r/Unity3D – Telegram
r/Unity3D
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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
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Just added new air attack animations for our video game! 🧡
https://redd.it/1gbgpol
@r_Unity3D
If you build it, they will do SOMETHING.

When we rolled out our new graffiti quest I didn't realize people would use the patterns to make Yoga mats for chilling and chatting. I sprayed it on the ground randomly as art, and a few players who didn't even know each other before that immediately took a seat in their own rectangular graffiti square and started talking...

If you build it they will come, or at the very least they'll do something unexpected every single time.

m00m world graffiti quest

https://redd.it/1gbip9d
@r_Unity3D
Save System issue

Sorry I'm not going to be putting down any code for this because its quite a few noscripts at this point, but I have a question. In my save system I'm converting my gamedata to a json text file. One of the things that is being saved are chests and their placement and state in my game.



The chests are being saved the instant they are placed and whenever you open/close it due to the fact that if you leave the scene and come back in, they'll still be there and in their correct state. However, this leads to the problem where if I save the game with no chest in the scene, then place a chest and add stuff to it, then load, theoretically it should go back to before the chest, but its loading the instantly saved data instead. I'm not sure of a way to do it without instantly saving the data or else if I leave the scene and come back it will be gone. Obviously I'm not going to be able to receive code solutions because it's a kind of vague question, but does anyone have any ideas? Like a separate temp save file? I'm not too sure how to approach this.

https://redd.it/1gbfqgk
@r_Unity3D
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I’m adding a racing mode to my delivery game 🚚

https://redd.it/1gbl5b9
@r_Unity3D
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I'm still learning how to use Unity and struggling a lot with performance optimization, but I'm really happy with how my game looks so far!

https://redd.it/1gbnwpg
@r_Unity3D