Oh, my Flutter [ENG] – Telegram
Oh, my Flutter [ENG]
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Everything about Flutter. Disclaimer: Everything posted here is a personal opinion of the authors and is shared free, there is no advertisement. Owner Mikhail Zotyev. For all questions connect with @mbixjkee
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There are a lot of people who like the newsletter format. If you like this too this info for you, Daria Orlova has recently launched her own.

📌 You can subscribe at the link.
https://dariadroid.substack.com/

#announcement
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Already in August useMaterial3 will change its default value from false to true on the master channel. So if you relied on the default value but don't plan to migrate to M3, you should care about setting the value manually.

📌 Find more about the change here.
https://github.com/flutter/flutter/issues/127064

#announcement
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Google has dropped their plans to move Assistant smart speakers to Fuchsia. Apparently, these are the first visible effects of global layoffs. For supporting Nest Hub devices nothing changed.

📌 Read more in the article.
https://9to5google.com/2023/07/25/google-abandons-assistant-speakers-fuchsia/

#announcement
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There are various frameworks for working with Large Language Models, such as LangChain Python. As the name implies, you need to know Python to work with it. But now there is an alternative for those who don't want to learn an additional language - LangChain.dart, which is a port of the LangChain framework to Dart.

📌 The library is available at the link.
https://pub.dev/packages/langchain

#package
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A new episode of the Observable<Flutter> series is coming soon. There will be a start of a simple project an infinite zombie fighting game with Flame.

📌 The broadcast can be found by the link.
https://www.youtube.com/watch?v=hRUncGtVyvY

#observableflutter
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I'm pleased to announce a big update to my library - Elementary, an implementation of the MVVM pattern for Flutter. The new version includes:

👉 Support for Dart 3.0;
👉 Big documentation update;
👉 Helper implementations have been moved to a separate package - elementary_helper;

📌 Library is available at the link.
https://pub.dev/packages/elementary

📌 You can find the repository with the source code here.
https://github.com/Elementary-team/flutter-elementary

#ohmyflutter #omf #flutterdev #flutter #package #elementary #mvvm
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The new episode in the series Package of the Week shows Firebase Analytics.

📌 More details by the link.
https://www.youtube.com/watch?v=Fna-xqrA160

#packageoftheweek
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Great news for those who didn't visit Fluttercon but were interested in speeches. Records are available for watching.

📌 You can find them at the link.
https://www.droidcon.com/content/?filter_category=video&filter_postyear=2023&filter_post_event_tag=fluttercon

#announcement
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The Flutter plugin for IntelliJ has been updated. The new version mainly focused on maintaining and fixing issues. However, along with it one quite handy option was added - Open iOS module in Xcode.

📌 A detailed changelog is available at the link.
https://plugins.jetbrains.com/plugin/9212-flutter/versions/stable/372030

#update
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When we talk about game development, Flutter is not the first thing that comes to mind. But Flutter can be used for it. At the event, we'll be talking to Raitis Šaripo about using Flutter for games. He created a game called "Orbit Guard" using Flutter, and honestly, that game looks and plays nice. So get all your questions ready about using Flutter for the games you want to ask.

📌 You can register at the link.
https://www.meetup.com/flutter-voronezh/events/295421616/

#event #flutermeetup #flutervrn #fluttervoronezh
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Moving from iOS development to Flutter is a pretty rare case, based on my environment. But if this is your case, the Flutter team has released a comprehensive overview for iOS developers on how Flutter works.

📌 Check out the video at the link.
https://www.youtube.com/watch?v=ceMsPBbcEGg

#video
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A new version of Flutter has been released. There are a lot of updates in announcement:

👉 Details about Impeller for Android;
👉 Character recognition in TextField using the camera;
👉 More customizations for Material Widgets;
👉 New Sliver widgets.

📌 All these things and not only, in the announcement article at the link.
https://medium.com/flutter/whats-new-in-flutter-3-13-479d9b11df4d

#announcement #ohmyteam #ohmyfedukenukem
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Before Flutter 3.13 when we needed to know about application lifecycle changes, we cared about it on our own. Now we have an easier way - AppLifecycleListener. This class allows you to listen to the lifecycle events of your Flutter app.

📌 More details in the article by Mangirdas Kazlauskas.
https://mkobuolys.medium.com/a-new-way-of-listening-to-the-app-lifecycle-events-in-flutter-51a0d096cf40

#article
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A small change of the inner workings of TextPainter starting with Flutter 3.14.0-1.0.pre. TextPainter no longer rounds up the text width to the next integer. It can lead to visually breaking changes, check carefully while migration.

📌 Read more at the link.
https://github.com/flutter/flutter/issues/31707

#announcement
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You have probably already heard about code-push from Shorebird. But like all other routine steps, we don’t like to do it manually and want to automate it. An article by Kevin Suhajda explains how you can achieve this with Codemagic.

📌 Read more at the link.
https://blog.codemagic.io/how-to-set-up-flutter-code-push-with-shorebird-and-codemagic/

#article
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Dart Frog has already received its first major version. The version includes:

👉 Dart Frog daemon;
👉 package for authentication;
👉 Wildcard route support;

📌 More details in the announcement article.
https://verygood.ventures/blog/dart-frog-1-0-release

#announcement
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If you want to better understand how to work with render objects, then this article is for you.

A participant of the former #FlutterClockChallenge explains in maximum detail about their project's implementation, almost entirely using their own render objects.

The author also provides a reference to the repository, where you can see everything that couldn't be directly covered in the article.

📌 Read more at the link.
https://medium.com/flutter-community/pure-flutterclock-face-every-line-customly-drawn-with-pixel-perfect-control-c27cba427801

#article #ohmyteam #ohmyfedukenukem #flutter #omf
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SFX is a perfect way to add a reaction to a user action or an event. And it is a pretty common thing in game development. Khanh Nguyen shows how this can be done with Flame in the Learning to Fly episode.

📌 You can watch the episode at the link.
https://www.youtube.com/watch?v=BG87E2fWCb8

#video
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A new preview version of Fuchsia is rolling out on Google's Nest Hub series. Among the absolutely technical patch notes, you can find the Nelson markings, which relate to the 2nd Gen Nest Hub, which moved to Fuchsia the most recently.

📌 Read more in the article.
https://9to5google.com/2023/08/25/fuchsia-12-nest-hub-update/

#update
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Just a little more pretty basic things from game development, but no less important. Hitbox and pathfinding in another episode of Observable Flutter with Craig Labenz.

📌 You can watch the episode at the link.
https://www.youtube.com/watch?v=mooauGN4AjQ

#ohmyflutter #omf #flutterdev #flutter #video
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The Package of the Week series continues with a plugin that enables displaying Flutter widgets as native system widgets.

📌 Package

📌 Video

#ohmyflutter #omf #flutterdev #flutter #video #packageoftheweek
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