Advertising monetization is the primary way many applications make money. Harold Benson explains how to use interactive_media_ads for this purpose in the tutorial video.
📌 Read more at the link.
https://www.youtube.com/watch?v=U8x5n6RwZOo
#video
📌 Read more at the link.
https://www.youtube.com/watch?v=U8x5n6RwZOo
#video
Today, we’d like to share a gallery of cool interactive animations created using the graphx package.
Although the package hasn’t been updated in two years, the animations are still impressive, and you can "interact" with them on the website, which allows for a deeper dive into understanding the principles behind their implementation.
📌 Gallery
📌 Package
#package
#ohmyteam
#ohmyfedukenukem
Although the package hasn’t been updated in two years, the animations are still impressive, and you can "interact" with them on the website, which allows for a deeper dive into understanding the principles behind their implementation.
📌 Gallery
📌 Package
#package
#ohmyteam
#ohmyfedukenukem
👍2🔥1
To work productively, it's essential to have comfortable environment — and a pleasant font for reading code is an important part of it. Finding the right font that suits you can take quite a bit of time. Recently, I came across an interesting service that offers a large collection of fonts suitable for coding. You can preview how each font looks, check for any limitations, and find a link to download it.
📌 The service is available at the link.
https://coding-fonts.css-trickz.com/
#advice
📌 The service is available at the link.
https://coding-fonts.css-trickz.com/
#advice
👍2
Developing with Flutter, we don't often work with drawing, or get down to the rendering level. But when we do, it's a good idea to do it sensibly, rather than getting bumps in the road. You will find many valuable tips regarding this topic in the article from Mike (🅵🅾️🆇) Matiunin.
📌 The article is available at the link.
https://plugfox.dev/high-performance-canvas-rendering/
#article
📌 The article is available at the link.
https://plugfox.dev/high-performance-canvas-rendering/
#article
🔥3
The Flutter plugin for VSCode has received another update. It contains:
👉 experimental embedding of DevTools in the sidebar;
👉 when debugging on the latest SDKs, “inline values” will show for local variables and parameters.
📌 This and much more in the detailed changelog at the link.
https://dartcode.org/releases/v3-108/
#update
👉 experimental embedding of DevTools in the sidebar;
👉 when debugging on the latest SDKs, “inline values” will show for local variables and parameters.
📌 This and much more in the detailed changelog at the link.
https://dartcode.org/releases/v3-108/
#update
👍1
In Flutter and Dart, there are quite a few things that are not used very often or are not particularly popular.
Majid Hajian discusses ten such things in his article:
👉🏻 Future.any
👉🏻 runZonedGuarded
👉🏻 Timeline.startSync and Timeline.timeSync
👉🏻 FutureRecord
👉🏻 Expando
👉🏻 And more details via the link
📌 Article on Medium
📌 Original article on the DCM blog
#article
#ohmyteam
#ohmyfedukenukem
Majid Hajian discusses ten such things in his article:
👉🏻 Future.any
👉🏻 runZonedGuarded
👉🏻 Timeline.startSync and Timeline.timeSync
👉🏻 FutureRecord
👉🏻 Expando
👉🏻 And more details via the link
📌 Article on Medium
📌 Original article on the DCM blog
#article
#ohmyteam
#ohmyfedukenukem
👍4
The Flutter team has shared their plans for 2025.
The list includes:
👉🏻 Focus on Impeller performance
👉🏻 Development of mobile platform support: iOS/Android interoperability, Cupertino widgets, migration from Groovy to Kotlin
👉🏻 Development of the Web direction
👉🏻 And much more via the link
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
The list includes:
👉🏻 Focus on Impeller performance
👉🏻 Development of mobile platform support: iOS/Android interoperability, Cupertino widgets, migration from Groovy to Kotlin
👉🏻 Development of the Web direction
👉🏻 And much more via the link
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
👍1
A new video from our beloved Filip Hracek about the basics of physics for games.
The video is a full hour long, but it’s definitely worth watching and liking.
📌 Video
#video
#ohmyteam
#ohmyfedukenukem
The video is a full hour long, but it’s definitely worth watching and liking.
📌 Video
#video
#ohmyteam
#ohmyfedukenukem
👍1
Amazing liquid metal effect by Kostia Sokolovskyi using shaders on Flutter.
📌 More details in the post at X.
https://x.com/k_sokolovskyi/status/1902696786382225802
#challenge
📌 More details in the post at X.
https://x.com/k_sokolovskyi/status/1902696786382225802
#challenge
👍1
Gemini is available for DartPad. You can:
👉 generate Dart and Flutter code from a prompt;
👉 add an image, which can help with UI generation;
👉 refactor existing code by denoscription;
👉 fix analyzer warnings and runtime errors.
📌 It's a great time to give it a try!
https://dartpad.dev/
#announcement
👉 generate Dart and Flutter code from a prompt;
👉 add an image, which can help with UI generation;
👉 refactor existing code by denoscription;
👉 fix analyzer warnings and runtime errors.
📌 It's a great time to give it a try!
https://dartpad.dev/
#announcement
👍1
A few helpful rules in DCM's Rules of the Week:
👉 avoid-unnecessary-stateful-widgets
👉 dispose-fields
📌 The video can be found at the links.
https://www.youtube.com/watch?v=27I4tI2ONMM
https://www.youtube.com/watch?v=eYRSXuULcLM
#dcm
👉 avoid-unnecessary-stateful-widgets
👉 dispose-fields
📌 The video can be found at the links.
https://www.youtube.com/watch?v=27I4tI2ONMM
https://www.youtube.com/watch?v=eYRSXuULcLM
#dcm
👍1
Convenience during development is a very important factor that can significantly impact productivity.
In this article, the author discusses some VS Code settings for Dart/Flutter.
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
In this article, the author discusses some VS Code settings for Dart/Flutter.
📌 Article
#article
#ohmyteam
#ohmyfedukenukem
👍1
A new episode of Observable Flutter featuring our old friend Andrew Brogdon, who will talk about building "Agentic" applications using Vertex AI and Firebase.
The episode will cover an application from a codelab.
📌 Episode
📌 Codelab
#video
#ohmyteam
#ohmyfedukenukem
The episode will cover an application from a codelab.
📌 Episode
📌 Codelab
#video
#ohmyteam
#ohmyfedukenukem
👍2
An interesting talk on the topic of optimization using FFI.
The speaker, using an example of an application rendering a large number of "particles," will demonstrate what is required to use FFI with different languages and how you can achieve a performance boost simply by changing data types.
📌 Talk
#video
#ohmyteam
#ohmyfedukenukem
The speaker, using an example of an application rendering a large number of "particles," will demonstrate what is required to use FFI with different languages and how you can achieve a performance boost simply by changing data types.
📌 Talk
#video
#ohmyteam
#ohmyfedukenukem
👍1
CupertinoSlidingSegmentedControl in the episode of Widget of the Week.
📌 More details by the link.
https://www.youtube.com/watch?v=esnBf6V4C34
#widgetoftheweek
📌 More details by the link.
https://www.youtube.com/watch?v=esnBf6V4C34
#widgetoftheweek
🔥1
The second part of Observable Flutter, dedicated to creating "Agentic" applications, has been released.
Andrew Brogdon remains the guest.
📌 Episode
#video
#ohmyteam
#ohmyfedukenukem
Andrew Brogdon remains the guest.
📌 Episode
#video
#ohmyteam
#ohmyfedukenukem
👍1
Roman Ismagilov shows in his article how different InputDecoration parameters affect TextField display.
📌 Read more at the link.
https://medium.com/@pomis172/mastering-inputdecoration-in-flutter-cfc756a2d14f
#article
📌 Read more at the link.
https://medium.com/@pomis172/mastering-inputdecoration-in-flutter-cfc756a2d14f
#article
👍1
A new series called "How Flutter Works" has launched on the Flutter channel, with the first episode dedicated to the framework's architecture.
For many, the information may already be familiar, but we hope that future episodes will bring something new.
📌 Episode
#video
#ohmyteam
#ohmyfedukenukem
For many, the information may already be familiar, but we hope that future episodes will bring something new.
📌 Episode
#video
#ohmyteam
#ohmyfedukenukem
👍1
The continuation of the new "How Flutter Works" series didn’t take long to arrive. Two episodes have already been released:
👉 Element and RenderObject Trees
👉 The State Class and Its Lifecycle
📌 Episode about Trees
📌 Episode about State
#video
#ohmyteam
#ohmyfedukenukem
👉 Element and RenderObject Trees
👉 The State Class and Its Lifecycle
📌 Episode about Trees
📌 Episode about State
#video
#ohmyteam
#ohmyfedukenukem
👍1
The third episode of Agentic apps in Observable<Flutter> featuring Chris Sells is already available.
📌 The video can be found at the link.
https://www.youtube.com/watch?v=NEmC-rRsxl0
#video
📌 The video can be found at the link.
https://www.youtube.com/watch?v=NEmC-rRsxl0
#video
👍1
Filip Hracek explores in a new video why dialogue trees may be needed, best practices for using them, and a practical way to implement them in Flutter games using jenny.
📌 The video can be found at the link.
https://www.youtube.com/watch?v=Te6KGR1Fk_0
#video
📌 The video can be found at the link.
https://www.youtube.com/watch?v=Te6KGR1Fk_0
#video
👍1