Oh, my Flutter [ENG] – Telegram
Oh, my Flutter [ENG]
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Everything about Flutter. Disclaimer: Everything posted here is a personal opinion of the authors and is shared free, there is no advertisement. Owner Mikhail Zotyev. For all questions connect with @mbixjkee
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I’m happy to announce that after long time we are coming back with a new meetup in Flutter Voronezh.

What makes the interface non-boring and responsive to the user, and makes the application look made professional? And what will you use to evoke a wow effect in the user? For both questions only one answer - animations, you absolutely need them in professional software development. Join the meeting where we going to talk about the various aspects of using animations: how to use them from the box, what other options there are, and even will announce a small but very useful open-source project on this subject.

Event will take place on April 20, 19:00 Moscow time. Event in Russian.

📌 Registration is available here.
https://www.meetup.com/flutter-voronezh/events/292890985/

#event #fluttervrn
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There's an interesting new announcement on the official Flutter channel - waiting for a new show.

📌 The intro is available at the link.
https://www.youtube.com/watch?v=Beiu8IGbStc

#announcement
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The Flutter plugin for IntelliJ has been updated. There are no crucial changes in the release, but there was announced work on support for new Dart 3 features, such as Records, and Patterns.

📌 The list of already published changes is available here.
https://plugins.jetbrains.com/plugin/9212-flutter/versions/stable/314936

#update
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The Flutter plugin for VSCode also received an update. There are rather a large bunch of fixes in this release.

📌Find the denoscription of the release at the link.
https://dartcode.org/releases/v3-62/

#update
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The pilot episode of the new show is already available. The topic is how you can implement your own RenderObject.

📌 The video is available here.
https://www.youtube.com/watch?v=cq34RWXegM8

#flutterbuildshow #video
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Very Good Ventures has released another update of their top companies using Flutter.

📌 You can check out the top by the link.
https://verygood.ventures/blog/top-companies-using-flutter

#update
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There is another useful article about using custom shaders in Flutter.

📌 You can find it by the link.
https://blog.codemagic.io/shady-flutter/

#article
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The new episode in the series Package of the Week shows Firebase Crashlytics.

📌 More details by the link.
https://www.youtube.com/watch?v=1wBpX0iFl5E

#packageoftheweek
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The new Observable<Flutter> series is out, Craig Labenz connects the Postgres database using the Prisma ORM.

📌 The video can be found by the link.
https://www.youtube.com/watch?v=5Avx81nel_s

#observableflutter
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One more device will use Fuchsia as its operating system. This device is Nest Hub 2nd Gen.

📌 Details in the article at the link.
https://9to5google.com/2023/05/02/nest-hub-2nd-gen-fuchsia-update/

#article #fuchsia
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Lua is a small noscripting language that is widely used in games. And of course you can make it work with Dart.

📌 How to do it in the article at the link.
https://blog.codemagic.io/flutter-heart-lua/

#article
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Sprite Stacking is a pretty simple approach to achieve a pseudo-3D effect with just two-dimensional sprites.

📌 How to get this effect with Flame, read in the article.
https://blog.codemagic.io/flaming-stacks/

#article
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The article about using the Sprite Stacking technique has been continued. This part is about the Sashimi library.

📌 Details are at the link.
https://blog.codemagic.io/flaming-stacks-part2-sashimi/

#article
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Only a few hours are left before the start of the main event in the year for the Google-technology.

📌 Don't miss Google I/O.
https://io.google/2023/program/

#event
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I/O has as expected brought us quite a lot of new things. This is a new version of Dart with very desirable features, and a new Flutter version too.

📌 Read more in the announcement articles:
Dart
https://medium.com/dartlang/announcing-dart-3-53f065a10635

Flutter
https://medium.com/flutter/whats-new-in-flutter-3-10-b21db2c38c73

😉 Well, if you don't want to read it, you can always watch the video.
https://www.youtube.com/watch?v=QbMgjVB0XMI

#update
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The new Observable<Flutter> series is out with an Erick Zanardo interview, who is a Tech Delivery Lead of I/O FLIP.

📌 The video can be found by the link.
https://www.youtube.com/watch?v=UMUDLU6sh2s

#observableflutter
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Tim Sneath has recently introduced a set of packages providing runtime support for the Windows, COM and Win32 API for Dart. This set grew out of his small hobby project and has now grown to the point of being officially announced.

📌 Read more in the announcement.
https://timsneath.medium.com/introducing-dart-windows-4c0b55b063b0

#announcement #package
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The Google Mobile Ads plugin for Flutter has received an update:

👉 Dart support for Native Ads;
👉 Updated application samples;
👉 WebView API for Ads.

📌 Details in the article.
https://medium.com/flutter/2023-google-mobile-ads-updates-for-flutter-16b603df9ec9

#update #package
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Codemagic has received the option to build on M2, but for now, it is only available on request. To compare the performance and see if you need it right now, you can use the results of the benchmark by Codemagic.

📌 Details in the article.
https://blog.codemagic.io/flutter-m2-mini-comparison/

#article
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I'm sure many people enjoyed the showcase shown at IO, with the game menu screen demonstrating custom shaders' work.

📌 Craig Labenz figures out the implementation in the video.
https://www.youtube.com/watch?v=HQT8ABlgsq0

#video
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Interesting effects can be achieved not only with shaders. Fedor Blagodyr has released a library that allows you to add quite interesting glitch effects.

📌 The library is available here.
https://pub.dev/packages/animated_glitch

#package
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