Nexus Five | News – Telegram
Nexus Five | News
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Here you get latest news from Nexus Five, from Development till Download!

https://strp.cloud/N5
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Current progress of v0.3.7.
Im doing a brake now and finish the rest tomorrow.
https://strp.cloud/app/N5/index.php

###### Batch DLC Cleanup
• Auto filter out all INGAME DLCPacks automatically, so you will NEVER accidentally delete an ingame pack xD
• Its actually easier to manage then, because its not a big mess with other basic dlcpacks which game needs anyway. (security reeason mainly)
• Added search bar to quickly find DLC packs (Type to filter by name or path, your selections stay checked even when searching for different ones)
• Makes it way easier to find and select multiple packs when you got tons installed, no need to scroll through everything anymore


##### Install Addon DLC - (.N5 folder organization)
• Install Addon DLC now installs into /dlcpacks/.N5/
• dlclist.xml entries updated to use .N5 paths aswell

##### Comparsion Window
• Fixed Comparsion layout + scan system
• Now looks much better + in windowed mode the content is now correctly visible
• Also here, i have filtered out all the ingame packs by default to make sure you wont mess with the ingame packs and causing crashes lol
• Added Date badge on every entry, so you can clearly see which one you have when installed and can manage them better for cleanup.
• Added Filter Dropdown to change between -By Date -Alphabetical -Turn off filter

##### DLC List Editor
• Filtered out main Ingame DLCPacks by default to show only user DLCPacks (make sure you wont edit any ingame pack)
• XML Entries & Raw XML file cards now uses Theming colors based on users selected theme color aswell (looks much better)
• Added Badge system Service (Long life) means even if a badge using DLC Entry get removed you will stilll see the badge back again when you reinstall that DLC again!
• Badge Category Filtering with quick select buttons - filter your DLC entries by badges you created (CAR, MAP, MODEL etc. self defined) so you can organize everything better. Filter card only shows when you actually have badges set up.
• Predefined Badge Quick Select in Badge Dialog - when you open the badge dialog it now shows all your previously created badges with their colors so you can just click them to reuse instead of typing everything again. Pretty useful when you use the same badges multiple times.
• Clean DLC Path Display - DLC entry cards now show only the pack name instead of the full path (eg. "qpatch" instead of "dlcpacks:/qpatch/"). If its in a subfolder it shows the folder path too (eg. ".N5/skyline_house" instead of "dlcpacks:/.N5/skyline_house/") so the cards look cleaner and easier to read.
• Updated DLC List -Edit and -ADD feature, popup now live showing what you change and how it might look when you add it.
• no longer need to add the full path, now you can add the DLCpack name and nexus handles the rest!


##### Environments Change
• Added Environment Toggle on main conversion screen - switch between FiveM and SinglePlayer conversion modes
• Hint text dynamically shows conversion direction based on what you have selected, "Converts assets from FiveM to SinglePlayer" or "Converts assets from SinglePlayer to FiveM"
• Setting is saved to config and persists across sessions - default is SinglePlayer mode!
• Added animated toggle indicator that moves between left (FiveM) and right (SinglePlayer) positions deend on what you select then.
• Changed DLC List Editor Layout, the main DLC Entries tab is now fitting inside the whole window.
• Moved RAW XML as a button above the DLC Entries, which opens a new EDITOR shown the whole dlclist.xml file to edit inside a new window.
• Reworked Success message after cleaning an entry + dlcpack folder with nexus, shows now clear information aswell as the pack which got cleaned makes it more transparent instead of just a simple "Entry and pack has been deleted"

###### Conversion (Merging DLC Packs)
• Fixed .ytd assets which was ending in wrong version and or attributes after merging which leads into a texture issue on cars ingame.
• Fixed RCS7 magic of .yft files now can be opened and will be de.-compressed correctly inside the merged pack!
• Reworked NexusMessageBox now with better formatting and better readable (removed basic wpf shit)
• Fixed lang .rpf files missing on dlc merging packs, will now be also included from original dlc.rpf you merge together.
• Fixed Carcols.meta file missing in merged packs, wasnt implemented before, now get handled from nexus to merge them into one and place that file into the merged dlc.rpf.
### Addon Auto installer (extras)

• Added feature to use the AddonSpawner .list feature (same as on conversion of many cars into one pack) to get a complete car models list directly into AddonSpawner/UserDLC/<name>.list which lets you easly spawn all isntalled cars ingame after installation!
• Added .list button inside Success window to directly open and view the file incase you want to check it before running the game.
### DLC List Editor

• Added check boxes on each entry which lets you handle multiple entries at once (checkmark min. 2 to get selection buttons right under the DLC List Editor inside the Navigation HUB on the left)
• Selection buttons on multi selection, which lets you decide between, UnCheck All and or Delete all entries.
• Same workflow as before, you are still able to delete the entire dlcpack with it OR not. you decide how you like and nexus will handle the rest for you.
Thats all i done over the last days/weeks since i posted the last changelogs/build.

I will share all other changes with screens and detailed changelog here whenever i can.

Also 0.3.7 was planned but since i made alot of changes i decided to bump version up to 0.4 which means we leaving Beta stage (bc. most is working as it should) and we enter the first Stable Build

ps.
Reactions are welcome🌹
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Nexus Five | News pinned «We hit 400 Downloads only this month. Thanks for the support guys 🫶 Leave some review and rating 🫶 https://www.gtainside.com/gta5/tools/212261-nexus-five-your-bridge-between-fivem-and-story-mode-more/»
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