Build Pong The Famous Arcade Game
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01 - Day 22 Goals what you will make by the end of the day
02 - Set up the Main Screen
03 - Create a Paddle that responds to Key Presses
04 - Write the Paddle Class and Create the Second Paddle
05 - Write the Ball Class and Make the Ball Move
06 - Add the Ball Bouncing Logic
07 - How to Detect Collisions with the Paddle
08 - How to Detect when the Ball goes Out of Bounds
09 - Score Keeping and Changing the Ball Speed
10 - Picturing fears even the worst-case scenario is not so scary
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The Turtle Crossing Capstone Project
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01 - Day 23 Goals what you will make by the end of the day
02 - Turtle Crossing Start
03 - How to use the Starter Code
04 - Solution to Step 3 - Create the Player Behaviour
05 - Solution to Step 4 - Create the Car Behaviour
06 - Solution to Step 5 - Detect when the Turtle collides with a Car squish
07 - Solution to Step 6 - Detect when the Player has reached the other side
08 - Solution to Step 7 - Add the Scoreboard and Game Over sequence
09 - This course is not about typing out code
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