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r/Unity3D
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How to prevent objects from getting stuck inside walls.

Not so much my player but if an npc hits a wall it sometimes gets stuck inside, my terrain is made up of edge colliders basically. I know all the fixedUpdate and add force stuff my code is set up correctly I am experienced enough to understand that much and say with 100% confidence my code is not the issue. I basically made scenes with a cube prefab, that cube has the edge collider set up like a box collider because with a box collider my character jumps and skips. I then just resized each cube to where I needed it. some are very large some are small, size does not seem to matter the npc's get stuck all the same. Also worth noting my game has small i9nteractable objects like a beach ball here or there and if the player steps on those it is very easy to force the same behavior which is graphically even more of an issue as you can see the ball stuck visibly inside the ground or a small platform.

https://redd.it/1ga5bs4
@r_Unity3D
I'm following a tutorial for 2D unity development. However it's the 2nd time today that Unity just freezes when I save the noscript and go back to Unity 6. I had no such problems with the previous version. Is it safe to force "end task" from Task Manager and restart Unity 6?
https://redd.it/1ga88ob
@r_Unity3D
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3 years ago I launched my Retrowave Skies asset pack, this week I released a huge free update - here's the trailer!

https://redd.it/1ga8hjt
@r_Unity3D
Meet Sodaman! As the name suggests, Sodaman is a character who gains special powers from sodas, and he's the main protagonist of our game. His story is actually quite absurd, and we want to present it with a comic book vibe. If you have any questions, feel free to ask them in the comments below! :)

https://redd.it/1gab6qt
@r_Unity3D
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Using multiple dynamically placed splines to create simple configurable movement and attack patterns works like a charm!
https://redd.it/1gabf5d
@r_Unity3D
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I've added a really annoying squeaking unicorn to my game. You have to drag it through 2 hours of gameplay to earn a special 'Emotional Support Animal' achievement. Any ideas on how I could make it even more tormenting for the players?

https://redd.it/1gaeysf
@r_Unity3D
I'm creating a co-op game on Unity that combines a third-person shooter and RTS.

https://reddit.com/link/1gae0qk/video/3yw2mquz2jwd1/player



https://redd.it/1gae0qk
@r_Unity3D
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Going from just having some fun in Unity implementing system by system, to having something that I can actually release. Despite recent controversies I'm so grateful this engine exists.

https://redd.it/1gad8eg
@r_Unity3D
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I'm making an online space combat game called "Redemption Arena" still WIP. I'm planning to release a first version before the end of the year. I'm open to read some feeback

https://redd.it/1gagz8x
@r_Unity3D
Ive used unity for my first official game and this is my experience

I just finished making my first official game using C# in Unity, and what a journey it's been! At first, diving into noscripting felt pretty daunting, but as I kept going, I learned how to write and optimize code to make my game come to life. I figured out how to work with Unity's engine, tackled game mechanics, and solved more bugs than I could count. Plenty of them didnt come directly from unity but rather from differnet sdk's ive had to implmenet in order to complete the game.

There were definitely some frustrating moments, but every challenge taught me something new. In the end, it was a rewarding experience that pushed me to grow as a developer, and I’m proud of what I’ve created!

if any of you would like to try out my game its "Step up-3D platform Game" available on android Here

https://redd.it/1galejn
@r_Unity3D
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Can’t wait to bring out this update for CRUMB 😎

https://redd.it/1gaqp3i
@r_Unity3D