Finally got this!
For more info about this visit - https://openai.com/dall-e-2/
Now for fun, I'm asking y'all to write a prompt and if it feels good enough, I'll type it in and share the image with everyone. Let's get started 🌄
For more info about this visit - https://openai.com/dall-e-2/
Now for fun, I'm asking y'all to write a prompt and if it feels good enough, I'll type it in and share the image with everyone. Let's get started 🌄
Groundbreaking Image of the Most Element Rich Star Found to Date
https://www.youtube.com/watch?v=_TE7LLWmcVE
https://www.youtube.com/watch?v=_TE7LLWmcVE
YouTube
Groundbreaking Image of the Most Element Rich Star Found to Date
Good telescope that I've used to learn the basics: https://amzn.to/35r1jAk
Get a James Webb Wonderful Person shirt: https://teespring.com/stores/whatdamath
Alternatively, PayPal donations can be sent here: http://paypal.me/whatdamath
Hello and welcome! My…
Get a James Webb Wonderful Person shirt: https://teespring.com/stores/whatdamath
Alternatively, PayPal donations can be sent here: http://paypal.me/whatdamath
Hello and welcome! My…
Cracking-Android-Pattern-Lock-in-Five-Attempts.pdf
5.2 MB
Pattern unlock is extremely insecure and should be avoided at all cost. This is discussed in detail in the Cracking Android Pattern Lock in Five Attempts research paper.
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https://www.awn.com/news/dreamworks-animation-release-moonray-open-source
DreamWorks Animation has just announced their intent to release their proprietary production renderer, MoonRay, as open source software later this year. MoonRay is DreamWorks’ state-of-the-art MCRT renderer, which has been used on feature films such as How to Train Your Dragon: The Hidden World, Croods: A New Age, The Bad Guys, as well as the upcoming Puss In Boots: The Last Wish, which hits theaters December 21. MoonRay was developed by DreamWorks’ world-class engineers, and includes an extensive library of production-tested, physically based materials, a USD Hydra render delegate, multi-machine and cloud rendering via Arras
DreamWorks Animation has just announced their intent to release their proprietary production renderer, MoonRay, as open source software later this year. MoonRay is DreamWorks’ state-of-the-art MCRT renderer, which has been used on feature films such as How to Train Your Dragon: The Hidden World, Croods: A New Age, The Bad Guys, as well as the upcoming Puss In Boots: The Last Wish, which hits theaters December 21. MoonRay was developed by DreamWorks’ world-class engineers, and includes an extensive library of production-tested, physically based materials, a USD Hydra render delegate, multi-machine and cloud rendering via Arras
Animation World Network
DreamWorks Animation to Release MoonRay as Open Source
GLENDALE -- DreamWorks Animation has just announced their intent to release their proprietary production renderer, MoonRay, as open source software later this year. MoonRay is DreamWorks’
https://mozilla.github.io/nunjucks/
HTML but with brains.
Easily migrate templates, include or extend html files, do calculations and even loop through items and dynamically show them in a much faster and easier way. Pair up with a site generator or your own framework to have a productive environment.
HTML but with brains.
Easily migrate templates, include or extend html files, do calculations and even loop through items and dynamically show them in a much faster and easier way. Pair up with a site generator or your own framework to have a productive environment.
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https://axbom.com/world-map/
Given that the people who claim ownership and ensure distribution of this map have historically been white and rich representatives of the countries in the northern hemisphere, we may have a clue to the reason for its persistence. Why would any of these representatives and leaders have wanted their countries to suddenly appear smaller in favor of poorer countries? But perhaps more obviously: the map is centered on Europe and is a source for adopting global east and west naming conventions.
Given that the people who claim ownership and ensure distribution of this map have historically been white and rich representatives of the countries in the northern hemisphere, we may have a clue to the reason for its persistence. Why would any of these representatives and leaders have wanted their countries to suddenly appear smaller in favor of poorer countries? But perhaps more obviously: the map is centered on Europe and is a source for adopting global east and west naming conventions.
Axbom • My Next Heartbeat
The world map that reboots your brain
Most maps grossly misrepresent the size of countries and contribute to confusion. Let's revise our tools to help us get better results.
In 1963, a man knocked down a wall in his basement and discovered a mysterious underground city. The subterranean city is up to 18 stories and 280 feet deep in places and probably thousands of years old. The Derinkuyu Underground City is the largest of its kind: It could house 20,000 people.
https://bigthink.com/strange-maps/derinkuyu-underground-city/
https://bigthink.com/strange-maps/derinkuyu-underground-city/
Big Think
Derinkuyu: Mysterious underground city in Turkey found in man's basement
A basement renovation project led to the archaeological discovery of a lifetime: the Derinkuyu Underground City, which housed 20,000 people.
https://mail-us.kurzgesagt.org/landing/birb-nest-wallpaper
Download your Exclusive
Birb Nest Wallpaper
To thank you for being a part of the kurzgesagt community – we created this exclusive set of wallpapers which you can proudly use on your smartphone and laptop.
Download your Exclusive
Birb Nest Wallpaper
To thank you for being a part of the kurzgesagt community – we created this exclusive set of wallpapers which you can proudly use on your smartphone and laptop.
Richest billionaire in each country
In better quality
Of the more than 200 countries in the world, only around 70 are home to billionaires.
In better quality
Of the more than 200 countries in the world, only around 70 are home to billionaires.
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Video gaming may be associated with better cognitive performance in children
https://nida.nih.gov/news-events/news-releases/2022/10/video-gaming-may-be-associated-with-better-cognitive-performance-in-children
The researchers found that the children who reported playing video games for three or more hours per day were faster and more accurate on both cognitive tasks than those who never played.
https://nida.nih.gov/news-events/news-releases/2022/10/video-gaming-may-be-associated-with-better-cognitive-performance-in-children
The researchers found that the children who reported playing video games for three or more hours per day were faster and more accurate on both cognitive tasks than those who never played.
archives.nida.nih.gov
Video gaming may be associated with better cognitive performance in children | NIDA Archives
Additional research necessary to parse potential benefits and harms of video games on the developing brain
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Electrons turn a piece of wire into a laser-like light source
Shining a laser on an iron wire generates fast-moving electrons that boost the electromagnetic waves created by the light interacting with the wire. This way of making laser-like light could surpass existing methods that use electrons.
https://www.nature.com/articles/d41586-022-03455-4
Shining a laser on an iron wire generates fast-moving electrons that boost the electromagnetic waves created by the light interacting with the wire. This way of making laser-like light could surpass existing methods that use electrons.
https://www.nature.com/articles/d41586-022-03455-4
Nature
Electrons turn a piece of wire into a laser-like light source
Nature - Light-induced electron pulse amplifies electromagnetic waves.
The End of Programming
By Matt Welsh
Programming will be obsolete. I believe the conventional idea of "writing a program" is headed for extinction, and indeed, for all but very specialized applications, most software, as we know it, will be replaced by AI systems that are trained rather than programmed. In situations where one needs a "simple" program (after all, not everything should require a model of hundreds of billions of parameters running on a cluster of GPUs), those programs will, themselves, be generated by an AI rather than coded by hand.
https://m-cacm.acm.org/magazines/2023/1/267976-the-end-of-programming/fulltext
By Matt Welsh
Programming will be obsolete. I believe the conventional idea of "writing a program" is headed for extinction, and indeed, for all but very specialized applications, most software, as we know it, will be replaced by AI systems that are trained rather than programmed. In situations where one needs a "simple" program (after all, not everything should require a model of hundreds of billions of parameters running on a cluster of GPUs), those programs will, themselves, be generated by an AI rather than coded by hand.
https://m-cacm.acm.org/magazines/2023/1/267976-the-end-of-programming/fulltext