La fine del binge watching: ecco cosa ne penso - la mia rubrica su Fumettologica
https://fumettologica.it/2023/02/la-fine-del-binge-watching/
https://fumettologica.it/2023/02/la-fine-del-binge-watching/
Fumettologica
La fine del binge watching
Le narrazioni devono essere distribuite e avere un ritmo regolare, non cadere come una grandinata sulla testa di noi poveri spettatori.
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Il problema che segue non si applica solo al design industriale, penso, ma in quell'ambito è spettacolare. Abbiamo strumenti pensati per funzionare in un modo diverso da come servirebbe. Soprattutto a chi lavora a molto progetti differenti per committenti diversi.
Money quote: "Libraries in applications like Sketch, Figma and Adobe 😆 work well for product designers but much less so for agency designers.
To understand why, let me explain the difference between product and agency designers. Product designers are people who work on a single, or a couple of products that their company creates. Think of the design team at Airbnb or indeed, companies like Sketch itself. These designers might have a single design system or style guide that they work from, with a single or couple of projects built on top of this design system.
Agency designers on the other hand are the designers that work in web agencies, where at any time they might be working on projects for half a dozen clients, each with a different design system (if at all) or style guide and varying levels of design maturity. These designers switch between projects often and might even have to hand over assets to a new designer depending on their project planning."
https://kilianvalkhof.com/2019/design/what-design-tools-get-wrong
Money quote: "Libraries in applications like Sketch, Figma and Adobe 😆 work well for product designers but much less so for agency designers.
To understand why, let me explain the difference between product and agency designers. Product designers are people who work on a single, or a couple of products that their company creates. Think of the design team at Airbnb or indeed, companies like Sketch itself. These designers might have a single design system or style guide that they work from, with a single or couple of projects built on top of this design system.
Agency designers on the other hand are the designers that work in web agencies, where at any time they might be working on projects for half a dozen clients, each with a different design system (if at all) or style guide and varying levels of design maturity. These designers switch between projects often and might even have to hand over assets to a new designer depending on their project planning."
https://kilianvalkhof.com/2019/design/what-design-tools-get-wrong
Kilian Valkhof | Front-end & user experience developer
What design tools get wrong | Kilian Valkhof
Modern design tools, of both the vector and code kind, are amazing pieces of software that in recent years have transformed the design profession, but none of them seem to really understand the context that we currently design for. The remnants of fixed-dimensions…
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Come si fa ricerca? Di solito si parte dal progetto, ma è un problema perché questo diminuisce drasticamente il tasso di innovazione: i progetti vengono approvati da persone competenti nella materia che hanno già idee molto chiare su quali siano le basi del sistema. Invece, bisognerebbe approcciare più spesso il problema in un altro modo: partire dalle persone, fidarsi, e lasciare che vadano avanti anche quando non capiamo di cosa si stanno occupando. Fino agli anni Sessanta l'informatica e internet sono andate avanti così. Poi tutto è diventato un gigantesco collo di bottiglia. E le cose non migliorano certo con l'università - il posto dove si dovrebbe fare ricerca di base - che si è trasformata in un giochino per totalizzare i punteggi più alti nelle metriche predefinite.
Money quote: "Alan and Vishal take a “People, not projects” approach to research, and showed great trust in hiring and funding us in a way that wasn’t attached to any particular project or outcome. I’ve since come to better understand their view on pure, long-horizon research. If you’re looking to invent entirely new ideas, you can’t define your research within the bounds of existing ideas. You have to choose people to trust, and then trust them. You have to support them even when you don’t quite understand what they’re doing."
https://theartofresearch.org/a-history/
Money quote: "Alan and Vishal take a “People, not projects” approach to research, and showed great trust in hiring and funding us in a way that wasn’t attached to any particular project or outcome. I’ve since come to better understand their view on pure, long-horizon research. If you’re looking to invent entirely new ideas, you can’t define your research within the bounds of existing ideas. You have to choose people to trust, and then trust them. You have to support them even when you don’t quite understand what they’re doing."
https://theartofresearch.org/a-history/
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Questa è una storia su come essere un po' meglio organizzati possa fare una grande differenza. Oppure, su come si fosse drammaticamente disorganizzati fino a ieri. Gli ospedali scozzesi aggiungono una lista di dodici cose da fare dopo le operazioni e le morti crollano in maniera spettacolare.
Money quote: "A study indicated a 37% decrease since 2008, which it attributed to the implementation of a safety checklist.
The 19-item list - which was created by the World Health Organization - is supposed to encourage teamwork and communication during operations.
The death rate fell to 0.46 per 100 procedures between 2000 and 2014, analysis of 6.8m operations showed."
https://www.bbc.com/news/uk-scotland-47953541
Money quote: "A study indicated a 37% decrease since 2008, which it attributed to the implementation of a safety checklist.
The 19-item list - which was created by the World Health Organization - is supposed to encourage teamwork and communication during operations.
The death rate fell to 0.46 per 100 procedures between 2000 and 2014, analysis of 6.8m operations showed."
https://www.bbc.com/news/uk-scotland-47953541
BBC News
Scotland post-surgical deaths drop by a third, say researchers
Researchers attribute the implementation of a safety checklist for the fall in deaths after surgery.
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Il libro dei libri del figliastro di Cristoforo Colombo è una delle più grandi risorse della storia dell'editoria del trapassato remoto che ci sia mai capitata. Una scoperta enorme. Altro che "Nome della rosa"
Money quote: "The Libro de los Epítomes manunoscript, which is more than a foot thick, contains more than 2,000 pages and summaries from the library of Hernando Colón, the illegitimate son of Christopher Columbus who made it his life’s work to create the biggest library the world had ever known in the early part of the 16th century. Running to around 15,000 volumes, the library was put together during Colón’s extensive travels. Today, only around a quarter of the books in the collection survive and have been housed in Seville Cathedral since 1552."
https://www.theguardian.com/books/2019/apr/10/extraordinary-500-year-old-library-catalogue-reveals-books-lost-to-time-libro-de-los-epitomes
Money quote: "The Libro de los Epítomes manunoscript, which is more than a foot thick, contains more than 2,000 pages and summaries from the library of Hernando Colón, the illegitimate son of Christopher Columbus who made it his life’s work to create the biggest library the world had ever known in the early part of the 16th century. Running to around 15,000 volumes, the library was put together during Colón’s extensive travels. Today, only around a quarter of the books in the collection survive and have been housed in Seville Cathedral since 1552."
https://www.theguardian.com/books/2019/apr/10/extraordinary-500-year-old-library-catalogue-reveals-books-lost-to-time-libro-de-los-epitomes
the Guardian
'Extraordinary' 500-year-old library catalogue reveals books lost to time
The Libro de los Epítomes was a catalogue for Hernando Colón’s 16th-century collection, which he intended to be the biggest in the world
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Forwarded from Fumettologica
È morto Leiji Matsumoto, il creatore di Capitan Harlock
Grazie di tutto, leggeda.
👉 https://bit.ly/3xBmLAt
Grazie di tutto, leggeda.
👉 https://bit.ly/3xBmLAt
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Se giocare a flipper è la vostra cosa, Chicago è la vostra città
Money quote: "If a baseball game is like a pot brownie—a bright, lackadaisical buzz—tournament pinball is an acid trip: sweaty, 12 hours long, and seemingly devoid of narrative structure. It’s not for everyone. I’d done some research, so I thought I had a handle on the basics: Score as many points as possible by shooting the ball at the lit areas on the playfield, hit enough shots to complete the “mode” (the pinball version of a quest), and complete all the modes to achieve a “multiball” (when several balls shoot out over the playfield at once). Do it fast enough to earn a “jackpot” for additional multipliers on every shot and do it all without letting the ball slip through the flippers or drop down the side, known as “draining.” But within that basic framework, things get complicated quickly. Every machine has different shots to make, different ways the modes affect gameplay, and different quirks that can sabotage the best struck shots."
https://www.atlasobscura.com/articles/chicago-competitive-pinball
Money quote: "If a baseball game is like a pot brownie—a bright, lackadaisical buzz—tournament pinball is an acid trip: sweaty, 12 hours long, and seemingly devoid of narrative structure. It’s not for everyone. I’d done some research, so I thought I had a handle on the basics: Score as many points as possible by shooting the ball at the lit areas on the playfield, hit enough shots to complete the “mode” (the pinball version of a quest), and complete all the modes to achieve a “multiball” (when several balls shoot out over the playfield at once). Do it fast enough to earn a “jackpot” for additional multipliers on every shot and do it all without letting the ball slip through the flippers or drop down the side, known as “draining.” But within that basic framework, things get complicated quickly. Every machine has different shots to make, different ways the modes affect gameplay, and different quirks that can sabotage the best struck shots."
https://www.atlasobscura.com/articles/chicago-competitive-pinball
Atlas Obscura
Chicago Has Become the Nerve Center of Competitive Pinball
Experience the thrill of multiball mayhem and the agony of a double drain.
In questo momento della mia vita non ho molto tempo per giocarci. Ma giuro che, se potessi, un giro in questo vecchio simulatore di solitudine me lo farei. (Il che, se non si fosse capito, è un paradosso)
Money quote: "Things We Lost in the Flood is a new, free-to-play indie MMO with a brilliant twist: It's a massively multiplayer "loneliness simulator" where each player is set adrift on a boat in a post-apocalyptic world that's been flooded over. So instead of forming into groups or communicating via chat or instant message, players can write and send messages in bottles for other players to find. Some of those messages can advance the game (more on that below), or simply just be personal expressions, anonymously shared and set adrift into the pixelated sea."
https://nwn.blogs.com/nwn/2019/06/things-we-lost-in-the-flood-mmo-indie-game.html
Money quote: "Things We Lost in the Flood is a new, free-to-play indie MMO with a brilliant twist: It's a massively multiplayer "loneliness simulator" where each player is set adrift on a boat in a post-apocalyptic world that's been flooded over. So instead of forming into groups or communicating via chat or instant message, players can write and send messages in bottles for other players to find. Some of those messages can advance the game (more on that below), or simply just be personal expressions, anonymously shared and set adrift into the pixelated sea."
https://nwn.blogs.com/nwn/2019/06/things-we-lost-in-the-flood-mmo-indie-game.html
New World Notes
Things We Lost in the Flood: A New, Massively Multiplayer <em>Loneliness</em> Simulator Where Players Can Only Share Messages in…
Things We Lost in the Flood is a new, free-to-play indie MMO with a brilliant twist: It's a massively multiplayer "loneliness simulator" where each player is set adrift on a boat in a post-apocalyptic world that's been flooded over. So...
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Sopravvalutiamo sempre quello che secondo noi è il giusto progresso da fare da un anno all'altro, e invece sottovalutiamo di brutto l'effettivo progresso nel medio-lungo periodo. Vedi queste foto, ad esempio.
Money quote: "In 2005, I visited Universal Studios Orlando and took photos with my Treo smartphone. Last week, I went to Universal Studios Hollywood and took them with my iPhone 14. See if you can see tell which photo is which."
https://twitter.com/harrymccracken/status/1627083774700957696
Money quote: "In 2005, I visited Universal Studios Orlando and took photos with my Treo smartphone. Last week, I went to Universal Studios Hollywood and took them with my iPhone 14. See if you can see tell which photo is which."
https://twitter.com/harrymccracken/status/1627083774700957696
La direzione di Mazda è esattamente opposta a quella di Tesla: togliere gli schermi in generale e quelli touch in particolare, e mettere invece tanti controlli meccanici. Potrebbe avere senso.
Money quote: "“Doing our research, when a driver would reach towards a touch-screen interface in any vehicle, they would unintentionally apply torque to the steering wheel, and the vehicle would drift out of its lane position,” said Matthew Valbuena, Mazda North America’s lead engineer for HMI and infotainment.
“And of course with a touchscreen you have to be looking at the screen while you’re touching...so for that reason we were comfortable removing the touch-screen functionality,” he added."
https://www.motorauthority.com/news/1121372_why-mazda-is-purging-touchscreens-from-its-vehicles
Money quote: "“Doing our research, when a driver would reach towards a touch-screen interface in any vehicle, they would unintentionally apply torque to the steering wheel, and the vehicle would drift out of its lane position,” said Matthew Valbuena, Mazda North America’s lead engineer for HMI and infotainment.
“And of course with a touchscreen you have to be looking at the screen while you’re touching...so for that reason we were comfortable removing the touch-screen functionality,” he added."
https://www.motorauthority.com/news/1121372_why-mazda-is-purging-touchscreens-from-its-vehicles
Motor Authority
Why Mazda is purging touchscreens from its vehicles
Tablet-like touchscreens have become the ubiquitous interfaces of choice, and they’re seemingly everywhere in daily life, on everything from thermostats to coffee makers and refrigerators. But Mazda really doesn’t think they belong in cars—or…
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A metà tra l'aiuto-aiuto e il pistolotto filosofico, ecco a voi la ricetta per la grandezza. Niente di meno.
Money quote: "Over the years, we’ve all encountered our fair share of successes and failures. As I’ve acquired more of both under my name, I’ve started to contemplate which experiences were truly “great” and why.
Interestingly enough, I realized that it was not the sporadic highs that were exceptional, but instead the long hauls; the sequences of events that seemed minimal at each juncture, but compounded into major gains. This led me to think further about what greatness truly means. I’ve come to learn that it’s not about overnight successes or flashes of excellence, but periods of repeatable habits.
Perhaps “great’, is just “good”, but repeatable."
https://blog.stephsmith.io/how-to-be-great/
Money quote: "Over the years, we’ve all encountered our fair share of successes and failures. As I’ve acquired more of both under my name, I’ve started to contemplate which experiences were truly “great” and why.
Interestingly enough, I realized that it was not the sporadic highs that were exceptional, but instead the long hauls; the sequences of events that seemed minimal at each juncture, but compounded into major gains. This led me to think further about what greatness truly means. I’ve come to learn that it’s not about overnight successes or flashes of excellence, but periods of repeatable habits.
Perhaps “great’, is just “good”, but repeatable."
https://blog.stephsmith.io/how-to-be-great/
Steph | Smith
How to Be Great? Just Be Good, Repeatably
A thought piece on what it takes to truly be great and what that even means in the first place.
Se quest'estate volete farvi una giratina sulla Luna, questa pagina creata a suo tempo per celebrare l'anniversario utilizza materiale originale dell'epoca per ricostruire una interessante "retro" versione della missione Apollo 11.
Money quote: "A real-time journey through the first landing on the Moon
This website consists entirely of original historical mission material"
https://apolloinrealtime.org/11/
Money quote: "A real-time journey through the first landing on the Moon
This website consists entirely of original historical mission material"
https://apolloinrealtime.org/11/
Apollo 11 in Real Time
A real-time interactive journey through the first landing on the Moon. Relive every moment as it occurred in 1969.
Al posto del numero di telefono, da qualche anno è nata la moda di scambiarsi il nome dell'account Instagram. Ah, i giovani.
Money quote: "Crucially, Instagram provides much more context—and conversation fodder—than a random string of 10 digits. Because iMessage and SMS don’t come with public profiles, when someone texts you from a number outside your contacts, you have little to no information on who that person is or where you met. Sometimes people will provide this information themselves via text, but often you’re left guessing.
But adding people on Instagram is like scanning a digital business card into your address book. You get their full name and bio, and a direct line of contact through Instagram DM. Plus, you have the added benefit of scrolling back on their profile for additional context on who they are and what they’re into."
https://www.theatlantic.com/technology/archive/2019/03/why-everyone-gives-out-their-instagram-handle/585916/
Money quote: "Crucially, Instagram provides much more context—and conversation fodder—than a random string of 10 digits. Because iMessage and SMS don’t come with public profiles, when someone texts you from a number outside your contacts, you have little to no information on who that person is or where you met. Sometimes people will provide this information themselves via text, but often you’re left guessing.
But adding people on Instagram is like scanning a digital business card into your address book. You get their full name and bio, and a direct line of contact through Instagram DM. Plus, you have the added benefit of scrolling back on their profile for additional context on who they are and what they’re into."
https://www.theatlantic.com/technology/archive/2019/03/why-everyone-gives-out-their-instagram-handle/585916/
The Atlantic
How Instagram Replaced the Contacts List
The app has become the default way to connect with new friends, dates, or business contacts.
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Come combattere le nostre piccole dipendenze.
Money quote: "It’s natural to think we need more discipline, willpower, energy, stamina, focus, or grit to resist these distractions. More something, for sure.
But for most people, I don’t think willpower is the right approach. New psychology research is showing that old ideas about willpower and self-control weren’t quite right. Just ask a gambling addict or a smoker. It’s possible that we can’t build willpower and we can’t summon self-control, after all. They’re myths. What often looks like strength of resolve is really the result of an environment or mindset that makes the right decisions the easy decisions."
https://getpocket.com/explore/item/feeling-busy-and-distracted-it-s-not-your-fault
Money quote: "It’s natural to think we need more discipline, willpower, energy, stamina, focus, or grit to resist these distractions. More something, for sure.
But for most people, I don’t think willpower is the right approach. New psychology research is showing that old ideas about willpower and self-control weren’t quite right. Just ask a gambling addict or a smoker. It’s possible that we can’t build willpower and we can’t summon self-control, after all. They’re myths. What often looks like strength of resolve is really the result of an environment or mindset that makes the right decisions the easy decisions."
https://getpocket.com/explore/item/feeling-busy-and-distracted-it-s-not-your-fault
Pocket
Feeling Busy and Distracted? It’s Not Your Fault
But you are the only one who can fix it.
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Il ruolo della fortuna nei giochi di oggi e come si fa a mettercela, nel senso che è un lavoro piuttosto complicato.
Money quote: "Luck is equally vital in modern games, whether it emerges from dice rattling in a cup or the treacherous Chance cards in Monopoly. But its role has changed: Humans have taken the reins from the gods, and luck has become a design tool capable of changing players’ experiences and expectations. For instance, it enables players of varying abilities to play together by reducing the advantage of actual skill. The New York-based designer Zach Gage recently decided to reinvent chess by introducing a hefty element of luck. “Chess is historically a very balanced game that is entirely up to the skill of the player,” he said. “This is great if you want to see who is better at chess but not so good if you’re trying to play a fun game with your friends of varying skill levels.”"
http://nautil.us/issue/70/variables/how-designers-engineer-luck-into-video-games-rp
Money quote: "Luck is equally vital in modern games, whether it emerges from dice rattling in a cup or the treacherous Chance cards in Monopoly. But its role has changed: Humans have taken the reins from the gods, and luck has become a design tool capable of changing players’ experiences and expectations. For instance, it enables players of varying abilities to play together by reducing the advantage of actual skill. The New York-based designer Zach Gage recently decided to reinvent chess by introducing a hefty element of luck. “Chess is historically a very balanced game that is entirely up to the skill of the player,” he said. “This is great if you want to see who is better at chess but not so good if you’re trying to play a fun game with your friends of varying skill levels.”"
http://nautil.us/issue/70/variables/how-designers-engineer-luck-into-video-games-rp
Nautilus
How Designers Engineer Luck Into Video Games
On Sept. 16, 2007, a Japanese YouTuber who goes by the handle “Computing Aesthetic” uploaded a forty-eight-second-long video with…
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Ci siamo, i due simpatici omarell che conducono Tilde (io e Riccardo) hanno colpito ancora: ecco la nuova puntata del "podcast conversazionale"
https://tilde.show/podcast-25/
https://tilde.show/podcast-25/
tilde ~ podcast
Episodio 25 ~ tilde podcast
Questa volta abbiamo capito tutto: Cime tempestose è come leggere Dostoevskij, e altre amenità sulla fotografia.
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Se Riccardo e io vivessimo nella Silicon Valley (io preferirei San Francisco, ma è comunque in zona) probabilmente ci saremmo lanciati in questa attività
Money quote: "Ms. Susewitz, who started Reseat in 2020, is one of an increasing number of behind-the-scenes specialists in the Bay Area who are carving out a piece of the great office furniture reshuffling. There are professional liquidators, Craigslist flippers and start-ups spouting buzzwords like “circular economy.” And a few guys with warehouses full of really nice chairs.
All of them are capitalizing on a wave of tech companies that are drastically shrinking their physical footprints in the wake of the pandemic-induced shift to remote work and the recent economic slowdown."
https://archive.ph/rJYzh#selection-723.193-723.365
Money quote: "Ms. Susewitz, who started Reseat in 2020, is one of an increasing number of behind-the-scenes specialists in the Bay Area who are carving out a piece of the great office furniture reshuffling. There are professional liquidators, Craigslist flippers and start-ups spouting buzzwords like “circular economy.” And a few guys with warehouses full of really nice chairs.
All of them are capitalizing on a wave of tech companies that are drastically shrinking their physical footprints in the wake of the pandemic-induced shift to remote work and the recent economic slowdown."
https://archive.ph/rJYzh#selection-723.193-723.365
archive.ph
The Furniture Hustlers of Silicon Valley - The New York Times
archived 26 Feb 2023 22:43:35 UTC
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Ciclicamente escono fuori queste cose da fantascienza, che tutti noi schifiamo. Sino a che non si realizzeranno veramente e ci troveremo ad avere le colonie su Giove. Ahahah, scherzo. È il solito vaporware, solo di un po' di anni fa. Ma tanto avrebbero potuto darla come notizia di stamani, e avrebbe lo stesso impatto: wow. E poi: meh...
Money quote: "Laser propulsion has various advantages. The most significant is that the spacecraft need not carry any fuel, vastly reducing their mass. It should also be capable of accelerating the light sails to a velocity of up to 20% the speed of light. At that rate, a starchip would arrive at Proxima Centauri in less than 30 years."
https://www.technologyreview.com/s/613127/a-halo-drive-could-accelerate-interstellar-spacecraft-to-close-to-the-speed-of-light/
Money quote: "Laser propulsion has various advantages. The most significant is that the spacecraft need not carry any fuel, vastly reducing their mass. It should also be capable of accelerating the light sails to a velocity of up to 20% the speed of light. At that rate, a starchip would arrive at Proxima Centauri in less than 30 years."
https://www.technologyreview.com/s/613127/a-halo-drive-could-accelerate-interstellar-spacecraft-to-close-to-the-speed-of-light/
MIT Technology Review
A “halo drive” could accelerate interstellar spacecraft to close to the speed of light
Borrowing energy from black holes would offer a highly efficient way to navigate our galaxy, an astronomer says.
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Ok, non fa per me. Ma magari a qualcuno interessa, però. Musica elettronica generata proceduralmente.
Money quote: "Endlessly unique ambient music"
https://generative.fm/
Money quote: "Endlessly unique ambient music"
https://generative.fm/
generative.fm
Generative.fm – Endless ambient music generators
Ambient generative music to let you focus, sleep, or relax. Composed by a human and infinitely performed by computers.
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Startup che produce graffiti automaticamente con dei robot, a scopo pubblicitario, ma solo se sono (abbastanza) artistici
Money quote: "“Make art not adverts”. That’s the motto of Sirje ‘Sirla’ Joala, an artist-turned-entrepreneur who has been making public art in Estonia since she was a teenager.
“I really want to bring beauty and meaning to public spaces instead of adverts that manipulate people to buy more than they need,” she told Sifted at TechChill startup festival in Riga, Latvia."
https://sifted.eu/articles/the-graffiti-robot-startup-thats-turned-down-millions/
Money quote: "“Make art not adverts”. That’s the motto of Sirje ‘Sirla’ Joala, an artist-turned-entrepreneur who has been making public art in Estonia since she was a teenager.
“I really want to bring beauty and meaning to public spaces instead of adverts that manipulate people to buy more than they need,” she told Sifted at TechChill startup festival in Riga, Latvia."
https://sifted.eu/articles/the-graffiti-robot-startup-thats-turned-down-millions/
Sifted
Sprayprinter: the graffiti robot startup that’s turning down millions
Meet Sirje 'Sirla' Joala, cofounder of Sprayprinter. Her wall-scaling robot Albert will make you an advert for $10,000 — but only if it's artistic.
L'economia circolare di Halo - il mio nuovo articolo nella fantastica rubrica "And so what" su Fumettologica (tanta roba anche stavolta)
https://fumettologica.it/2023/03/halo-serie-tv-videogioco/
https://fumettologica.it/2023/03/halo-serie-tv-videogioco/
Fumettologica
L'economia circolare di Halo
Halo è un buon esempio di un "prodotto transmediale circolare", cioè prodotti che nascono su un mezzo e passano ad altri fino alle serie tv.