноценные виртуальные сцены с 3D объектами.
ИИ сам набрасывает базовое окружение, а потом предлагает, что в него можно добавить. Подкидывает идеи и по промтам – подсказывает, что ещё можно сгенерировать.
Пробуем бесплатно тут:
https://www.krea.ai/stage
3Dshnik – Подписаться
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Theses assets are part of "Subway Station - Silent Hill" is an Unreal scene.
Ссылка на работу:
https://www.artstation.com/artwork/wr5wqV
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