r/Unity3D – Telegram
r/Unity3D
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News about the Unity engine and project showcases from Reddit. Made possible with @reddit2telegram (@r_channels).
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We’re Excited for Your Feedback on Our Unguided Demo!
https://redd.it/1gbqet3
@r_Unity3D
Trying to decide on the capsule for my 'run a human zoo for aliens' game where you play as the Martians from Mars Attacks 🤔 Which do you prefer?
https://redd.it/1gbsz3n
@r_Unity3D
Unity can handle huge open-world RPGs

Hello! My wife and I have been working on our RPG for 4 years.

It’s an open-world game with a 20-square-kilometer map in a single, seamless scene. For comparison, it’s larger than The Elder Scrolls III: Morrowind and about half the size of Skyrim.

We’ve created a huge amount of content and a dynamic world, where even there are NPC's traveling and trading across the entire map.

I’ve occasionally heard people say that Unity isn’t suited for large-scale games, but I believe they’re mistaken.

For large games, you'll need to put in an insane amount of hours and effort, and there will be many challenges to overcome, but the engine won’t be one of them. That is my opinion.
When used properly, Unity can handle just about anything. We’ve built this entire world with zero performance issues.

I’m starting this thread so people can ask questions. Is there anything you’d like to know from a technical perspective? If you're working on a large-scale game, is there something you're struggling with?

https://redd.it/1gbvi7k
@r_Unity3D
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Made an Horror game with friends in one week for the ScreamJam 2024 ! Go try it out on Itchio : https://laloulacuisse.itch.io/stare

https://redd.it/1gbwtam
@r_Unity3D
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My Steam page went live today after 6 months of full time dev work but is there a market for vehicular combat games lol???

https://redd.it/1gc3q0p
@r_Unity3D
We've rebranded our entire game to fit the current vision more! How does it look?
https://redd.it/1gc2z32
@r_Unity3D